MTG / Marvel Super Heroes
201 - 225 of 319 results
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Human Torch, Johnny Storm
Marvel Super Heroes
(U)
Collector #: 0136
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2/2 Legendary Creature - Human Hero
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Flying Whenever you draw a card, if you control another Hero, Human Torch deals 1 damage to target opponent. Power-up - |
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- NM
- EX
- VG
- G
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Ghost, Spectral Saboteur
Marvel Super Heroes
(U)
Collector #: 0214
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2/2 Legendary Creature - Human Rogue VIllain
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Flash Intangibility - Ghost can't be blocked. |
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- NM
- EX
- VG
- G
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Murdock's Crusade
Marvel Super Heroes
(C)
Collector #: 0024
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Sorcery
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Teamwork 4 (As an additional cost to cast this spell, you may tap any number of creatures you control with power 4 or more.) Choose one. If this spell was cast using teamwork, choose both instead.
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- NM
- EX
- VG
- G
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Spider-Woman, Secret Agent
Marvel Super Heroes
(U)
Collector #: 0229
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1/4 Legendary Creature - Spider Human Spy Hero
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Flash When Spider-Woman enters, tap target creature an opponent controls. That creature can't become untapped for as long as you control Spider-Woman. |
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- NM
- EX
- VG
- G
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White Widow, Free Agent
Marvel Super Heroes
(U)
Collector #: 0042
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2/3 Legendary Creature - Human Hero Villain
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When White Widow enters, choose one -
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- NM
- EX
- VG
- G
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Powerful Broker
Marvel Super Heroes
(C)
Collector #: 0179
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3/3 Creature - Human Villain
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- NM
- EX
- VG
- G
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Colleen Wing, Street Samurai
Marvel Super Heroes
(U)
Collector #: 0013
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2/2 Legendary Creature - Human Samurai Hero
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| Whenever you cast a spell that targets a creature you control, put a +1/+1 counter on Colleen Wing. Scry 1. (Look at the top card of your library. You may put that card on the bottom.) | |
- NM
- EX
- VG
- G
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Killmonger, Scourge of Wakanda
Marvel Super Heroes
(U)
Collector #: 0218
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3/3 Legendary Creature - Human Mercenary Villain
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When Killmonger enters, you may sacrifice another creature. When you do, destroy target nonland permanent an opponent controls. As long as there are two or more creature cards in your graveyard, Killmonger gets +2/+1. |
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- NM
- EX
- VG
- G
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Quake, Agent of S.H.I.E.L.D.
Marvel Super Heroes
(U)
Collector #: 0032
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3/3 Legendary Creature - Inhuman Spy Hero
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| Seismic Takedown - Whenever you cast a noncreature spell, tap target creature or land. | |
- NM
- EX
- VG
- G
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Agents of HYDRA
Marvel Super Heroes
(C)
Collector #: 0085
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1/1 Creature - Human Spy Villain
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| When this creature dies, create a 2/1 black Villain creature token with menace. (It can't be blocked except by two or more creatures.) | |
- NM
- EX
- VG
- G
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Jessica Jones, Private Eye
Marvel Super Heroes
(U)
Collector #: 0139
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2/3 Legendary Creature - Human Detective Hero
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- NM
- EX
- VG
- G
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Stolen Stark Tech
Marvel Super Heroes
(C)
Collector #: 0114
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Artifact - Equipment
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Flash When this Equipment enters, attach it to target creature you control. That creature gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) Equipped creature gets +1/+0. Equip |
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- NM
- EX
- VG
- G
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Stark Industries Executive
Marvel Super Heroes
(C)
Collector #: 0153
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1/2 Creature - Human Advisor
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- NM
- EX
- VG
- G
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Justice, Vance Astrovik
Marvel Super Heroes
(U)
Collector #: 0061
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2/2 Legendary Creature - Mutant Hero
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Flying When Justice enters, return up to one target nonland, nontoken permanent to its owner's hand. Whenever another nonland permanent you control is returned to its owner's hand, put a +1/+1 counter on Justice. |
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- NM
- EX
- VG
- G
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Aerial Doombot
Marvel Super Heroes
(C)
Collector #: 0043
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1/1 Artifact Creature - Robot Villain
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Flying Power-up - |
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- NM
- EX
- VG
- G
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Alien Token (0011)
Marvel Super Heroes
(S)
Collector #: 0011
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1/1 Token Creature - Alien
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Haste This token attacks each combat if able. |
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- NM
- EX
- VG
- G
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Soldier Token (0004)
Marvel Super Heroes
(S)
Collector #: 0004
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1/1 Token Creature - Soldier
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- NM
- EX
- VG
- G
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Vibranium Energy Daggers
Marvel Super Heroes
(C)
Collector #: 0254
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Artifact - Equipment
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Indestructible (Effects that say "destroy" don't destroy this Equipment.) Equipped creature gets +2/+2. Equip |
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- NM
- EX
- VG
- G
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I Am Iron Man
Marvel Super Heroes
(C)
Collector #: 0058
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Instant
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Until end of turn, target artifact or creature becomes an artifact creature with base power and toughness 4/4 and gains flying. Draw a card. |
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- NM
- EX
- VG
- G
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Hulkling, Burgeoning Bruiser
Marvel Super Heroes
(U)
Collector #: 0173
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2/3 Legendary Creature - Kree Skrull Hero
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Vigilance Whenever another creature you control enters, if it has greater power or toughness than Hulkling, put a +1/+1 counter on Hulkling. |
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- NM
- EX
- VG
- G
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S.H.I.E.L.D. Spy Kit
Marvel Super Heroes
(C)
Collector #: 0036
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Artifact - Equipment
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Equipped creature gets +1/+1. Whenever equipped creature attacks alone, untap it and scry 1. (Look at the top card of your library. You may put that card on the bottom.) Equip |
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- NM
- EX
- VG
- G
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The Thing, Ben Grimm
Marvel Super Heroes
(U)
Collector #: 0190
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7/7 Legendary Creature - Human Hero
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Trample Whenever one or more Heroes you control deal damage to a player, put two +1/+1 counters on The Thing. |
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- NM
- EX
- VG
- G
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Falcon's Wing Harness
Marvel Super Heroes
(U)
Collector #: 0053
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Artifact - Equipment
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When this Equipment enters, attach it to target creature you control. Equipped creature gets +1/+1 and has flying and ward Equip |
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- NM
- EX
- VG
- G
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HULK SMASH!
Marvel Super Heroes
(C)
Collector #: 0135
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Instant
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Teamwork 4 (As an additional cost to cast this spell, you may tap any number of creatures you control with power 4 or more.) Choose one. If this spell was cast using teamwork, choose both instead.
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- NM
- EX
- VG
- G
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Agent 13, Sharon Carter
Marvel Super Heroes
(U)
Collector #: 0001
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3/2 Legendary Creature - Human Spy Hero
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Whenever a creature you control attacks alone, investigate. (Create a Clue token. It's an artifact with " |
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- NM
- EX
- VG
- G
201 - 225 of 319 results