MTG / Outlaws Of Thunder Junction
151 - 175 of 305 results
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Mountain (0284)
Outlaws of Thunder Junction
(L)
Collector #: 0284
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Basic Land - Mountain
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- NM
- EX
- VG
- G
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Seraphic Steed
Outlaws of Thunder Junction
(R)
Collector #: 0232
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2/2 Creature - Unicorn Mount
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First strike, lifelink Whenever Seraphic Steed attacks while saddled, create a 3/3 white Angel creature token with flying. Saddle 4 (Tap any number of other creatures you control with total power 4 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.) |
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- NM
- EX
- VG
- G
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Raven of Fell Omens
Outlaws of Thunder Junction
(C)
Collector #: 0101
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1/2 Creature - Bird
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Flying Whenever you commit a crime, each opponent loses 1 life and you gain 1 life. This ability triggers only once each turn. (Targeting opponents, anything they control, and or/cards in their graveyards is a crime.) |
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- NM
- EX
- VG
- G
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Clue Token
Outlaws of Thunder Junction
(S)
Collector #: 0016
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Token Artifact - Clue
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- NM
- EX
- VG
- G
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Wylie Duke, Atiin Hero
Outlaws of Thunder Junction
(R)
Collector #: 0239
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4/2 Legendary Creature - Human Ranger
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Vigilance Whenever Wylie Duke, Atiin Hero becomes tapped, you gain 1 life and draw a card. |
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- NM
- EX
- VG
- G
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Drover Grizzly
Outlaws of Thunder Junction
(C)
Collector #: 0161
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4/2 Creature - Bear Mount
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Whenever Drover Grizzly attacks while saddled, creatures you control gain trample until end of turn. Saddle 1 (Tap any number of other creatures you control with total power 1 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.) |
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- NM
- EX
- VG
- G
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Lush Oasis
Outlaws of Thunder Junction
(C)
Collector #: 0261
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Land - Desert
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Lush Oasis enters the battlefield tapped. When Lush Oasis enters the battlefield, it deals 1 damage to target opponent. |
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- NM
- EX
- VG
- G
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Marchesa, Dealer of Death
Outlaws of Thunder Junction
(R)
Collector #: 0220
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3/4 Legendary Creature - Human Rogue
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Whenever you commit a crime, you may pay |
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- NM
- EX
- VG
- G
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At Knifepoint
Outlaws of Thunder Junction
(U)
Collector #: 0193
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Enchantment
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As long as it's your turn, outlaws you control have first strike. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws.) Whenever you commit a crime, create a 1/1 red Mercenary creature token with " |
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- NM
- EX
- VG
- G
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Rattleback Apothecary
Outlaws of Thunder Junction
(U)
Collector #: 0100
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3/2 Creature - Gorgon Warlock
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Deathtouch Whenever you commit a crime, target creature you control gains your choice of menace or lifelink until end of turn. (Targeting opponents, anything they control, and or/cards in their graveyards is a crime.) |
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- NM
- EX
- VG
- G
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Treasure Dredger
Outlaws of Thunder Junction
(U)
Collector #: 0110
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2/2 Creature - Human Rogue
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- NM
- EX
- VG
- G
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One Last Job
Outlaws of Thunder Junction
(R)
Collector #: 0022
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Sorcery
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Spree (Choose one or more additional costs.) + + + |
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- NM
- EX
- VG
- G
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Kraum, Violent Cacophony
Outlaws of Thunder Junction
(U)
Collector #: 0214
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2/3 Legendary Creature - Zombie Horror
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Flying Whenever you cast your second spell each turn, put a +1/+1 counter on Kraum, Violent Cacophony and draw a card. |
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- NM
- EX
- VG
- G
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Shepherd of the Clouds
Outlaws of Thunder Junction
(U)
Collector #: 0028
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4/3 Creature - Pegasus
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Flying, vigilance When Shepherd of the Clouds enters the battlefield, return target permanent card with mana value 3 or less from your graveyard to your hand. Return that card to the battlefield instead if you control a Mount. |
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- NM
- EX
- VG
- G
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Take for a Ride
Outlaws of Thunder Junction
(U)
Collector #: 0148
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Sorcery
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Take for a Ride has flash as long as you've committed a crime this turn. (Targeting opponents, anything they control, and or/cards in their graveyards is a crime.) Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. |
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- NM
- EX
- VG
- G
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Tumbleweed Rising
Outlaws of Thunder Junction
(C)
Collector #: 0187
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Sorcery
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Create an X/X green Elemental creature token, where X is the greatest power among creatures you control. Plot |
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- NM
- EX
- VG
- G
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Eriette, the Beguiler
Outlaws of Thunder Junction
(R)
Collector #: 0202
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4/4 Legendary Creature - Human Warlock
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Lifelink Whenever an Aura you control becomes attached to a nonland permanent an opponent controls with mana value less than or equal to that Aura's mana value, gain control of that permanent for as long as that Aura is attached to it. |
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- NM
- EX
- VG
- G
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Gold Pan
Outlaws of Thunder Junction
(C)
Collector #: 0242
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Artifact - Equipment
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When Gold Pan enters the battlefield, create a Treasure token. Equipped creature gets +1/+1. Equip |
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- NM
- EX
- VG
- G
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Servant of the Stinger
Outlaws of Thunder Junction
(U)
Collector #: 0105
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1/3 Creature - Human Warlock
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Deathtouch Whenever Servant of the Stinger deals combat damage to a player, if you've committed a crime this turn, you may sacrifice Servant of the Stinger. If you do, search your library for a card, put it into your hand, then shuffle. (Targeting opponents, anything they control, and or/cards in their graveyards is a crime.) |
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- NM
- EX
- VG
- G
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Archmage's Newt
Outlaws of Thunder Junction
(R)
Collector #: 0039
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2/2 Creature - Salamander Mount
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Whenever Archmage's Newt deals combat damage to a player, target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. That card gains flashback Saddle 3 |
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- NM
- EX
- VG
- G
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Hollow Marauder
Outlaws of Thunder Junction
(U)
Collector #: 0090
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4/2 Creature - Specter Rogue
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This spell costs Flying When Hollow Marauder enters the battlefield, any number of target opponents each discard a card. For each of those opponents who didn't discard a card with mana value 4 or greater, draw a card. |
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- NM
- EX
- VG
- G
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Aloe Alchemist
Outlaws of Thunder Junction
(U)
Collector #: 0152
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3/2 Creature - Plant Warlock
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Trample When Aloe Alchemist becomes plotted, target creature gets +3/+2 and gains trample until end of turn. Plot |
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- NM
- EX
- VG
- G
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Geyser Drake
Outlaws of Thunder Junction
(C)
Collector #: 0051
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2/3 Creature - Drake
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Flying As long as it's not your turn, spells you cast cost |
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- NM
- EX
- VG
- G
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Brimstone Roundup
Outlaws of Thunder Junction
(U)
Collector #: 0115
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Enchantment
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Whenever you cast your second spell each turn, create a 1/1 red Mercenary creature token with " Plot |
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- NM
- EX
- VG
- G
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Step Between Worlds
Outlaws of Thunder Junction
(R)
Collector #: 0070
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Sorcery
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Each player may shuffle their hand and graveyard into their library. Each player who does draws seven cards. Exile Step Between Worlds. Plot |
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- NM
- EX
- VG
- G
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