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Selvala, Eager Trailblazer
Outlaws of Thunder Junction
(M)
Collector #: 0231
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4/5 Legendary Creature - Elf Scout
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Vigilance Whenever you cast a creature spell, create a 1/1 red Mercenary creature token with ": Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery." : Choose a color. Add one mana of that color for each different power among creatures you control. |
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Pitiless Carnage
Outlaws of Thunder Junction
(R)
Collector #: 0098
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Sorcery
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Sacrifice any number of permanents you control, then draw that many cards. Plot (You may pay and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.) |
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Forsaken Miner
Outlaws of Thunder Junction
(U)
Collector #: 0088
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2/2 Creature - Skeleton Rogue
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Forsaken Miner can't block. Whenever you commit a crime, you may pay . If you do, return Forsaken Miner from your graveyard to the battlefield. (Targeting opponents, anything they control, and or/cards in their graveyards is a crime.) |
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Lively Dirge
Outlaws of Thunder Junction
(U)
Collector #: 0093
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Sorcery
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Spree (Choose one or more additional costs.) + - Search your library for a card, put it into your graveyard, then shuffle. + - Return up to two creature cards with total mana value 4 or less from your graveyard to the battlefield. |
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Fblthp, Lost on the Range
Outlaws of Thunder Junction
(R)
Collector #: 0048
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1/1 Legendary Creature - Homunculus
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Ward You may look at the top card of your library any time. The top card of your library has plot. The plot cost is equal to its mana cost. You may plot nonland cards from the top of your library. |
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Treasure Token
Outlaws of Thunder Junction
(S)
Collector #: 0018
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Token Artifact - Treasure
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, Sacrifice this artifact: Add one mana of any color. | |
Vadmir, New Blood
Outlaws of Thunder Junction
(R)
Collector #: 0113
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2/2 Legendary Creature - Vampire Rogue
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Whenever you commit a crime, put a +1/+1 counter on Vadmir, New Blood. This ability triggers only once each turn. (Targeting opponents, anything they control, and or/cards in their graveyards is a crime.) As long as Vadmir has four or more +1/+1 counters on it, it has menace and lifelink. |
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High Noon
Outlaws of Thunder Junction
(R)
Collector #: 0015
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Enchantment
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Each player can't cast more than one spell each turn. , Sacrifice High Noon: It deals 5 damage to any target. |
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Dust Animus
Outlaws of Thunder Junction
(R)
Collector #: 0009
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2/3 Creature - Spirit
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Flying If you control five or more untapped lands, Dust Animus enters the battlefield with two +1/+1 counters and a lifelink counter on it. Plot (You may pay and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.) |
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Corrupted Conviction
Outlaws of Thunder Junction
(C)
Collector #: 0084
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Instant
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As an additional cost to cast this spell, sacrifice a creature. Draw two cards. |
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Lush Oasis
Outlaws of Thunder Junction
(C)
Collector #: 0261
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Land - Desert
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Lush Oasis enters the battlefield tapped. When Lush Oasis enters the battlefield, it deals 1 damage to target opponent. : Add or . |
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Jagged Barrens
Outlaws of Thunder Junction
(C)
Collector #: 0259
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Land - Desert
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Jagged Barrens enters the battlefield tapped. When Jagged Barrens enters the battlefield, it deals 1 damage to target opponent. : Add or . |
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Conduit Pylons
Outlaws of Thunder Junction
(C)
Collector #: 0254
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Land - Desert
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When Conduit Pylons enters the battlefield, surveil 1. : Add , : Add one mana of any color. |
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Another Round
Outlaws of Thunder Junction
(R)
Collector #: 0001
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Sorcery
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Exile any number of creatures you control, then return them to the battlefield under their owner's control. Then repeat this process X more times. | |
Abraded Bluffs
Outlaws of Thunder Junction
(C)
Collector #: 0251
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Land - Desert
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Abraded Bluffs enters the battlefield tapped. When Abraded Bluffs enters the battlefield, it deals 1 damage to target opponent. : Add or . |
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Bovine Intervention
Outlaws of Thunder Junction
(U)
Collector #: 0006
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Instant
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Destroy target artifact or creature. Its controller creates a 2/2 white Ox creature token. | |
Bristling Backwoods
Outlaws of Thunder Junction
(C)
Collector #: 0253
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Land - Desert
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Bristling Backwoods enters the battlefield tapped. When Bristling Backwoods enters the battlefield, it deals 1 damage to target opponent. : Add or . |
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Ornery Tumblewagg
Outlaws of Thunder Junction
(R)
Collector #: 0171
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2/2 Creature - Brushwagg Mount
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At the beginning of combat on your turn, put a +1/+1 counter on target creature. Whenever Ornery Tumblewagg attacks while saddled, double the number of +1/+1 counters on target creature. Saddle 2 (Tap any number of other creatures you control with total power 2 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.) |
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Akul the Unrepentant
Outlaws of Thunder Junction
(R)
Collector #: 0189
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5/5 Legendary Creature - Scorpion Dragon Rogue
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Flying, trample Sacrifice three other creatures: You may put a creature card from your hand onto the battlefield. Activate only as a sorcery and only once each turn. |
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Lilah, Undefeated Slickshot
Outlaws of Thunder Junction
(R)
Collector #: 0217
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3/3 Legendary Creature - Human Rogue
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Prowess Whenever you cast a multicolored instant or sorcery spell from your hand, exile that spell instead of putting it into your graveyard as it resolves. If you do, it becomes plotted. |
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Annie Flash, the Veteran
Outlaws of Thunder Junction
(M)
Collector #: 0190
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4/5 Legendary Creature - Human Rogue
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Flash When Annie Flash, the Veteran enters the battlefield, if you cast it, return target permanent card with mana value 3 or less from your graveyard to the battlefield tapped. Whenever Annie Flash becomes tapped, exile the top two cards of your library. You may play those cards this turn. |
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Doc Aurlock, Grizzled Genius
Outlaws of Thunder Junction
(U)
Collector #: 0201
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2/3 Legendary Creature - Bear Druid
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Spells you cast from your graveyard or from exile cost less to cast. Plotting cards from your hand costs less. |
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Map the Frontier
Outlaws of Thunder Junction
(U)
Collector #: 0170
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Sorcery
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Search your library for up to two basic land cards and/or Desert cards, put them onto the battlefield tapped, then shuffle. | |
Shoot the Sheriff
Outlaws of Thunder Junction
(U)
Collector #: 0106
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Instant
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Destroy target non-outlaw creature. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws. Everyone else is fair game.) | |
Creosote Heath
Outlaws of Thunder Junction
(C)
Collector #: 0255
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Land - Desert
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Creosote Heath enters the battlefield tapped. When Creosote Heath enters the battlefield, it deals 1 damage to target opponent. : Add or . |
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