MTG / Morningtide
26 - 50 of 153 results
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Cloak and Dagger
Morningtide
(U)
Collector #: 141
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Kindred Artifact - Rogue Equipment
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Equipped creature gets +2/+0 and has shroud. (It can't be the target of spells or abilities.) Whenever a Rogue creature enters the battlefield, you may attach this Equipment to it. Equip |
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- NM
- EX
- VG
- G
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Sigil Tracer
Morningtide
(R)
Collector #: 049
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2/2 Creature - Merfolk Wizard
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- NM
- EX
- VG
- G
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Mothdust Changeling
Morningtide
(C)
Collector #: 042
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1/1 Creature - Shapeshifter
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Changeling (This card is every creature type at all times.) Tap an untapped creature you control: Mothdust Changeling gains flying until end of turn. |
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- NM
- EX
- VG
- G
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Kinsbaile Cavalier
Morningtide
(R)
Collector #: 015
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2/2 Creature - Kithkin Knight
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| Knight creatures you control have double strike. | |
- NM
- EX
- VG
- G
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Stonybrook Banneret
Morningtide
(C)
Collector #: 051
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1/1 Creature - Merfolk Wizard
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Islandwalk Merfolk spells and Wizard spells you cast cost |
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- NM
- EX
- VG
- G
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Mutavault
Morningtide
(R)
Collector #: 148
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Land
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- NM
- EX
- VG
- G
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Taurean Mauler
Morningtide
(R)
Collector #: 109
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2/2 Creature - Shapeshifter
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Changeling (This card is every creature type at all times.) Whenever an opponent casts a spell, you may put a +1/+1 counter on Taurean Mauler. |
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- NM
- EX
- VG
- G
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Diviner's Wand
Morningtide
(U)
Collector #: 142
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Kindred Artifact - Wizard Equipment
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Equipped creature has "Whenever you draw a card, this creature gets +1/+1 and gains flying until end of turn" and " Whenever a Wizard creature enters the battlefield, you may attach this Equipment to it. Equip |
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- NM
- EX
- VG
- G
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Cream of the Crop
Morningtide
(R)
Collector #: 117
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Enchantment
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| Whenever a creature enters the battlefield under your control, you may look at the top X cards of your library, where X is that creature's power. If you do, put one of those cards on top of your library and the rest on the bottom of your library in any order. | |
- NM
- EX
- VG
- G
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Rhys the Exiled
Morningtide
(R)
Collector #: 135
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3/2 Legendary Creature - Elf Warrior
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Whenever Rhys the Exiled attacks, you gain 1 life for each Elf you control. |
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- NM
- EX
- VG
- G
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Orchard Warden
Morningtide
(U)
Collector #: 131
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4/6 Creature - Treefolk Shaman
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| Whenever another Treefolk creature enters the battlefield under your control, you may gain life equal to that creature's toughness. | |
- NM
- EX
- VG
- G
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Indomitable Ancients
Morningtide
(R)
Collector #: 013
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2/10 Creature - Treefolk Warrior
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- NM
- EX
- VG
- G
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Battletide Alchemist
Morningtide
(R)
Collector #: 002
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3/4 Creature - Kithkin Cleric
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| If a source would deal damage to a player, you may prevent X of that damage, where X is the number of Clerics you control. | |
- NM
- EX
- VG
- G
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Frogtosser Banneret
Morningtide
(C)
Collector #: 064
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1/1 Creature - Goblin Rogue
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Haste Goblin spells and Rogue spells you cast cost |
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- NM
- EX
- VG
- G
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Chameleon Colossus
Morningtide
(R)
Collector #: 116
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4/4 Creature - Shapeshifter
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Changeling (This card is every creature type at all times.) Protection from black. |
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- NM
- EX
- VG
- G
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Stonybrook Schoolmaster
Morningtide
(C)
Collector #: 025
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1/2 Creature - Merfolk Wizard
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| Whenever Stonybrook Schoolmaster becomes tapped, you may put a 1/1 blue Merfolk Wizard creature token onto the battlefield. | |
- NM
- EX
- VG
- G
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Obsidian Battle-Axe
Morningtide
(U)
Collector #: 144
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Kindred Artifact - Warrior Equipment
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Equipped creature gets +2/+1 and has haste. Whenever a Warrior creature enters, you may attach this Equipment to it. Equip |
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- NM
- EX
- VG
- G
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Bosk Banneret
Morningtide
(C)
Collector #: 114
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1/3 Creature - Treefolk Shaman
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Treefolk spells and Shaman spells you cast cost |
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- NM
- EX
- VG
- G
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Murmuring Bosk
Morningtide
(R)
Collector #: 147
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Land - Forest
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( As Murmuring Bosk enters the battlefield, you may reveal a Treefolk card from your hand. If you don't, Murmuring Bosk enters the battlefield tapped. |
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- NM
- EX
- VG
- G
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Oona's Blackguard
Morningtide
(U)
Collector #: 072
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1/1 Creature - Faerie Rogue
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Flying. Each other Rogue creature you control enters the battlefield with an additional +1/+1 counter on it. Whenever a creature you control with a +1/+1 counter on it deals combat damage to a player, that player discards a card. |
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- NM
- EX
- VG
- G
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Ballyrush Banneret
Morningtide
(C)
Collector #: 001
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2/1 Creature - Kithkin Soldier
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Kithkin spells and Soldier spells you cast cost |
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- NM
- EX
- VG
- G
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Reveillark
Morningtide
(R)
Collector #: 022
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4/3 Creature - Elemental
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Flying When Reveillark leaves the battlefield, return up to two target creature cards with power 2 or less from your graveyard to the battlefield. Evoke |
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- NM
- EX
- VG
- G
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Wolf-Skull Shaman
Morningtide
(U)
Collector #: 140
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2/2 Creature - Elf Shaman
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| Kinship - At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Wolf-Skull Shaman, you may reveal it. If you do, put a 2/2 green Wolf creature token onto the battlefield. | |
- NM
- EX
- VG
- G
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Sage of Fables
Morningtide
(U)
Collector #: 047
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2/2 Creature - Merfolk Wizard
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Each other Wizard creature you control enters the battlefield with an additional +1/+1 counter on it. |
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- NM
- EX
- VG
- G
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Weirding Shaman
Morningtide
(R)
Collector #: 084
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2/1 Creature - Goblin Shaman
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- NM
- EX
- VG
- G
26 - 50 of 153 results