MTG / Outlaws Of Thunder Junction
51 - 75 of 305 results
Refine search:
|
Double Down
Outlaws of Thunder Junction
(M)
Collector #: 0044
|
Enchantment
|
| Whenever you cast an outlaw spell, copy that spell. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws. Copies of permanent spells become tokens.) | |
- NM
- EX
- VG
- G
|
Freestrider Lookout
Outlaws of Thunder Junction
(R)
Collector #: 0163
|
3/3 Creature - Human Rogue
|
|
Reach Whenever you commit a crime, look at the top five cards of your library. You may put a land card from among them onto the battlefield tapped. Put the rest on the bottom of your library in a random order. This ability triggers only once each turn. (Targeting opponents, anything they control, and or/cards in their graveyards is a crime.) |
|
- NM
- EX
- VG
- G
|
Meteorite Token
Outlaws of Thunder Junction
(S)
Collector #: 0017
|
Artifact
|
|
When Meteorite enters the battlefield, it deals 2 damage to any target. |
|
- NM
- EX
- VG
- G
|
Shoot the Sheriff
Outlaws of Thunder Junction
(U)
Collector #: 0106
|
Instant
|
| Destroy target non-outlaw creature. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws. Everyone else is fair game.) | |
- NM
- EX
- VG
- G
|
Beau Token
Outlaws of Thunder Junction
(S)
Collector #: 0006
|
*/* Token Legendary Creature - Ox
|
| This creature's power and toughness are each equal to the number of lands you control. | |
- NM
- EX
- VG
- G
|
Trash the Town
Outlaws of Thunder Junction
(U)
Collector #: 0186
|
Instant
|
|
Spree (Choose one or more additional costs.) + + + |
|
- NM
- EX
- VG
- G
|
Outlaw Medic
Outlaws of Thunder Junction
(C)
Collector #: 0023
|
1/3 Creature - Human Rogue
|
|
Lifelink When Outlaw Medic dies, draw a card. |
|
- NM
- EX
- VG
- G
|
Rush of Dread
Outlaws of Thunder Junction
(R)
Collector #: 0104
|
Sorcery
|
|
Spree (Choose one or more additional costs.) + + + |
|
- NM
- EX
- VG
- G
|
Harrier Strix
Outlaws of Thunder Junction
(C)
Collector #: 0052
|
1/1 Creature - Bird
|
|
Flying When Harrier Strix enters the battlefield, tap target permanent. |
|
- NM
- EX
- VG
- G
|
Geralf, the Fleshwright
Outlaws of Thunder Junction
(M)
Collector #: 0050
|
2/3 Legendary Creature - Human Warlock
|
|
Whenever you cast a spell during your turn other thana your first spell that turn, create a 2/2 blue and black Zombie Rogue creature token. Whenever a Zombie enters the battlefield under your control, put a +1/+1 counter on it for each other Zombie that entered the battlefield under your control this turn. |
|
- NM
- EX
- VG
- G
|
Abraded Bluffs
Outlaws of Thunder Junction
(C)
Collector #: 0251
|
Land - Desert
|
|
Abraded Bluffs enters the battlefield tapped. When Abraded Bluffs enters the battlefield, it deals 1 damage to target opponent. |
|
- NM
- EX
- VG
- G
|
Baron Bertram Graywater
Outlaws of Thunder Junction
(U)
Collector #: 0195
|
3/4 Legendary Creature - Vampire Noble
|
|
Whenever one or more tokens enter the battlefield under your control, create a 1/1 black Vampire Rogue creature token with lifelink. This ability triggers only once each turn. |
|
- NM
- EX
- VG
- G
|
Return the Favor
Outlaws of Thunder Junction
(U)
Collector #: 0142
|
Instant
|
|
Spree (Choose one or more additional costs.) + + |
|
- NM
- EX
- VG
- G
|
Goldvein Hydra
Outlaws of Thunder Junction
(M)
Collector #: 0167
|
0/0 Creature - Hydra
|
|
Vigilance, trample, haste Goldvein Hydra enters the battlefield with X +1/+1 counters on it. When Goldvein Hydra dies, create a number of tapped Treasure tokens equal to its power. |
|
- NM
- EX
- VG
- G
|
Eroded Canyon
Outlaws of Thunder Junction
(C)
Collector #: 0256
|
Land - Desert
|
|
Eroded Canyon enters the battlefield tapped. When Eroded Canyon enters the battlefield, it deals 1 damage to target opponent. |
|
- NM
- EX
- VG
- G
|
Nezumi Linkbreaker
Outlaws of Thunder Junction
(C)
Collector #: 0096
|
1/1 Creature - Rat Warlock
|
|
When Nezumi Linkbreaker dies, create a 1/1 red Mercenary creature token with " |
|
- NM
- EX
- VG
- G
|
Snakeskin Veil
Outlaws of Thunder Junction
(C)
Collector #: 0181
|
Instant
|
| Put a +1/+1 counter on target creature you control. It gains hexproof until end of turn. | |
- NM
- EX
- VG
- G
|
Getaway Glamer
Outlaws of Thunder Junction
(U)
Collector #: 0014
|
Instant
|
|
Spree (Choose one or more additional costs.) + + |
|
- NM
- EX
- VG
- G
|
Forest (0276)
Outlaws of Thunder Junction
(L)
Collector #: 0276
|
Basic Land - Forest
|
- NM
- EX
- VG
- G
|
Fake Your Own Death
Outlaws of Thunder Junction
(C)
Collector #: 0087
|
Instant
|
|
Until end of turn, target creature gets +2/+0 and gains "When this creature dies, return it to the battlefield tapped under its owner's control and you create a Treasure token." (It's an artifact with " |
|
- NM
- EX
- VG
- G
|
Cactusfolk Sureshot
Outlaws of Thunder Junction
(U)
Collector #: 0199
|
4/4 Creature - Plant Mercenary
|
|
Reach Ward At the beginning of combat on your turn, other creatures you control with power 4 or greater gain trample and haste until end of turn. |
|
- NM
- EX
- VG
- G
|
Mountain (0275)
Outlaws of Thunder Junction
(L)
Collector #: 0275
|
Basic Land - Mountain
|
- NM
- EX
- VG
- G
|
Map the Frontier
Outlaws of Thunder Junction
(U)
Collector #: 0170
|
Sorcery
|
| Search your library for up to two basic land cards and/or Desert cards, put them onto the battlefield tapped, then shuffle. | |
- NM
- EX
- VG
- G
|
Vampire Rogue Token
Outlaws of Thunder Junction
(S)
Collector #: 0008
|
1/1 Token Creature - Vampire Rogue
|
| Lifelink | |
- NM
- EX
- VG
- G
|
Demonic Ruckus
Outlaws of Thunder Junction
(U)
Collector #: 0120
|
Enchantment - Aura
|
|
Enchant creature Enchanted creature gets +1/+1 and has menace and trample. When Demonic Ruckus is put into a graveyard from the battlefield, draw a card. Plot |
|
- NM
- EX
- VG
- G
51 - 75 of 305 results