MTG / Morningtide
126 - 150 of 153 results
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Burrenton Shield-Bearers
Morningtide
(C)
Collector #: 004
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3/3 Creature - Kithkin Soldier
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| Whenever Burrenton Shield-Bearers attacks, target creature gets +0/+3 until end of turn. | |
- NM
- EX
- VG
- G
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Noggin Whack
Morningtide
(U)
Collector #: 070
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Kindred Sorcery - Rogue
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Prowl Target player reveals three cards from their hand. You choose two of them. That player discards those cards. |
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- NM
- EX
- VG
- G
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Release the Ants
Morningtide
(U)
Collector #: 098
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Instant
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| Release the Ants deals 1 damage to any target. Clash with an opponent. If you win, return Release the Ants to its owner's hand. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.) | |
- NM
- EX
- VG
- G
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Sunflare Shaman
Morningtide
(C)
Collector #: 108
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2/1 Creature - Elemental Shaman
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- NM
- EX
- VG
- G
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Wandering Graybeard
Morningtide
(U)
Collector #: 027
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4/4 Creature - Giant Wizard
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| Kinship - At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Wandering Graybeard, you may reveal it. If you do, you gain 4 life. | |
- NM
- EX
- VG
- G
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Weight of Conscience
Morningtide
(C)
Collector #: 028
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Enchantment - Aura
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Enchant creature Enchanted creature can't attack. Tap two untapped creatures you control that share a creature type: Exile enchanted creature. |
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- NM
- EX
- VG
- G
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Daily Regimen
Morningtide
(U)
Collector #: 008
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Enchantment - Aura
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Enchant creature |
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- NM
- EX
- VG
- G
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Earthbrawn
Morningtide
(C)
Collector #: 119
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Instant
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Target creature gets +3/+3 until end of turn. Reinforce 1- |
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- NM
- EX
- VG
- G
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Festercreep
Morningtide
(C)
Collector #: 062
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0/0 Creature - Elemental
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Festercreep enters the battlefield with a +1/+1 counter on it. |
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- NM
- EX
- VG
- G
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Floodchaser
Morningtide
(C)
Collector #: 034
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0/0 Creature - Elemental
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Floodchaser enters the battlefield with six +1/+1 counters on it. Floodchaser can't attack unless defending player controls an Island. |
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- NM
- EX
- VG
- G
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Giant Warrior Token
Morningtide
(S)
Collector #: 001
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5/5 Creature - Giant Warrior
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- NM
- EX
- VG
- G
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Hostile Realm
Morningtide
(C)
Collector #: 091
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Enchantment - Aura
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Enchant land Enchanted land has " |
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- NM
- EX
- VG
- G
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Latchkey Faerie
Morningtide
(C)
Collector #: 039
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3/1 Creature - Faerie Rogue
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Flying Prowl When Latchkey Faerie enters the battlefield, if its prowl cost was paid, draw a card. |
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- NM
- EX
- VG
- G
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Seething Pathblazer
Morningtide
(C)
Collector #: 101
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2/2 Creature - Elemental Warrior
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| Sacrifice an Elemental: Seething Pathblazer gets +2/+0 and gains first strike until end of turn. | |
- NM
- EX
- VG
- G
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Stingmoggie
Morningtide
(C)
Collector #: 106
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0/0 Creature - Elemental
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Stingmoggie enters the battlefield with two +1/+1 counters on it. |
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- NM
- EX
- VG
- G
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Auntie's Snitch
Morningtide
(R)
Collector #: 057
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3/1 Creature - Goblin Rogue
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Auntie's Snitch can't block. Prowl Whenever a Goblin or Rogue you control deals combat damage to a player, if Auntie's Snitch is in your graveyard, you may return Auntie's Snitch to your hand. |
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- NM
- EX
- VG
- G
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Mind Shatter
Morningtide
(R)
Collector #: 066
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Sorcery
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| Target player discards X cards at random. | |
- NM
- EX
- VG
- G
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Ambassador Oak
Morningtide
(C)
Collector #: 113
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3/3 Creature - Treefolk Warrior
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| When Ambassador Oak enters the battlefield, put a 1/1 green Elf Warrior creature token onto the battlefield. | |
- NM
- EX
- VG
- G
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Kindled Fury
Morningtide
(C)
Collector #: 092
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Instant
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| Target creature gets +1/+0 and gains first strike until end of turn. | |
- NM
- EX
- VG
- G
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Pyroclast Consul
Morningtide
(U)
Collector #: 096
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3/3 Creature - Elemental Shaman
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| Kinship - At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Pyroclast Consul, you may reveal it. If you do, Pyroclast Consul deals 2 damage to each creature. | |
- NM
- EX
- VG
- G
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Rivals' Duel
Morningtide
(U)
Collector #: 099
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Sorcery
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| Choose two target creatures that share no creature types. Those creatures fight each other. (Each deals damage equal to its power to the other.) | |
- NM
- EX
- VG
- G
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Swell of Courage
Morningtide
(U)
Collector #: 026
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Instant
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Creatures you control get +2/+2 until end of turn. Reinforce X- |
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- NM
- EX
- VG
- G
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Winnower Patrol
Morningtide
(C)
Collector #: 139
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3/2 Creature - Elf Warrior
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| Kinship - At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Winnower Patrol, you may reveal it. If you do, put a +1/+1 counter on Winnower Patrol. | |
- NM
- EX
- VG
- G
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Stenchskipper
Morningtide
(R)
Collector #: 079
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6/5 Creature - Elemental
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Flying At end of turn, if you control no Goblins, sacrifice Stenchskipper. |
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- NM
- EX
- VG
- G
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Walker of the Grove
Morningtide
(U)
Collector #: 138
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7/7 Creature - Elemental
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When Walker of the Grove leaves the battlefield, put a 4/4 green Elemental creature token onto the battlefield. Evoke |
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- NM
- EX
- VG
- G
126 - 150 of 153 results