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Declaration of Naught
Morningtide
(R)
Collector #: 029
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Enchantment
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As Declaration of Naught enters the battlefield, name a card. : Counter target spell with that name. |
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Rhys the Exiled
Morningtide
(R)
Collector #: 135
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3/2 Legendary Creature - Elf Warrior
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Whenever Rhys the Exiled attacks, you gain 1 life for each Elf you control. , Sacrifice an Elf: Regenerate Rhys the Exiled. |
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Taurean Mauler
Morningtide
(R)
Collector #: 109
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2/2 Creature - Shapeshifter
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Changeling (This card is every creature type at all times.) Whenever an opponent casts a spell, you may put a +1/+1 counter on Taurean Mauler. |
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Battletide Alchemist
Morningtide
(R)
Collector #: 002
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3/4 Creature - Kithkin Cleric
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If a source would deal damage to a player, you may prevent X of that damage, where X is the number of Clerics you control. | |
Ballyrush Banneret
Morningtide
(C)
Collector #: 001
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2/1 Creature - Kithkin Soldier
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Kithkin spells and Soldier spells you cast cost less to cast. | |
Bosk Banneret
Morningtide
(C)
Collector #: 114
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1/3 Creature - Treefolk Shaman
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Treefolk spells and Shaman spells you cast cost less to cast. | |
Lightning Crafter
Morningtide
(R)
Collector #: 093
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3/3 Creature - Goblin Shaman
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Champion a Goblin or Shaman (When this enters the battlefield, sacrifice it unless you exile another Goblin or Shaman you control. When this leaves the battlefield, that card returns to the battlefield.) : Lightning Crafter deals 3 damage to any target. |
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Shard Volley
Morningtide
(C)
Collector #: 103
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Instant
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As an additional cost to cast Shard Volley, sacrifice a land. Shard Volley deals 3 damage to any target. |
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Chameleon Colossus
Morningtide
(R)
Collector #: 116
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4/4 Creature - Shapeshifter
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Changeling (This card is every creature type at all times.) Protection from black. : Chameleon Colossus gets +X/+X until end of turn, where X is its power. |
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Changeling Sentinel
Morningtide
(C)
Collector #: 006
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3/2 Creature - Shapeshifter
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Changeling (This card is every creature type at all times.) Vigilance |
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Brighthearth Banneret
Morningtide
(C)
Collector #: 088
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1/1 Creature - Elemental Warrior
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Elemental spells and Warrior spells you cast cost less to cast. Reinforce 1- (, Discard this card: Put a +1/+1 counter on target creature.) |
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Prickly Boggart
Morningtide
(C)
Collector #: 074
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1/1 Creature - Goblin Rogue
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Fear | |
Revive the Fallen
Morningtide
(U)
Collector #: 076
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Sorcery
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Return target creature card from a graveyard to its owner's hand. Clash with an opponent. If you win, return Revive the Fallen to its owner's hand. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.) | |
Moonglove Changeling
Morningtide
(C)
Collector #: 067
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2/2 Creature - Shapeshifter
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Changeling (This card is every creature type at all times.) : Moonglove Changeling gains deathtouch until end of turn. (Whenever it deals damage to a creature, destroy that creature.) |
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Scarblade Elite
Morningtide
(R)
Collector #: 077
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2/2 Creature - Elf Assassin
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, Exile an Assassin card from your graveyard: Destroy target creature. | |
Oona's Blackguard
Morningtide
(U)
Collector #: 072
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1/1 Creature - Faerie Rogue
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Flying. Each other Rogue creature you control enters the battlefield with an additional +1/+1 counter on it. Whenever a creature you control with a +1/+1 counter on it deals combat damage to a player, that player discards a card. |
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Orchard Warden
Morningtide
(U)
Collector #: 131
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4/6 Creature - Treefolk Shaman
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Whenever another Treefolk creature enters the battlefield under your control, you may gain life equal to that creature's toughness. | |
Unstoppable Ash
Morningtide
(R)
Collector #: 137
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5/5 Creature - Treefolk Warrior
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Trample Champion a Treefolk or Warrior (When this enters the battlefield, sacrifice it unless you exile another Treefolk or Warrior you control. When this leaves the battlefield, that card returns to the battlefield.) Whenever a creature you control becomes blocked, it gets +0/+5 until end of turn. |
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Distant Melody
Morningtide
(C)
Collector #: 032
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Sorcery
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Choose a creature type. Draw a card for each permanent you control of that type. | |
Diviner's Wand
Morningtide
(U)
Collector #: 142
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Tribal Artifact - Wizard Equipment
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Equipped creature has "Whenever you draw a card, this creature gets +1/+1 and gains flying until end of turn" and ": Draw a card." Whenever a Wizard creature enters the battlefield, you may attach Diviner's Wand to it. Equip |
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Stonybrook Banneret
Morningtide
(C)
Collector #: 051
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1/1 Creature - Merfolk Wizard
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Islandwalk Merfolk spells and Wizard spells you cast cost less to cast. |
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Faerie Rogue Token
Morningtide
(S)
Collector #: 002
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1/1 Creature - Faerie Rogue
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Flying | |
Gilt-Leaf Archdruid
Morningtide
(R)
Collector #: 124
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3/3 Creature - Elf Druid
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Whenever you cast a Druid spell, you may draw a card. Tap seven untapped Druids you control: Gain control of all lands target player controls. |
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Shared Animosity
Morningtide
(R)
Collector #: 104
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Enchantment
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Whenever a creature you control attacks, it gets +1/+0 until end of turn for each other attacking creature that shares a creature type with it. | |
Game-Trail Changeling
Morningtide
(C)
Collector #: 123
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4/4 Creature - Shapeshifter
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Changeling (This card is every creature type at all times.) Trample |
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