MTG / Morningtide
101 - 125 of 153 results
Refine search:
|
Blightsoil Druid
Morningtide
(C)
Collector #: 059
|
1/2 Creature - Elf Druid
|
|
|
|
- NM
- EX
- VG
- G
|
Countryside Crusher
Morningtide
(R)
Collector #: 089
|
3/3 Creature - Giant Warrior
|
|
At the beginning of your upkeep, reveal the top card of your library. If it's a land card, put it into your graveyard and repeat this process. Whenever a land card is put into your graveyard from anywhere, put a +1/+1 counter on Countryside Crusher. |
|
- NM
- EX
- VG
- G
|
Nightshade Schemers
Morningtide
(U)
Collector #: 069
|
3/2 Creature - Faerie Wizard
|
|
Flying Kinship - At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Nightshade Schemers, you may reveal it. If you do, each opponent loses 2 life. |
|
- NM
- EX
- VG
- G
|
Elvish Warrior
Morningtide
(C)
Collector #: 120
|
2/3 Creature - Elf Warrior
|
- NM
- EX
- VG
- G
|
Forfend
Morningtide
(C)
Collector #: 010
|
Instant
|
| Prevent all damage that would be dealt to creatures this turn. | |
- NM
- EX
- VG
- G
|
Redeem the Lost
Morningtide
(U)
Collector #: 021
|
Instant
|
| Target creature you control gains protection from the color of your choice until end of turn. Clash with an opponent. If you win, return Redeem the Lost to its owner's hand. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.) | |
- NM
- EX
- VG
- G
|
Mind Shatter
Morningtide
(R)
Collector #: 066
|
Sorcery
|
| Target player discards X cards at random. | |
- NM
- EX
- VG
- G
|
Floodchaser
Morningtide
(C)
Collector #: 034
|
0/0 Creature - Elemental
|
|
Floodchaser enters the battlefield with six +1/+1 counters on it. Floodchaser can't attack unless defending player controls an Island. |
|
- NM
- EX
- VG
- G
|
Kithkin Zephyrnaut
Morningtide
(C)
Collector #: 016
|
2/2 Creature - Kithkin Soldier
|
| Kinship - At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Kithkin Zephyrnaut, you may reveal it. If you do, Kithkin Zephyrnaut gets +2/+2 and gains flying and vigilance until end of turn. | |
- NM
- EX
- VG
- G
|
Squeaking Pie Grubfellows
Morningtide
(C)
Collector #: 078
|
3/2 Creature - Goblin Shaman
|
| Kinship - At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Squeaking Pie Grubfellows, you may reveal it. If you do, each opponent discards a card. | |
- NM
- EX
- VG
- G
|
Stinkdrinker Bandit
Morningtide
(U)
Collector #: 080
|
2/1 Creature - Goblin Rogue
|
|
Prowl Whenever a Rogue you control attacks and isn't blocked, it gets +2/+1 until end of turn. |
|
- NM
- EX
- VG
- G
|
Primal Beyond
Morningtide
(R)
Collector #: 149
|
Land
|
|
As Primal Beyond enters the battlefield, you may reveal an Elemental card from your hand. If you don't, Primal Beyond enters the battlefield tapped. |
|
- NM
- EX
- VG
- G
|
Fendeep Summoner
Morningtide
(R)
Collector #: 061
|
3/5 Creature - Treefolk Shaman
|
|
|
|
- NM
- EX
- VG
- G
|
Boldwyr Intimidator
Morningtide
(U)
Collector #: 086
|
5/5 Creature - Giant Warrior
|
|
Cowards can't block Warriors. |
|
- NM
- EX
- VG
- G
|
Daily Regimen
Morningtide
(U)
Collector #: 008
|
Enchantment - Aura
|
|
Enchant creature |
|
- NM
- EX
- VG
- G
|
Dewdrop Spy
Morningtide
(C)
Collector #: 030
|
2/2 Creature - Faerie Rogue
|
|
Flash Flying When Dewdrop Spy enters the battlefield, look at the top card of target player's library. |
|
- NM
- EX
- VG
- G
|
Final-Sting Faerie
Morningtide
(C)
Collector #: 063
|
2/2 Creature - Faerie Assassin
|
|
Flying When Final-Sting Faerie enters the battlefield, destroy target creature that was dealt damage this turn. |
|
- NM
- EX
- VG
- G
|
Ambassador Oak
Morningtide
(C)
Collector #: 113
|
3/3 Creature - Treefolk Warrior
|
| When Ambassador Oak enters the battlefield, put a 1/1 green Elf Warrior creature token onto the battlefield. | |
- NM
- EX
- VG
- G
|
Disperse
Morningtide
(C)
Collector #: 031
|
Instant
|
| Return target nonland permanent to its owner's hand. | |
- NM
- EX
- VG
- G
|
Merrow Witsniper
Morningtide
(C)
Collector #: 040
|
1/1 Creature - Merfolk Rogue
|
| When Merrow Witsniper enters the battlefield, target player mills a card. | |
- NM
- EX
- VG
- G
|
Order of the Golden Cricket
Morningtide
(C)
Collector #: 019
|
2/2 Creature - Kithkin Knight
|
|
Whenever Order of the Golden Cricket attacks, you may pay |
|
- NM
- EX
- VG
- G
|
Waterspout Weavers
Morningtide
(U)
Collector #: 056
|
3/3 Creature - Merfolk Wizard
|
| Kinship - At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Waterspout Weavers, you may reveal it. If you do, each creature you control gains flying until end of turn. | |
- NM
- EX
- VG
- G
|
Auntie's Snitch
Morningtide
(R)
Collector #: 057
|
3/1 Creature - Goblin Rogue
|
|
Auntie's Snitch can't block. Prowl Whenever a Goblin or Rogue you control deals combat damage to a player, if Auntie's Snitch is in your graveyard, you may return Auntie's Snitch to your hand. |
|
- NM
- EX
- VG
- G
|
Titan's Revenge
Morningtide
(R)
Collector #: 110
|
Sorcery
|
| Titan's Revenge deals X damage to any target. Clash with an opponent. If you win, return Titan's Revenge to its owner's hand. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.) | |
- NM
- EX
- VG
- G
|
Vengeful Firebrand
Morningtide
(R)
Collector #: 111
|
5/2 Creature - Elemental Warrior
|
|
Vengeful Firebrand has haste as long as a Warrior card is in your graveyard. |
|
- NM
- EX
- VG
- G
101 - 125 of 153 results