MTG / Outlaws Of Thunder Junction
101 - 125 of 305 results
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Forest (0285)
Outlaws of Thunder Junction
(L)
Collector #: 0285
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Basic Land - Forest
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- NM
- EX
- VG
- G
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Selvala, Eager Trailblazer
Outlaws of Thunder Junction
(M)
Collector #: 0231
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4/5 Legendary Creature - Elf Scout
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Vigilance Whenever you cast a creature spell, create a 1/1 red Mercenary creature token with " |
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- NM
- EX
- VG
- G
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Soured Springs
Outlaws of Thunder Junction
(C)
Collector #: 0264
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Land - Desert
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Soured Springs enters the battlefield tapped. When Soured Springs enters the battlefield, it deals 1 damage to target opponent. |
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- NM
- EX
- VG
- G
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Creosote Heath
Outlaws of Thunder Junction
(C)
Collector #: 0255
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Land - Desert
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Creosote Heath enters the battlefield tapped. When Creosote Heath enters the battlefield, it deals 1 damage to target opponent. |
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- NM
- EX
- VG
- G
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Mountain (0284)
Outlaws of Thunder Junction
(L)
Collector #: 0284
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Basic Land - Mountain
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- NM
- EX
- VG
- G
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Kaervek, the Punisher
Outlaws of Thunder Junction
(R)
Collector #: 0092
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3/3 Legendary Creature - Human Warlock
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| Whenever you commit a crime, exile up to one target black card from your graveyard and copy it. You may cast the copy. If you do, you lose 2 life. (Targeting opponents, anything they control, and or/cards in their graveyards is a crime. Copies of permanent spells become tokens.) | |
- NM
- EX
- VG
- G
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Island (0279)
Outlaws of Thunder Junction
(L)
Collector #: 0279
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Basic Land - Island
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- NM
- EX
- VG
- G
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Tomb Trawler
Outlaws of Thunder Junction
(U)
Collector #: 0250
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0/4 Artifact Creature - Golem
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- NM
- EX
- VG
- G
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Breeches, the Blastmaker
Outlaws of Thunder Junction
(R)
Collector #: 0197
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3/3 Legendary Creature - Goblin Pirate
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Menace Whenever you cast your second spell each turn, you may sacrifice an artifact. If you do, flip a coin. When you win the flip, copy that spell. You may choose new targets for the copy. When you lose the flip, Breeches, the Blastmaker deals damage equal to that spell's mana value to any target. |
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- NM
- EX
- VG
- G
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Requisition Raid
Outlaws of Thunder Junction
(U)
Collector #: 0026
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Sorcery
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Spree (Choose one or more additional costs.) + + + |
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- NM
- EX
- VG
- G
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Mountain (0283)
Outlaws of Thunder Junction
(L)
Collector #: 0283
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Basic Land - Mountain
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- NM
- EX
- VG
- G
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Pillage the Bog
Outlaws of Thunder Junction
(R)
Collector #: 0224
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Sorcery
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Look at the top X cards of your library, where X is twice the number of lands you control. Put one of them into your hand and the rest on the bottom of your library in a random order. Plot |
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- NM
- EX
- VG
- G
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This Town Ain't Big Enough
Outlaws of Thunder Junction
(U)
Collector #: 0074
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Instant
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This spell costs Return up to two target nonland permanents to their owner's hands. |
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- NM
- EX
- VG
- G
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Sandstorm Verge
Outlaws of Thunder Junction
(U)
Collector #: 0263
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Land - Desert
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- NM
- EX
- VG
- G
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Rodeo Pyromancers
Outlaws of Thunder Junction
(C)
Collector #: 0143
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3/4 Creature - Human Mercenary
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Whenever you cast your first spell each turn, add |
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- NM
- EX
- VG
- G
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Scorching Shot
Outlaws of Thunder Junction
(U)
Collector #: 0145
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Sorcery
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| Scorching Shot deals 5 damage to target creature. | |
- NM
- EX
- VG
- G
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Luxurious Locomotive
Outlaws of Thunder Junction
(U)
Collector #: 0244
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6/5 Artifact - Vehicle
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Whenever Luxurious Locomotive attacks, create a Treasure token for each creature that crewed it this turn. Crew 1. Activate only once each turn. |
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- NM
- EX
- VG
- G
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Pitiless Carnage
Outlaws of Thunder Junction
(R)
Collector #: 0098
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Sorcery
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Sacrifice any number of permanents you control, then draw that many cards. Plot |
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- NM
- EX
- VG
- G
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Calamity, Galloping Inferno
Outlaws of Thunder Junction
(R)
Collector #: 0116
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4/6 Legendary Creature - Horse Mount
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Haste Whenever Calamity, Galloping Inferno attacks while saddled, choose a nonlegendary creature that saddled it this turn and create a tapped and attacking token that's a copy of it. Sacrifice that token at the beginning of the next end step. Repeat this process once. Saddle 1 |
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- NM
- EX
- VG
- G
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Kellan Joins Up
Outlaws of Thunder Junction
(R)
Collector #: 0212
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Legendary Enchantment
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When Kellan Joins Up enters the battlefield, you may exile a nonland card with mana value 3 or less from your hand. If you do, it becomes plotted. (You may cast it as a sorcery on a later turn without paying its mana cost.) Whenever a legendary creature enters the battlefield under your control, put a +1/+1 counter on each creature you control. |
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- NM
- EX
- VG
- G
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Vadmir, New Blood
Outlaws of Thunder Junction
(R)
Collector #: 0113
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2/2 Legendary Creature - Vampire Rogue
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Whenever you commit a crime, put a +1/+1 counter on Vadmir, New Blood. This ability triggers only once each turn. (Targeting opponents, anything they control, and or/cards in their graveyards is a crime.) As long as Vadmir has four or more +1/+1 counters on it, it has menace and lifelink. |
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- NM
- EX
- VG
- G
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Holy Cow
Outlaws of Thunder Junction
(C)
Collector #: 0016
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2/2 Creature - Ox Angel
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Flash Flying When Holy Cow enters the battlefield, you gain 2 life and scry 1. |
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- NM
- EX
- VG
- G
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Mirage Mesa
Outlaws of Thunder Junction
(C)
Collector #: 0262
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Land - Desert
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Mirage Mesa enters the battlefield tapped. As it enters, choose a color. |
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- NM
- EX
- VG
- G
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Hardbristle Bandit
Outlaws of Thunder Junction
(C)
Collector #: 0168
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1/1 Creature - Plant Rogue
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Whenever you commit a crime, untap Hardbristle Bandit. This ability triggers only once each turn. (Targeting opponents, anything they control, and or/cards in their graveyards is a crime.) |
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- NM
- EX
- VG
- G
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Treasure Dredger
Outlaws of Thunder Junction
(U)
Collector #: 0110
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2/2 Creature - Human Rogue
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- NM
- EX
- VG
- G
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