MTG / Mystery Booster The List
5376 - 5400 of 5419 results
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Wild Griffin
Mystery Booster/The List
(C)
Collector #: 099
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2/2 Creature - Griffin
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| Flying | |
- NM
- EX
- VG
- G
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Wild Hunger (Dark Ascension)
Mystery Booster/The List
(C)
Collector #: 132
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Instant
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Target creature gets +3/+1 and gains trample until end of turn. Flashback |
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- NM
- EX
- VG
- G
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Wild Ride (Tarkir: Dragonstorm)
Mystery Booster/The List
(C)
Collector #: 0132
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Sorcery
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Target creature gets +3/+0 and gains haste until end of turn. Harmonize |
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- NM
- EX
- VG
- G
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Wildfire Emissary
Mystery Booster/The List
(C)
Collector #: 153
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2/4 Creature - Efreet
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Protection from white |
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- NM
- EX
- VG
- G
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Wildsize
Mystery Booster/The List
(C)
Collector #: 191
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Instant
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Target creature gets +2/+2 and gains trample until end of turn. Draw a card. |
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- NM
- EX
- VG
- G
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Will Kenrith
Mystery Booster/The List
(M)
Collector #: 001
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Legendary Planeswalker - Will
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[+2]: Until your next turn, up to two target creatures each have base power and toughness 0/3 and lose all abilities. [-2]: Target player draws two cards. Until your next turn, instant, sorcery, and planeswalker spells that player casts cost [-8]: Target player gets an emblem with "Whenever you cast an instant or sorcery spell, copy it. You may choose new targets for the copy." Partner with Rowan Kenrith Will Kenrith can be your commander. |4| |
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- NM
- EX
- VG
- G
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Willbender (Duel Decks: Jace vs. Chandra)
Mystery Booster/The List
(U)
Collector #: 006
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1/2 Creature - Human Wizard
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Morph When Willbender is turned face up, change the target of target spell or ability with a single target. |
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- NM
- EX
- VG
- G
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Wind Drake
Mystery Booster/The List
(C)
Collector #: 070
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2/2 Creature - Drake
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| Flying | |
- NM
- EX
- VG
- G
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Wind Strider
Mystery Booster/The List
(C)
Collector #: 088
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3/3 Creature - Merfolk Wizard
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Flash Flying |
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- NM
- EX
- VG
- G
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Wind-Kin Raiders
Mystery Booster/The List
(U)
Collector #: 050
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4/3 Creature - Human Artificer
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Improvise (Your artifacts can help cast this spell. Each artifact you tap after you’re done activating mana abilities pays for Flying |
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- NM
- EX
- VG
- G
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Windborne Charge
Mystery Booster/The List
(U)
Collector #: 100
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Sorcery
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| Two target creatures you control each get +2/+2 and gain flying until end of turn. | |
- NM
- EX
- VG
- G
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Windgrace Acolyte
Mystery Booster/The List
(C)
Collector #: 112
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3/2 Creature - Cat Warrior
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Flying When Windgrace Acolyte enters the battlefield, mill three cards and you gain 3 life. |
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- NM
- EX
- VG
- G
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Wing Shards
Mystery Booster/The List
(U)
Collector #: 038
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Instant
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Target player sacrifices an attacking creature. Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.) |
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- NM
- EX
- VG
- G
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Wing Splicer (New Phyrexia)
Mystery Booster/The List
(U)
Collector #: 050
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1/1 Creature - Phyrexian Human Artificer
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When Wing Splicer enters the battlefield, create a 3/3 colorless Phyrexian Golem artifact creature token. Golem creatures you control have flying. |
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- NM
- EX
- VG
- G
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Wishful Merfolk
Mystery Booster/The List
(C)
Collector #: 073
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3/2 Creature - Merfolk
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Defender |
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- NM
- EX
- VG
- G
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Wispweaver Angel (Kaladesh)
Mystery Booster/The List
(U)
Collector #: 035
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4/4 Creature - Angel
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Flying When Wispweaver Angel enters the battlefield, you may exile another target creature you control, then return that card to the battlefield under its owner's control. |
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- NM
- EX
- VG
- G
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Witch Hunt
Mystery Booster/The List
(R)
Collector #: 133
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Enchantment
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Players can't gain life. At the beginning of your upkeep, Witch Hunt deals 4 damage to you. At the beginning of your end step, target opponent chosen at random gains control of Witch Hunt. |
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- NM
- EX
- VG
- G
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Witches' Eye
Mystery Booster/The List
(U)
Collector #: 222
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Artifact - Equipment
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Equipped creature has " |
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- NM
- EX
- VG
- G
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Witty Demon (PW Symbol - Not Tournament Legal)
Mystery Booster/The List
(S)
Collector #: 050
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4/3 Creature - Demon
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Flying When Witty Demon enters the battlefield, if your starting library had at least 13 cards over the minimum, search your library for a card and put that card into your hand, then shuffle your library. Otherwise, Witty Demon deals 4 damage to you. |
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- NM
- EX
- VG
- G
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Wojek Bodyguard
Mystery Booster/The List
(C)
Collector #: 120
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3/3 Creature - Human Soldier
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Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.) Wojek Bodyguard can’t attack or block alone. |
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- NM
- EX
- VG
- G
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Wolfkin Bond
Mystery Booster/The List
(C)
Collector #: 178
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Enchantment - Aura
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Enchant creature When Wolfkin Bond enters the battlefield, create a 2/2 green Wolf creature token. Enchanted creature gets +2/+2. |
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- NM
- EX
- VG
- G
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Woodborn Behemoth
Mystery Booster/The List
(U)
Collector #: 079
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4/4 Creature - Elemental
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| As long as you control eight or more lands, Woodborn Behemoth gets +4/+4 and has trample. | |
- NM
- EX
- VG
- G
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Woolly Loxodon
Mystery Booster/The List
(C)
Collector #: 158
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6/7 Creature - Elephant Warrior
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Morph |
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- NM
- EX
- VG
- G
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Wrath of God
Mystery Booster/The List
(R)
Collector #: 039
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Sorcery
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| Destroy all creatures. They can't be regenerated. | |
- NM
- EX
- VG
- G
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Yavimaya Barbarian
Mystery Booster/The List
(C)
Collector #: 290
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2/2 Creature - Elf Barbarian
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| Protection from blue | |
- NM
- EX
- VG
- G
5376 - 5400 of 5419 results