MTG / Murders At Karlov Manor
251 - 275 of 308 results
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Airtight Alibi
Murders at Karlov Manor
(C)
Collector #: 0149
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Enchantment - Aura
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Flash Enchant creature When Airtight Alibi enters the battlefield, untap enchanted creature. It gains hexproof until end of turn. if it's suspected, it's no longer suspected. Enchanted creature gets +2/+2 and can't become suspected. |
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- NM
- EX
- VG
- G
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Auspicious Arrival
Murders at Karlov Manor
(C)
Collector #: 0005
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Instant
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Target creature gets +2/+2 until end of turn. Investigate. (Create a colorless Clue artifact token with " |
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- NM
- EX
- VG
- G
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Basilica Stalker
Murders at Karlov Manor
(C)
Collector #: 0078
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3/4 Creature - Vampire Detective
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Flying Whenever Basilica Stalker deals combat damage to a player, you gain 1 life and surveil 1. (Look at the top card of your library. You may put it into your graveyard.) Disguise |
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- NM
- EX
- VG
- G
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Burden of Proof
Murders at Karlov Manor
(U)
Collector #: 0042
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Enchantment - Aura
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Flash Enchant creature Enchanted creature gets +2/+2 as long as it's a Detective you control. Otherwise it has base power and toughness 1/1/ and can't block Detectives. |
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- NM
- EX
- VG
- G
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Coerced to Kill
Murders at Karlov Manor
(U)
Collector #: 0192
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Enchantment - Aura
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Enchant creature You control enchanted creature. Enchanted creature has base power and toughness 1/1, has deathtouch, and is an Assassin in addition to its other types. |
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- NM
- EX
- VG
- G
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Eliminate the Impossible
Murders at Karlov Manor
(U)
Collector #: 0054
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Instant
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Investigate. Creatures your opponents control get -2/-0 until end of turn. If any of them are suspected, they're no longer suspected. (To investigate, create a Clue token. It's an artifact with " |
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- NM
- EX
- VG
- G
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Faerie Snoop
Murders at Karlov Manor
(C)
Collector #: 0203
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1/4 Creature - Faerie Detective
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Flying Disguise When Faerie Snoop is turned face up, look at the top two cards of your library. Put one into your hand and the other into your graveyard. |
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- NM
- EX
- VG
- G
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Magnetic Snuffler
Murders at Karlov Manor
(U)
Collector #: 0254
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4/4 Artifact Creature - Construct
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When Magnetic Snuffler enters the battlefield, return target Equipment card from your graveyard to the battlefield attached to Magnetic Snuffler. Whenever you sacrifice an artifact, put a +1/+1 counter on Magnetic Snuffler. |
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- NM
- EX
- VG
- G
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Slimy Dualleech
Murders at Karlov Manor
(U)
Collector #: 0104
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2/4 Creature - Leech
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| At the beginning of combat on your turn, target creature you control with power 2 or less gets +1/+0 and gains deathtouch until end of turn. | |
- NM
- EX
- VG
- G
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Sudden Setback
Murders at Karlov Manor
(U)
Collector #: 0072
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Instant
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| The owner of target spell or nonland permanent puts it on the top or bottom of their library. | |
- NM
- EX
- VG
- G
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Blood Spatter Analysis
Murders at Karlov Manor
(R)
Collector #: 0189
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Enchantment
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When Blood Spatter Analysis enters the battlefield, it deals 3 damage to target creature an opponent controls. Whenever one or more creatures die, mill a card and put a bloodstain counter on Blood Spatter Analysis. Then sacrifice it if it has five or more bloodstain counters on it. When you do, return target creature card from your graveyard to your hand. |
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- NM
- EX
- VG
- G
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Cryptex
Murders at Karlov Manor
(R)
Collector #: 0251
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Artifact
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Sacrifice Cryptex: Surveil 3, then draw three cards. Activate only if Cryptex has five or more unlock counters on it. |
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- NM
- EX
- VG
- G
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Agency Outfitter
