MTG / Outlaws Of Thunder Junction
201 - 225 of 304 results
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Tumbleweed Rising
Outlaws of Thunder Junction
(C)
Collector #: 0187
FOIL
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Sorcery
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Create an X/X green Elemental creature token, where X is the greatest power among creatures you control. Plot |
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- NM
- EX
- VG
- G
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Vault Plunderer
Outlaws of Thunder Junction
(C)
Collector #: 0114
FOIL
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3/1 Creature - Human Rogue
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| When Vault Plunderer enters the battlefield, target player draws a card and loses 1 life. | |
- NM
- EX
- VG
- G
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Vial Smasher, Gleeful Grenadier
Outlaws of Thunder Junction
(U)
Collector #: 0235
FOIL
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3/2 Legendary Creature - Goblin Mercenary
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| Whenever another outlaw enters the battlefield under your control, Vial Smasher, Gleeful Grenadier deals 1 damage to target opponent. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws.) | |
- NM
- EX
- VG
- G
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Annie Flash, the Veteran
Outlaws of Thunder Junction
(M)
Collector #: 0190
FOIL
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4/5 Legendary Creature - Human Rogue
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Flash When Annie Flash, the Veteran enters the battlefield, if you cast it, return target permanent card with mana value 3 or less from your graveyard to the battlefield tapped. Whenever Annie Flash becomes tapped, exile the top two cards of your library. You may play those cards this turn. |
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- NM
- EX
- VG
- G
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Bandit's Haul
Outlaws of Thunder Junction
(U)
Collector #: 0240
FOIL
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Artifact
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Whenever you commit a crime, put a loot counter on Bandit's Haul. This ability triggers only once each turn. (Targeting opponents, anything they control, and or/cards in their graveyards is a crime.) |
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- NM
- EX
- VG
- G
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Betrayal at the Vault
Outlaws of Thunder Junction
(U)
Collector #: 0155
FOIL
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Instant
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| Target creature you control deals damage equal to its power to each of two other target creatures. | |
- NM
- EX
- VG
- G
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Bristlepack Sentry
Outlaws of Thunder Junction
(C)
Collector #: 0156
FOIL
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3/3 Creature - Plant Wolf
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Defender As long as you control a creature with power 4 or greater, Bristlepack Sentry can attack as though it didn't have defender. |
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- NM
- EX
- VG
- G
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Canyon Crab
Outlaws of Thunder Junction
(U)
Collector #: 0040
FOIL
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0/5 Creature - Crab
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At the beginning of your end step, if you haven't cast a spell from your hand this turn, draw a card, then discard a card. |
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- NM
- EX
- VG
- G
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Cunning Coyote
Outlaws of Thunder Junction
(U)
Collector #: 0118
FOIL
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2/2 Creature - Coyote
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Haste When Cunning Coyote enters the battlefield, another target creature you control gets +1/+1 and gains haste until end of turn. Plot |
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- NM
- EX
- VG
- G
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Desperate Bloodseeker
Outlaws of Thunder Junction
(C)
Collector #: 0086
FOIL
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2/2 Creature - Vampire
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Lifelink When Desperate Bloodseeker enters the battlefield, target player mills two cards. |
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- NM
- EX
- VG
- G
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Duelist of the Mind
Outlaws of Thunder Junction
(R)
Collector #: 0045
FOIL
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*/3 Creature - Human Advisor
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Flying, vigilance Duelist of the Mind's power is equal to the number of cards you've drawn this turn. Whenever you commit a crime, you may draw a card. If you do, discard a card. This ability triggers only once each turn. |
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- NM
- EX
- VG
- G
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Eriette's Lullaby
Outlaws of Thunder Junction
(C)
Collector #: 0010
FOIL
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Sorcery
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| Destroy target tapped creature. You gain 2 life. | |
- NM
- EX
- VG
- G
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Form a Posse
Outlaws of Thunder Junction
(U)
Collector #: 0204
FOIL
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Sorcery
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Create X 1/1 red Mercenary creature tokens with " |
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- NM
- EX
- VG
- G
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Marauding Sphinx
Outlaws of Thunder Junction
(U)
Collector #: 0056
FOIL
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3/5 Creature - Sphinx Rogue
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Flying, vigilance, ward Whenever you commit a crime, surveil 2. This ability triggers only once each turn. (Targeting opponents, anything they control, and or/cards in their graveyards is a crime.) |
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- NM
- EX
- VG
- G
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Prickly Pair
Outlaws of Thunder Junction
(C)
Collector #: 0137
FOIL
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2/2 Creature - Plant Mercenary
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When Prickly Pair enters the battlefield, create a 1/1 red Mercenary creature token with " |
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- NM
- EX
- VG
- G
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Rakish Crew
Outlaws of Thunder Junction
(U)
Collector #: 0099
FOIL
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Enchantment
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When Rakish Crew enters the battlefield, create a 1/1 red Mercenary creature token with " Whenever an outlaw you control dies, each opponent loses 1 life and you gain 1 life. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws.) |
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- NM
- EX
- VG
- G
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Redrock Sentinel
Outlaws of Thunder Junction
(U)
Collector #: 0247
FOIL
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2/4 Artifact Creature - Golem
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Defender |
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- NM
- EX
- VG
- G
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Scalestorm Summoner
Outlaws of Thunder Junction
(U)
Collector #: 0144
FOIL
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3/3 Creature - Human Warlock
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| Whenever Scalestorm Summoner attacks, create a 3/1 red Dinosaur creature token if you control a creature with power 4 or greater. | |
- NM
- EX
- VG
- G
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Scorching Shot
Outlaws of Thunder Junction
(U)
Collector #: 0145
FOIL
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Sorcery
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| Scorching Shot deals 5 damage to target creature. | |
- NM
- EX
- VG
- G
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Servant of the Stinger
Outlaws of Thunder Junction
(U)
Collector #: 0105
FOIL
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1/3 Creature - Human Warlock
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Deathtouch Whenever Servant of the Stinger deals combat damage to a player, if you've committed a crime this turn, you may sacrifice Servant of the Stinger. If you do, search your library for a card, put it into your hand, then shuffle. (Targeting opponents, anything they control, and or/cards in their graveyards is a crime.) |
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- NM
- EX
- VG
- G
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Silver Deputy
Outlaws of Thunder Junction
(C)
Collector #: 0248
FOIL
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1/2 Artifact Creature - Mercenary
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When Silver Deputy enters the battlefield, you may search your library for a basic land card or a Desert card, reveal it, then shuffle and put it on top. |
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- NM
- EX
- VG
- G
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Stingerback Terror
Outlaws of Thunder Junction
(R)
Collector #: 0147
FOIL
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7/7 Creature - Scorpion Dragon
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Flying, trample Stingerback Terror gets -1/-1 for each card in your hand. Plot |
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- NM
- EX
- VG
- G
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Throw from the Saddle
Outlaws of Thunder Junction
(C)
Collector #: 0185
FOIL
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Sorcery
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| Target creature you control gets +1/+1 until end of turn. Put a +1/+1 counter on it instead if it's a Mount. Then it deals damage equal to its power to target creature you don't control. | |
- NM
- EX
- VG
- G
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Treasure Dredger
Outlaws of Thunder Junction
(U)
Collector #: 0110
FOIL
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2/2 Creature - Human Rogue
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- NM
- EX
- VG
- G
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Vengeful Townsfolk
Outlaws of Thunder Junction
(C)
Collector #: 0037
FOIL
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3/3 Creature - Human Citizen
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| Whenever one or more other creatures you control die, put a +1/+1 counter on Vengeful Townsfolk. | |
- NM
- EX
- VG
- G
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