MTG / Mystery Booster 2
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Brainstorm
Mystery Booster 2
(C)
Collector #: 0155
FOIL
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Instant
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| Draw three cards, then put two cards from your hand on top of your library in any order. | |
- NM
- EX
- VG
- G
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Sol Ring
Mystery Booster 2
(U)
Collector #: 0233
FOIL
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Artifact
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- NM
- EX
- VG
- G
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Cabal Ritual
Mystery Booster 2
(C)
Collector #: 0177
FOIL
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Instant
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Add Threshold - Add |
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- NM
- EX
- VG
- G
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Ensnaring Bridge
Mystery Booster 2
(R)
Collector #: 0219
FOIL
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Artifact
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| Creatures with power greater than the number of cards in your hand can't attack. | |
- NM
- EX
- VG
- G
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Contamination
Mystery Booster 2
(R)
Collector #: 0178
FOIL
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Enchantment
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At the beginning of your upkeep, sacrifice Contamination unless you sacrifice a creature. If a land is tapped for mana, it produces |
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- NM
- EX
- VG
- G
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Memnite
Mystery Booster 2
(U)
Collector #: 0228
FOIL
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1/1 Artifact Creature - Construct
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- NM
- EX
- VG
- G
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Mirri's Guile
Mystery Booster 2
(R)
Collector #: 0209
FOIL
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Enchantment
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| At the beginning of your upkeep, you may look at the top three cards of your library, then put them back in any order. | |
- NM
- EX
- VG
- G
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Nomads en-Kor
Mystery Booster 2
(C)
Collector #: 0149
FOIL
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1/1 Creature - Kor Nomad Soldier
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- NM
- EX
- VG
- G
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Captain Sisay
Mystery Booster 2
(R)
Collector #: 0250
FOIL
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2/2 Legendary Creature - Human Soldier
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- NM
- EX
- VG
- G
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Reset
Mystery Booster 2
(U)
Collector #: 0170
FOIL
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Instant
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Cast this spell only during an opponent’s turn after their upkeep step. Untap all lands you control. |
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- NM
- EX
- VG
- G
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Echo of Eons
Mystery Booster 2
(M)
Collector #: 0160
FOIL
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Sorcery
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Each player shuffles their hand and graveyard into their library, then draws seven cards. Flashback |
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- NM
- EX
- VG
- G
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Underworld Breach
Mystery Booster 2
(R)
Collector #: 0200
FOIL
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Enchantment
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Each nonland card in your graveyard has escape. The escape cost is equal to the card's mana cost plus exile three other cards from your graveyard. (You may cast cards from your graveyard for their escape cost.) At the beginning of the end step, sacrifice this enchantment. |
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- NM
- EX
- VG
- G
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Oath of Druids
Mystery Booster 2
(M)
Collector #: 0212
FOIL
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Enchantment
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| At the beginning of each player’s upkeep, that player chooses target player who controls more creatures than they do and is their opponent. The first player may reveal cards from the top of their library until they reveal a creature card. If the first player does, that player puts that card onto the battlefield and all other cards revealed this way into their graveyard. | |
- NM
- EX
- VG
- G
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Torpor Orb
Mystery Booster 2
(R)
Collector #: 0236
FOIL
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Artifact
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| Creatures entering the battlefield don't cause abilities to trigger. | |
- NM
- EX
- VG
- G
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Aether Vial
Mystery Booster 2
(U)
Collector #: 0216
FOIL
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Artifact
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At the beginning of your upkeep, you may put a charge counter on Aether Vial. |
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- NM
- EX
- VG
- G
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Static Orb
Mystery Booster 2
(R)
Collector #: 0234
FOIL
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Artifact
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| As long as Static Orb is untapped players can't untap more than two permanents during their untap steps. | |
- NM
- EX
- VG
- G
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Meekstone
Mystery Booster 2
(R)
Collector #: 0227
FOIL
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Artifact
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| Creatures with power 3 or greater don't untap during their controllers' untap steps. | |
- NM
- EX
- VG
- G
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Giver of Runes
Mystery Booster 2
(R)
Collector #: 0147
FOIL
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1/2 Creature - Kor Cleric
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- NM
- EX
- VG
- G
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Grafdigger's Cage
Mystery Booster 2
(R)
Collector #: 0222
FOIL
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Artifact
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Creature cards in graveyards and libraries can't enter the battlefield. Players can't cast spells from graveyards or libraries. |
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- NM
- EX
- VG
- G
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Temporal Manipulation
Mystery Booster 2
(M)
Collector #: 0174
FOIL
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Sorcery
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| Take an extra turn after this one. | |
- NM
- EX
- VG
- G
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Back to Basics
Mystery Booster 2
(R)
Collector #: 0154
FOIL
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Enchantment
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| Nonbasic lands don't untap during their controllers' untap steps. | |
- NM
- EX
- VG
- G
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Greater Good
Mystery Booster 2
(R)
Collector #: 0207
FOIL
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Enchantment
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| Sacrifice a creature: Draw cards equal to the sacrificed creature's power, then discard three cards. | |
- NM
- EX
- VG
- G
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Winds of Change
Mystery Booster 2
(U)
Collector #: 0201
FOIL
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Sorcery
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| Each player shuffles the cards from their hand into their library, then draws that many cards. | |
- NM
- EX
- VG
- G
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Engineered Explosives
Mystery Booster 2
(R)
Collector #: 0218
FOIL
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Artifact
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Sunburst |
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- NM
- EX
- VG
- G
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Swords to Plowshares
Mystery Booster 2
(U)
Collector #: 0153
FOIL
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Instant
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| Exile target creature. Its controller gains life equal to its power. | |
- NM
- EX
- VG
- G
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