MTG / Mystery Booster The List
4876 - 4900 of 5419 results
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Lightning Talons
Mystery Booster/The List
(C)
Collector #: 180
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Enchantment - Aura
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Enchant creature Enchanted creature gets +3/+0 and has first strike. |
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- NM
- EX
- VG
- G
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Lightwalker
Mystery Booster/The List
(C)
Collector #: 095
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2/1 Creature - Human Warrior
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| Lightwalker has flying as long as it has a +1/+1 counter on it. | |
- NM
- EX
- VG
- G
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Liliana's Devotee (Core Set 2021 109)
Mystery Booster/The List
(U)
Collector #: 109
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2/3 Creature - Human Warlock
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Zombies you control get +1/+0. At the beginning of your end step, if a creature dies this turn, you may pay |
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- NM
- EX
- VG
- G
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Liliana's Devotee (Core Set 2021 298)
Mystery Booster/The List
(U)
Collector #: 298
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2/3 Creature - Human Warlock
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Zombies you control get +1/+0. At the beginning of your end step, if a creature dies this turn, you may pay |
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- NM
- EX
- VG
- G
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Lonis, Cryptozoologist
Mystery Booster/The List
(R)
Collector #: 204
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1/2 Legendary Creature - Snake Elf Scout
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Whenever another nontoken creature enters the battlefield under you control, investigate. |
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- NM
- EX
- VG
- G
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Lorthos, the Tidemaker
Mystery Booster/The List
(M)
Collector #: 053
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8/8 Legendary Creature - Octopus
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Whenever Lorthos, the Tidemaker attacks, you may pay |
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- NM
- EX
- VG
- G
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Lotus-Eye Mystics
Mystery Booster/The List
(C)
Collector #: 023
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3/2 Creature - Human Monk
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Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) When Lotus-Eye Mystics enters the battlefield, return target enchantment card from your graveyard to your hand. |
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- NM
- EX
- VG
- G
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Louvaq, the Aberrant (PW Symbol - Not Tournament Legal)
Mystery Booster/The List
(S)
Collector #: 095
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3/4 Legendary Creature - Mutant
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Protection from modified creatures (Modified creatures have a power, toughness, or ability different than their printed versions.) At the beginning of each player’s end step, you may put a +1/+1 counter on target creature that player controls. |
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- NM
- EX
- VG
- G
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Loxodon Partisan
Mystery Booster/The List
(C)
Collector #: 017
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3/4 Creature - Elephant Soldier
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| Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.) | |
- NM
- EX
- VG
- G
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Lunar Avenger
Mystery Booster/The List
(U)
Collector #: 136
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2/2 Artifact Creature - Golem
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Sunburst (This enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.) Remove a +1/+1 counter from Lunar Avenger: Lunar Avenger gains your choice of flying, first strike, or haste until end of turn. |
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- NM
- EX
- VG
- G
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Lunarch Mantle
Mystery Booster/The List
(C)
Collector #: 024
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Enchantment - Aura
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Enchant creature Enchanted creature gets +2/+2 and has “ |
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- NM
- EX
- VG
- G
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Lure
Mystery Booster/The List
(U)
Collector #: 175
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Enchantment - Aura
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Enchant creature All creatures able to block enchanted creature do so. |
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- NM
- EX
- VG
- G
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Macabre Waltz
Mystery Booster/The List
(C)
Collector #: 121
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Sorcery
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| Return up to two target creature cards from your graveyard to your hand, then discard a card. | |
- NM
- EX
- VG
- G
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Magma Spray
Mystery Booster/The List
(C)
Collector #: 141
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Instant
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| Magma Spray deals 2 damage to target creature. If that creature would die this turn, exile it instead. | |
- NM
- EX
- VG
- G
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Mahamoti Djinn
Mystery Booster/The List
(U)
Collector #: 064
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5/6 Creature - Djinn
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| Flying | |
- NM
- EX
- VG
- G
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Majestic Metamorphosis (Streets of New Capenna)
Mystery Booster/The List
(C)
Collector #: 048
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Instant
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Until end of turn, target artifact or creature becomes a 4/4 Angel artifact creature and gains flying. Draw a card. |
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- NM
- EX
- VG
- G
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Man-o'-War (Masters 25)
Mystery Booster/The List
(C)
Collector #: 064
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2/2 Creature - Jellyfish
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| When Man-o'-War enters the battlefield, return target creature to its owner's hand. | |
- NM
- EX
- VG
- G
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Map the Wastes
Mystery Booster/The List
(C)
Collector #: 134
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Sorcery
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| Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library. Bolster 1. (Choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.) | |
- NM
- EX
- VG
- G
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Marauding Boneslasher
Mystery Booster/The List
(C)
Collector #: 070
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3/3 Creature - Zombie Minotaur
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| Marauding Boneslasher can’t block unless you control another Zombie. | |
- NM
- EX
- VG
- G
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Mardu Hordechief
Mystery Booster/The List
(C)
Collector #: 017
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2/3 Creature - Human Warrior
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| Raid - When Mardu Hordechief enters the battlefield, if you attacked with a creature this turn, create a 1/1 white Warrior creature token. | |
- NM
- EX
- VG
- G
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Mardu Roughrider
Mystery Booster/The List
(U)
Collector #: 187
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5/4 Creature - Orc Warrior
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| Whenever Mardu Roughrider attacks, target creature can’t block this turn. | |
- NM
- EX
- VG
- G
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Mardu Warshrieker
Mystery Booster/The List
(C)
Collector #: 117
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3/3 Creature - Orc Shaman
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Raid - When Mardu Warshrieker enters the battlefield, if you attacked with a creature this turn, add |
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- NM
- EX
- VG
- G
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Mark of the Vampire
Mystery Booster/The List
(C)
Collector #: 105
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Enchantment - Aura
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Enchant creature Enchanted creature gets +2/+2 and has lifelink. |
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- NM
- EX
- VG
- G
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Marked by Honor
Mystery Booster/The List
(C)
Collector #: 017
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Enchantment - Aura
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Enchant creature Enchanted creature gets +2/+2 and has vigilance. |
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- NM
- EX
- VG
- G
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Maro (Foil)
Mystery Booster/The List
(R)
Collector #: 264
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*/* Creature - Elemental
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| Maro's power and toughness are each equal to the number of cards in your hand. | |
- NM
- EX
- VG
- G
4876 - 4900 of 5419 results