MTG / Outlaws Of Thunder Junction
201 - 225 of 305 results
Refine search:
|
Hellspur Brute
Outlaws of Thunder Junction
(U)
Collector #: 0127
|
5/4 Creature - Minotaur Mercenary
|
|
Affinity for outlaws (This spell costs Trample |
|
- NM
- EX
- VG
- G
|
Prairie Dog
Outlaws of Thunder Junction
(U)
Collector #: 0024
|
2/2 Creature - Squirrel
|
|
Lifelink At the beginning of your end step, if you haven't cast a spell from your hand this turn, put a +1/+1 counter on Prairie Dog. |
|
- NM
- EX
- VG
- G
|
Stingerback Terror
Outlaws of Thunder Junction
(R)
Collector #: 0147
|
7/7 Creature - Scorpion Dragon
|
|
Flying, trample Stingerback Terror gets -1/-1 for each card in your hand. Plot |
|
- NM
- EX
- VG
- G
|
Elemental Token
Outlaws of Thunder Junction
(S)
Collector #: 0012
|
*/* Token Creature - Elemental
|
- NM
- EX
- VG
- G
|
Ferocification
Outlaws of Thunder Junction
(U)
Collector #: 0123
|
Enchantment
|
At the beginning of combat on your turn, choose one -
|
|
- NM
- EX
- VG
- G
|
Eriette, the Beguiler
Outlaws of Thunder Junction
(R)
Collector #: 0202
|
4/4 Legendary Creature - Human Warlock
|
|
Lifelink Whenever an Aura you control becomes attached to a nonland permanent an opponent controls with mana value less than or equal to that Aura's mana value, gain control of that permanent for as long as that Aura is attached to it. |
|
- NM
- EX
- VG
- G
|
Deadeye Duelist
Outlaws of Thunder Junction
(C)
Collector #: 0119
|
1/3 Creature - Human Assassin
|
|
Reach |
|
- NM
- EX
- VG
- G
|
Explosive Derailment
Outlaws of Thunder Junction
(C)
Collector #: 0122
|
Instant
|
|
Spree (Choose one or more additional costs.) + + |
|
- NM
- EX
- VG
- G
|
Lazav, Familiar Stranger
Outlaws of Thunder Junction
(U)
Collector #: 0216
|
1/4 Legendary Creature - Shapeshifter
|
| Whenever you commit a crime, put a +1/+1 counter on Lazav, Familiar Stranger. Then you may exile a card from a graveyard. If a creature card was exiled this way, you may have Lazav become a copy of that card until end of turn. This ability triggers only once each turn. (Targeting opponents, anything they control, and or/cards in their graveyards is a crime.) | |
- NM
- EX
- VG
- G
|
Prickly Pair
Outlaws of Thunder Junction
(C)
Collector #: 0137
|
2/2 Creature - Plant Mercenary
|
|
When Prickly Pair enters the battlefield, create a 1/1 red Mercenary creature token with " |
|
- NM
- EX
- VG
- G
|
Cactarantula
Outlaws of Thunder Junction
(C)
Collector #: 0158
|
6/6 Creature - Plant Spider
|
|
This spell costs Reach Whenever Cactarantula becomes the target of a spell or ability an opponent controls, you may draw a card. |
|
- NM
- EX
- VG
- G
|
Tumbleweed Rising
Outlaws of Thunder Junction
(C)
Collector #: 0187
|
Sorcery
|
|
Create an X/X green Elemental creature token, where X is the greatest power among creatures you control. Plot |
|
- NM
- EX
- VG
- G
|
Marchesa, Dealer of Death
Outlaws of Thunder Junction
(R)
Collector #: 0220
|
3/4 Legendary Creature - Human Rogue
|
|
Whenever you commit a crime, you may pay |
|
- NM
- EX
- VG
- G
|
Intimidation Campaign
Outlaws of Thunder Junction
(U)
Collector #: 0208
|
Enchantment
|
|
When Intimidation Campaign enters the battlefield, each opponent loses 1 life, you gain 1 life, and you draw a card. Whenever you commit a crime, you may return Intimidation Campaign to its owner's hand. (It returns only from the battlefield. Targeting opponents, anything they control, and or/cards in their graveyards is a crime.) |
|
- NM
- EX
- VG
- G
|
Mourner's Surprise
Outlaws of Thunder Junction
(C)
Collector #: 0094
|
Sorcery
|
|
Return up to one target creature card from your graveyard to your hand. Create a 1/1 red Mercenary creature token with " |
|
- NM
- EX
- VG
- G
|
Outcaster Greenblade
Outlaws of Thunder Junction
(U)
Collector #: 0172
|
1/2 Creature - Human Mercenary
|
|
When Outcaster Greenblade enters the battlefield, search your library for a basic land card or a Desert card, reveal it, put it into your hand, then shuffle. Outcaster Greenblade gets +1/+1 for each Desert you control. |
|
- NM
- EX
- VG
- G
|
Sheep Token
Outlaws of Thunder Junction
(S)
Collector #: 0004
|
1/1 Token Creature - Sheep
|
- NM
- EX
- VG
- G
|
Throw from the Saddle
Outlaws of Thunder Junction
(C)
Collector #: 0185
|
Sorcery
|
| Target creature you control gets +1/+1 until end of turn. Put a +1/+1 counter on it instead if it's a Mount. Then it deals damage equal to its power to target creature you don't control. | |
- NM
- EX
- VG
- G
|
Trained Arynx
Outlaws of Thunder Junction
(C)
Collector #: 0036
|
3/1 Creature - Cat Beast Mount
|
|
Whenever Trained Arynx attacks while saddled, it gains first strike until end of turn. Scry 1. Saddle 2 (Tap any number of other creatures you control with power 2 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.) |
|
- NM
- EX
- VG
- G
|
Boneyard Desecrator
Outlaws of Thunder Junction
(C)
Collector #: 0081
|
3/4 Creature - Zombie Mercenary
|
|
Menace |
|
- NM
- EX
- VG
- G
|
Caught in the Crossfire
Outlaws of Thunder Junction
(U)
Collector #: 0117
|
Instant
|
|
Spree (Choose one or more additional costs.) + + |
|
- NM
- EX
- VG
- G
|
Congregation Gryff
Outlaws of Thunder Junction
(U)
Collector #: 0200
|
1/4 Creature - Hippogriff Mount
|
|
Flying, lifelink Whenever Congregation Gryff attacks while saddled, it gets +X/+X until end of turn, where X is the number of Mounts you control. Saddle 3 (Tap any number of other creatures you control with power 3 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.) |
|
- NM
- EX
- VG
- G
|
Quick Draw
Outlaws of Thunder Junction
(C)
Collector #: 0138
|
Instant
|
| Target creature you control gets +1/+1 and gains first strike until end of turn. Creatures target opponent controls lose first strike and double strike until end of turn. | |
- NM
- EX
- VG
- G
|
Redrock Sentinel
Outlaws of Thunder Junction
(U)
Collector #: 0247
|
2/4 Artifact Creature - Golem
|
|
Defender |
|
- NM
- EX
- VG
- G
|
Beastbond Outcaster
Outlaws of Thunder Junction
(U)
Collector #: 0154
|
3/3 Creature - Human Druid
|
|
When Beastbond Outcaster enters the battlefield, if you control a creature with power 4 or greater, draw a card. Plot |
|
- NM
- EX
- VG
- G
201 - 225 of 305 results