MTG / Secret Lair
4201 - 4225 of 4582 results
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Opt (111 - Foil)
Secret Lair
(R)
Collector #: 111
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Instant
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Scry 1. Draw a card. |
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- NM
- EX
- VG
- G
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Seshiro the Anointed (1224 - Foil)
Secret Lair
(R)
Collector #: 1224
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3/4 Legendary Creature - Snake Monk
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Other Snake creatures you control get +2/+2. Whenever a Snake you control deals combat damage to a player, you may draw a card. |
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- NM
- EX
- VG
- G
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Tibalt, the Fiend-Blooded (537 - White-bordered)
Secret Lair
(M)
Collector #: 537
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Legendary Planeswalker - Tibalt
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[+1]: Draw a card, then discard a card at random. [-4]: Tibalt, the Fiend-Blooded deals damage equal to the number of cards in target player's hand to that player. [-6]: Gain control of all creatures until end of turn. Untap them. They gain haste until end of turn. |2| |
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- NM
- EX
- VG
- G
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Akroma, Angel of Fury (1287 - Foil)
Secret Lair
(M)
Collector #: 1287
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6/6 Legendary Creature - Angel
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This spell can't be countered. Flying, trample, protection from white and blue. Morph |
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- NM
- EX
- VG
- G
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Cleansing Nova (0730 - Foil)
Secret Lair
(R)
Collector #: 0730
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Sorcery
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Choose one -
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- NM
- EX
- VG
- G
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Maro (718 - Foil)
Secret Lair
(R)
Collector #: 718
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*/* Creature - Elemental
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| Maro's power and toughness are each equal to the number of cards in your hand. | |
- NM
- EX
- VG
- G
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Scuttling Sliver (623 - Foil)
Secret Lair
(R)
Collector #: 623
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2/2 Creature - Sliver Trilobite
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Sliver creatures you control have " |
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- NM
- EX
- VG
- G
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Elmar, Ulvenwald Informant
Secret Lair
(R)
Collector #: 004
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3/2 Legendary Creature - Human
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Haste Whenever you cast your second spell each turn, untap target creature, then investigate. (Create a colorless Clue artifact token with " Partner - Friends forever (You can have two commanders if both have this ability.) |
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- NM
- EX
- VG
- G
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Mesmeric Sliver (620 - Foil)
Secret Lair
(R)
Collector #: 620
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2/2 Creature - Sliver
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| All Slivers have “When this permanent enters the battlefield, you may fateseal 1.” | |
- NM
- EX
- VG
- G
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Chromatic Lantern (202 - Non-Foil)
Secret Lair
(R)
Collector #: 202
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Artifact
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Lands you control have “ |
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- NM
- EX
- VG
- G
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Explore (2312 - Non-Foil)
Secret Lair
(R)
Collector #: 2312
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Sorcery
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You may play an additional land this turn. Draw a card. |
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- NM
- EX
- VG
- G
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Anhelo, the Painter (2353 - Non-Foil)
Secret Lair
(M)
Collector #: 2353
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1/3 Legendary Creature - Vampire Assassin
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Deathtouch The first instant or sorcery spell you cast each turn has casualty 2. (As you cast that spell, you may sacrifice a creature with power 2 or greater. When you do, copy that spell and you may choose new targets for the copy.) |
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- NM
- EX
- VG
- G
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Brainstorm (174 - Non-Foil)
Secret Lair
(R)
Collector #: 174
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Instant
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| Draw three cards, then put two cards from your hand on top of your library in any order. | |
- NM
- EX
- VG
- G
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Future Sight (1178 - Foil)
Secret Lair
(R)
Collector #: 1178
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Enchantment
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Play with the top card of your library revealed. You may play the top card of your library. |
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- NM
- EX
- VG
- G
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Metalwork Colossus (377 - Foil)
Secret Lair
(R)
Collector #: 377
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10/10 Artifact Creature - Construct
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Metalwork Colossus costs Sacrifice two artifacts: Return Metalwork Colossus from your graveyard to your hand. |
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- NM
- EX
- VG
- G
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Shivan Dragon (1709 - Non-Foil)
Secret Lair
(R)
Collector #: 1709
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5/5 Creature - Dragon
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Flying |
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- NM
- EX
- VG
- G
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Ancient Amphitheater (1320 - Non-Foil)
Secret Lair
(R)
Collector #: 1320
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Land
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As this land enters, you may reveal a Giant card from your hand. If you don't, this land enters tapped. |
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- NM
- EX
- VG
- G
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Cathartic Reunion (7045 - Non-Foil)
Secret Lair
(R)
Collector #: 7045
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Sorcery
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As an additional cost to cast this spell, discard two cards. Draw three cards. |
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- NM
- EX
- VG
- G
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Irrigated Farmland (2519 - Non-Foil)
Secret Lair
(R)
Collector #: 2519
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Land - Plains Island
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( This land enters tapped. Cycling |
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- NM
- EX
- VG
- G
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Stensia Bloodhall (353 - Foil)
Secret Lair
(R)
Collector #: 353
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Land
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- NM
- EX
- VG
- G
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Wild Mongrel (2001 - Foil)
Secret Lair
(R)
Collector #: 2001
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2/2 Creature - Dog
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| Discard a card: Wild Mongrel gets +1/+1 and becomes the color of your choice until end of turn. | |
- NM
- EX
- VG
- G
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Radha, Heart of Keld (1876 - Foil)
Secret Lair
(R)
Collector #: 1876
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3/3 Legendary Creature - Elf Warrior
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During your turn, Radha has first strike. You may look at the top card of your library any time, and you may play lands from the top of your library. |
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- NM
- EX
- VG
- G
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Sylvan Ranger (0779 - Foil)
Secret Lair
(R)
Collector #: 0779
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1/1 Creature - Elf Scout Ranger
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| When Sylvan Ranger enters the battlefield, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle your library. | |
- NM
- EX
- VG
- G
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Meandering Towershell (236 - Foil)
Secret Lair
(R)
Collector #: 236
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5/9 Creature - Turtle
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Islandwalk Whenever Meandering Towershell attacks, exile it. Return it to the battlefield under your control tapped and attacking at the beginning of the declare attackers step on your next turn. |
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- NM
- EX
- VG
- G
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Lurking Crocodile (590 - Foil Etched)
Secret Lair
(R)
Collector #: 590
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2/2 Creature - Crocodile
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Bloodthirst 1 Islandwalk |
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- NM
- EX
- VG
- G
4201 - 4225 of 4582 results