MTG / Mystery Booster The List
5126 - 5150 of 5419 results
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Silkweaver Elite
Mystery Booster/The List
(C)
Collector #: 125
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2/2 Creature - Elf Archer
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Reach (This creature can block creatures with flying.) Revolt - When Silkweaver Elite enters the battlefield, if a permanent you controlled left the battlefield this turn, draw a card. |
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- NM
- EX
- VG
- G
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Silumgar Sorcerer
Mystery Booster/The List
(U)
Collector #: 076
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2/1 Creature - Human Wizard Sorcerer
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Flash (You may cast this spell any time you could cast an instant.) Flying Exploit (When this creature enters, you may sacrifice a creature.) When this creature exploits a creature, counter target creature spell. |
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- NM
- EX
- VG
- G
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Silverchase Fox
Mystery Booster/The List
(C)
Collector #: 106
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2/2 Creature - Fox
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- NM
- EX
- VG
- G
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Silverflame Squire (Throne of Eldraine)
Mystery Booster/The List
(C)
Collector #: 031
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2/1 Creature - Human Soldier
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On Alert Instant - Adventure Target creature gets +2/+2 until end of turn. Untap it. |
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- NM
- EX
- VG
- G
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Silvergill Douser (Lorwyn)
Mystery Booster/The List
(C)
Collector #: 087
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1/1 Creature - Merfolk Wizard
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- NM
- EX
- VG
- G
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Silverglade Elemental (Mercadian Masques)
Mystery Booster/The List
(C)
Collector #: 269
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4/4 Creature - Elemental
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| When Silverglade Elemental enters the battlefield, you may search your library for a Forest card and put that card onto the battlefield. If you do, shuffle your library. | |
- NM
- EX
- VG
- G
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Singing Bell Strike
Mystery Booster/The List
(C)
Collector #: 055
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Enchantment - Aura
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Enchant creature When Singing Bell Strike enters the battlefield, tap enchanted creature. Enchanted creature doesn’t untap during its controller’s untap step. Enchanted creature has “ |
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- NM
- EX
- VG
- G
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Skaab Goliath
Mystery Booster/The List
(U)
Collector #: 074
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6/9 Creature - Zombie Giant
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As an additional cost to cast this spell, exile two creature cards from your graveyard. Trample |
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- NM
- EX
- VG
- G
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Skeleton Archer
Mystery Booster/The List
(C)
Collector #: 118
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3/3 Creature - Skeleton Archer
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| When Skeleton Archer enters the battlefield, it deals 1 damage to any target. | |
- NM
- EX
- VG
- G
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Skinthinner (Legions)
Mystery Booster/The List
(C)
Collector #: 080
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2/1 Creature - Zombie
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Morph When Skinthinner is turned face up, destroy target nonblack creature. It can’t be regenerated. |
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- NM
- EX
- VG
- G
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Skirk Commando
Mystery Booster/The List
(C)
Collector #: 150
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2/1 Creature - Goblin
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Whenever Skirk Commando deals combat damage to a player, you may have it deal 2 damage to target creature that player controls. Morph |
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- NM
- EX
- VG
- G
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Skulking Ghost
Mystery Booster/The List
(C)
Collector #: 107
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2/1 Creature - Spirit
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Flying When Skulking Ghost becomes the target of a spell or ability, sacrifice it. |
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- NM
- EX
- VG
- G
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Skull Raid (Kaldheim)
Mystery Booster/The List
(C)
Collector #: 111
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Sorcery
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Target opponent discards two cards. If fewer than two cards were discarded this way, you draw cards equal to the difference. Foretell |
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- NM
- EX
- VG
- G
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Sky Hussar
Mystery Booster/The List
(U)
Collector #: 131
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4/3 Creature - Human Knight
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Flying When Sky Hussar enters the battlefield, untap all creatures you control. Forecast — Tap two untapped white and/or blue creatures you control, Reveal Sky Hussar from your hand: Draw a card. (Activate this ability only during your upkeep and only once each turn.) |
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- NM
- EX
- VG
- G
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Skyshroud Behemoth
Mystery Booster/The List
(R)
Collector #: 116
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10/10 Creature - Beast
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Fading 2 (This creature enters the battlefield with two fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.) Skyshroud Behemoth enters the battlefield tapped. |
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- NM
- EX
- VG
- G
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Skywatcher Adept (Rise of the Eldrazi)
Mystery Booster/The List
(C)
Collector #: 088
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1/1 Creature - Merfolk Wizard
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Level up 1/1 LEVEL 1-2: Flying 2/2 LEVEL 3+: Flying 4/2 |
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- NM
- EX
- VG
- G
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Slaughter the Strong (Commander Legends)
Mystery Booster/The List
(U)
Collector #: 048
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Sorcery
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| Each player chooses any number of creatures they control with total power 4 or less, then sacrifices all other creatures they control. | |
- NM
- EX
- VG
- G
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Slavering Nulls (Duel Decks: Ajani vs. Nicol Bolas)
Mystery Booster/The List
(U)
Collector #: 045
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2/1 Creature - Goblin Zombie
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| Whenever Slavering Nulls deals combat damage to a player, if you control a Swamp, you may have that player discard a card. | |
- NM
- EX
- VG
- G
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Slimefoot, the Stowaway
Mystery Booster/The List
(U)
Collector #: 205
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2/3 Legendary Creature - Fungus
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Whenever a Saproling you control dies, Slimefoot, the Stowaway deals 1 damage to each opponent and you gain 1 life. |
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- NM
- EX
- VG
- G
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Slipstream Eel
Mystery Booster/The List
(C)
Collector #: 049
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6/6 Creature - Fish Beast
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Slipstream Eel can’t attack unless defending player controls an Island. Cycling |
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- NM
- EX
- VG
- G
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Sliv-Mizzet, Hivemind (PW Symbol - Not Tournament Legal)
Mystery Booster/The List
(S)
Collector #: 099
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4/4 Legendary Creature - Dragon Sliver
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Slivers you control have flying and “Whenever you draw a card, this creature deals 1 damage to any target” and “ |
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- NM
- EX
- VG
- G
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Slivdrazi Monstrosity (PW Symbol - Not Tournament Legal)
Mystery Booster/The List
(S)
Collector #: 102
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8/8 Legendary Creature - Sliver Eldrazi
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Eldrazi you control are Slivers in addition to their other types. Slivers you control have devoid and annihilator 1. |
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- NM
- EX
- VG
- G
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Smelt // Herd // Saw (PW Symbol - Not Tournament Legal)
Mystery Booster/The List
(S)
Collector #: 100
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Instant - Sorcery - Sorcery
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Smelt: Destroy target artifact. ------ Herd: Create three 2/2 green Elk creature tokens. ------ Saw: Destroy target creature. Its controller creates two 1/2 red Half creature tokens. |
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- NM
- EX
- VG
- G
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Smiting Helix
Mystery Booster/The List
(U)
Collector #: 109
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Sorcery
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Smiting Helix deals 3 damage to any target and you gain 3 life. Flashback |
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- NM
- EX
- VG
- G
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Smoldering Crater (Dominaria Remastered)
Mystery Booster/The List
(C)
Collector #: 257
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Land
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Smoldering Crater enters the battlefield tapped. Cycling |
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- NM
- EX
- VG
- G
5126 - 5150 of 5419 results