Murders at Karlov Manor
(U)
Collector #: 0038
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4/3 Creature - Sphinx Detective
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Flying When Agency Outfitter enters the battlefield, you may search your graveyard, hand, and/or library for a card named Magnifying Glass and/or a card named Thinking Cap and put them onto the battlefield. If you search your library this way, shuffle. |
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- NM
- EX
- VG
- G
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Cold Case Cracker
Murders at Karlov Manor
(C)
Collector #: 0046
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3/3 Creature - Spirit Detective
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Flying When Cold Case Cracker dies, investigate. (Create a Clue token. It's an artifact with " |
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- NM
- EX
- VG
- G
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Crowd-Control Warden
Murders at Karlov Manor
(C)
Collector #: 0193
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4/4 Creature - Centaur Soldier
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As Crowd-Control Warden enters the battlefield or is turned face up, put X +1/+1 counters on it, where X is the number of other creatures you control. Disguise |
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- NM
- EX
- VG
- G
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Curious Cadaver
Murders at Karlov Manor
(U)
Collector #: 0194
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3/1 Creature - Zombie Detective
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Flying When you sacrifice a Clue, return Curious Cadaver from your graveyard to your hand. |
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- NM
- EX
- VG
- G
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Dramatic Accusation
Murders at Karlov Manor
(C)
Collector #: 0053
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Enchantment - Aura
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Enchant creature When Dramatic Accusation enters the battlefield, tap enchanted creature. Enchanted creature doesn't untap during its controller's untap step. |
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- NM
- EX
- VG
- G
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Furtive Courier
Murders at Karlov Manor
(U)
Collector #: 0059
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3/2 Creature - Merfolk Advisor
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Furtive Courier can't be blocked as long as you've sacrificed an artifact this turn. Whenever Furtive Courier attacks, draw a card, then discard a card. |
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- NM
- EX
- VG
- G
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Fuss // Bother
Murders at Karlov Manor
(U)
Collector #: 0248
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Instant - Sorcery
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Fuss: Put a +1/+1 counter on each attacking creature you control. ----- Bother: Create three 1/1 colorless Thopter creature tokens with flying. Surveil 2. |
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- NM
- EX
- VG
- G
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Gadget Technician
Murders at Karlov Manor
(C)
Collector #: 0204
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3/2 Creature - Goblin Artificer
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When Gadget Technician enters the battlefield or is turned face up, create a 1/1 colorless Thopter artifact creature token with flying. Disguise |
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- NM
- EX
- VG
- G
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Leering Onlooker
Murders at Karlov Manor
(U)
Collector #: 0091
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1/3 Creature - Vampire
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Flying |
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- NM
- EX
- VG
- G
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Loxodon Eavesdropper
Murders at Karlov Manor
(C)
Collector #: 0168
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3/3 Creature - Elephant Detective
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When Loxodon Eavesdropper enters the battlefield, investigate. (Create a colorless Clue artifact token. It's an artifact with " Whenever you draw your second card each turn, Loxodon Eavesdropper gets +1/+1 and gains vigilance until end of turn. |
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- NM
- EX
- VG
- G
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Make Your Move
Murders at Karlov Manor
(C)
Collector #: 0022
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Instant
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| Destroy target artifact, enchantment, or creature with power 4 or greater. | |
- NM
- EX
- VG
- G
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Perimeter Enforcer
Murders at Karlov Manor
(U)
Collector #: 0031
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1/1 Creature - Human Detective
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Flying, lifelink Whenever another Detective enters the battlefield under your control and whenever a Detective you control is turned face up, Perimeter Enforcer gets +1/+1 until end of turn. |
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- NM
- EX
- VG
- G
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Person of Interest
Murders at Karlov Manor
(C)
Collector #: 0139
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2/2 Creature - Human Rogue
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| When Person of Interest enters the battlefield, suspect it. Create a 2/2 white and blue Detective creature token. (A suspected creature has menace and can't block.) | |
- NM
- EX
- VG
- G
251 - 275 of 308 results