MTG / Morningtide
51 - 75 of 153 results
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Stonybrook Schoolmaster
Morningtide
(C)
Collector #: 025
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1/2 Creature - Merfolk Wizard
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| Whenever Stonybrook Schoolmaster becomes tapped, you may put a 1/1 blue Merfolk Wizard creature token onto the battlefield. | |
- NM
- EX
- VG
- G
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Cenn's Tactician
Morningtide
(U)
Collector #: 005
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1/1 Creature - Kithkin Soldier
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Each creature you control with a +1/+1 counter on it can block an additional creature. |
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- NM
- EX
- VG
- G
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Prickly Boggart
Morningtide
(C)
Collector #: 074
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1/1 Creature - Goblin Rogue
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| Fear | |
- NM
- EX
- VG
- G
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Fertilid
Morningtide
(C)
Collector #: 122
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0/0 Creature - Elemental
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Fertilid enters the battlefield with two +1/+1 counter on it. |
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- NM
- EX
- VG
- G
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Spitebellows
Morningtide
(U)
Collector #: 105
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6/1 Creature - Elemental
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When Spitebellows leaves the battlefield, it deals 6 damage to target creature. Evoke |
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- NM
- EX
- VG
- G
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Scarblade Elite
Morningtide
(R)
Collector #: 077
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2/2 Creature - Elf Assassin
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- NM
- EX
- VG
- G
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Stream of Unconsciousness
Morningtide
(C)
Collector #: 052
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Kindred Instant - Wizard
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| Target creature gets -4/-0 until end of turn. If you control a Wizard, draw a card. | |
- NM
- EX
- VG
- G
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Reveillark
Morningtide
(R)
Collector #: 022
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4/3 Creature - Elemental
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Flying When Reveillark leaves the battlefield, return up to two target creature cards with power 2 or less from your graveyard to the battlefield. Evoke |
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- NM
- EX
- VG
- G
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Veteran's Armaments
Morningtide
(U)
Collector #: 146
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Kindred Artifact - Soldier Equipment
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Equipped creature has "Whenever this creature attacks or blocks, it gets +1/+1 until end of turn for each attacking creature." Whenever a Soldier creature enters, you may attach this Equipment to it. Equip |
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- NM
- EX
- VG
- G
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Pulling Teeth
Morningtide
(C)
Collector #: 075
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Sorcery
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| Clash with an opponent. If you win, target player discards two cards. Otherwise, that player discards a card. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.) | |
- NM
- EX
- VG
- G
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Moonglove Changeling
Morningtide
(C)
Collector #: 067
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2/2 Creature - Shapeshifter
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Changeling (This card is every creature type at all times.) |
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- NM
- EX
- VG
- G
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Murmuring Bosk
Morningtide
(R)
Collector #: 147
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Land - Forest
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( As Murmuring Bosk enters the battlefield, you may reveal a Treefolk card from your hand. If you don't, Murmuring Bosk enters the battlefield tapped. |
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- NM
- EX
- VG
- G
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Game-Trail Changeling
Morningtide
(C)
Collector #: 123
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4/4 Creature - Shapeshifter
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Changeling (This card is every creature type at all times.) Trample |
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- NM
- EX
- VG
- G
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Shard Volley
Morningtide
(C)
Collector #: 103
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Instant
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As an additional cost to cast Shard Volley, sacrifice a land. Shard Volley deals 3 damage to any target. |
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- NM
- EX
- VG
- G
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Supreme Exemplar
Morningtide
(R)
Collector #: 053
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10/10 Creature - Elemental
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Flying Champion an Elemental (When this enters the battlefield, sacrifice it unless you exile another Elemental you control. When this leaves the battlefield, that card returns to the battlefield.) |
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- NM
- EX
- VG
- G
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Morsel Theft
Morningtide
(C)
Collector #: 068
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Kindred Sorcery - Rogue
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Prowl Target player loses 3 life and you gain 3 life. If this spell’s prowl cost was paid, draw a card. |
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- NM
- EX
- VG
- G
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Reach of Branches
Morningtide
(R)
Collector #: 132
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Kindred Instant - Treefolk
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Create a 2/5 green Treefolk Shaman creature token. Whenever a Forest enters the battlefield under your control, you may return Reach of Branches from your graveyard to your hand. |
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- NM
- EX
- VG
- G
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Hunting Triad
Morningtide
(U)
Collector #: 127
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Kindred Sorcery - Elf
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Create three 1/1 green Elf Warrior creature tokens. Reinforce 3- |
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- NM
- EX
- VG
- G
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Weirding Shaman
Morningtide
(R)
Collector #: 084
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2/1 Creature - Goblin Shaman
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- NM
- EX
- VG
- G
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Sage of Fables
Morningtide
(U)
Collector #: 047
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2/2 Creature - Merfolk Wizard
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Each other Wizard creature you control enters the battlefield with an additional +1/+1 counter on it. |
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- NM
- EX
- VG
- G
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Nevermaker
Morningtide
(U)
Collector #: 044
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2/3 Creature - Elemental
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Flying When Nevermaker leaves the battlefield, put target nonland permanent on top of its owner's library. Evoke |
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- NM
- EX
- VG
- G
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Violet Pall
Morningtide
(C)
Collector #: 081
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Kindred Instant - Faerie
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| Destroy target nonblack creature. Create a 1/1 black Faerie Rogue creature token with flying. | |
- NM
- EX
- VG
- G
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Earwig Squad
Morningtide
(R)
Collector #: 060
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5/3 Creature - Goblin Rogue
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Prowl When Earwig Squad enters the battlefield, if its prowl cost was paid, search target opponent’s library for three cards and exile them. Then that player shuffles. |
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- NM
- EX
- VG
- G
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Rustic Clachan
Morningtide
(R)
Collector #: 150
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Land
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As Rustic Clachan enters the battlefield, you may reveal a Kithkin card from your hand. If you don't, Rustic Clachan enters the battlefield tapped. Reinforce 1- |
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- NM
- EX
- VG
- G
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Changeling Sentinel
Morningtide
(C)
Collector #: 006
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3/2 Creature - Shapeshifter
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Changeling (This card is every creature type at all times.) Vigilance |
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- NM
- EX
- VG
- G
51 - 75 of 153 results