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Sheep Token
Outlaws of Thunder Junction
(S)
Collector #: 0004
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1/1 Token Creature - Sheep
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Hellspur Brute
Outlaws of Thunder Junction
(U)
Collector #: 0127
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5/4 Creature - Minotaur Mercenary
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Affinity for outlaws (This spell costs less to cast for each Assassin, Mercenary, Pirate, Rogue, and/or Warlock you control.) Trample |
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Badlands Revival
Outlaws of Thunder Junction
(U)
Collector #: 0194
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Sorcery
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Return up to one target creature card from your graveyard to the battlefield. Return up to one target permanent card from your graveyard to your hand. | |
Desperate Bloodseeker
Outlaws of Thunder Junction
(C)
Collector #: 0086
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2/2 Creature - Vampire
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Lifelink When Desperate Bloodseeker enters the battlefield, target player mills two cards. |
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Eriette's Lullaby
Outlaws of Thunder Junction
(C)
Collector #: 0010
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Sorcery
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Destroy target tapped creature. You gain 2 life. | |
Ferocification
Outlaws of Thunder Junction
(U)
Collector #: 0123
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Enchantment
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At the beginning of combat on your turn, choose one -
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Voracious Varmint
Outlaws of Thunder Junction
(C)
Collector #: 0188
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2/2 Creature - Varmint
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Vigilance , Sacrifice Voracious Varmint: Destroy target artifact or enchantment. |
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Tumbleweed Rising
Outlaws of Thunder Junction
(C)
Collector #: 0187
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Sorcery
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Create an X/X green Elemental creature token, where X is the greatest power among creatures you control. Plot (You may pay and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.) |
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Oasis Gardener
Outlaws of Thunder Junction
(C)
Collector #: 0246
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2/2 Artifact Creature - Scarecrow
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When Oasis Gardener enters the battlefield, you gain 2 life. : Add one mana of any color. |
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Deepmuck Desperado
Outlaws of Thunder Junction
(U)
Collector #: 0042
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2/4 Creature - Homarid Mercenary
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Whenever you commit a crime, each opponent mills three cards. This ability triggers only once each turn. (Targeting opponents, anything they control, and or/cards in their graveyards is a crime.) | |
Intimidation Campaign
Outlaws of Thunder Junction
(U)
Collector #: 0208
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Enchantment
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When Intimidation Campaign enters the battlefield, each opponent loses 1 life, you gain 1 life, and you draw a card. Whenever you commit a crime, you may return Intimidation Campaign to its owner's hand. (It returns only from the battlefield. Targeting opponents, anything they control, and or/cards in their graveyards is a crime.) |
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Take for a Ride
Outlaws of Thunder Junction
(U)
Collector #: 0148
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Sorcery
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Take for a Ride has flash as long as you've committed a crime this turn. (Targeting opponents, anything they control, and or/cards in their graveyards is a crime.) Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. |
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Boom Box
Outlaws of Thunder Junction
(U)
Collector #: 0241
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Artifact
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, , Sacrifice Boom Box: Destroy up to one target artifact, up to one target creature, and up to one target land. | |
Unfortunate Accident
Outlaws of Thunder Junction
(U)
Collector #: 0111
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Instant
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Spree (Choose one or more additional costs.) + - Destroy target creature. + = Create a 1/1 red Mercenary creature token with ": Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery." |
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This Town Ain't Big Enough
Outlaws of Thunder Junction
(U)
Collector #: 0074
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Instant
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This spell costs less to cast if it targets a permanent you control. Return up to two target nonland permanents to their owner's hands. |
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Outlaw Medic
Outlaws of Thunder Junction
(C)
Collector #: 0023
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1/3 Creature - Human Rogue
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Lifelink When Outlaw Medic dies, draw a card. |
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Seize the Secrets
Outlaws of Thunder Junction
(C)
Collector #: 0064
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Sorcery
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This spell costs less to cast if you've committed a crime this turn. (Targeting opponents, anything they control, and or/cards in their graveyards is a crime.) Draw two cards. |
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Congregation Gryff
Outlaws of Thunder Junction
(U)
Collector #: 0200
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1/4 Creature - Hippogriff Mount
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Flying, lifelink Whenever Congregation Gryff attacks while saddled, it gets +X/+X until end of turn, where X is the number of Mounts you control. Saddle 3 (Tap any number of other creatures you control with power 3 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.) |
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Deadeye Duelist
Outlaws of Thunder Junction
(C)
Collector #: 0119
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1/3 Creature - Human Assassin
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Reach , : Deadeye Duelist deals 1 damage to target opponent. |
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Prickly Pair
Outlaws of Thunder Junction
(C)
Collector #: 0137
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2/2 Creature - Plant Mercenary
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When Prickly Pair enters the battlefield, create a 1/1 red Mercenary creature token with ": Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery." | |
Bounding Felidar
Outlaws of Thunder Junction
(U)
Collector #: 0005
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4/7 Creature - Cat Beast Mount
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Whenever Bounding Felidar attacks while saddled, put a +1/+1 counter on each other creature you control. You gain 1 life for each of those creatures. Saddle 2 (Tap any number of other creatures you control with total power 2 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.) |
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Full Steam Ahead
Outlaws of Thunder Junction
(U)
Collector #: 0164
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Sorcery
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Until end of turn, each creature you control gets +2/+2 and gains trample and "This creature can't be blocked by more than one creature." | |
Sheriff of Safe Passage
Outlaws of Thunder Junction
(U)
Collector #: 0029
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0/0 Creature - Human Knight
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Sheriff of Safe Passage enters the battlefield with a +1/+1 counter on it plus an additional +1/+1 counter on it for each other creature you control. Plot (You may pay and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.) |
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Silver Deputy
Outlaws of Thunder Junction
(C)
Collector #: 0248
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1/2 Artifact Creature - Mercenary
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When Silver Deputy enters the battlefield, you may search your library for a basic land card or a Desert card, reveal it, then shuffle and put it on top. : Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery. |
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Tomb Trawler
Outlaws of Thunder Junction
(U)
Collector #: 0250
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0/4 Artifact Creature - Golem
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: Put target card from your graveyard on the bottom of your library. | |