MTG / Marvel Super Heroes
251 - 275 of 319 results
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Yellowjacket, Heartless Marauder
Marvel Super Heroes
(U)
Collector #: 0123
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1/2 Legendary Creature - Human Rogue Villain
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Flying Whenever another Villain you control enters, Yellowjacket gets +1/+0 and gains lifelink until end of turn. |
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- NM
- EX
- VG
- G
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Knight of Wundagore
Marvel Super Heroes
(C)
Collector #: 0175
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2/1 Creature - Cat Knight Villain
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Trample Whenever you put a +1/+1 counter on another creature, put a +1/+1 counter on this creature. This ability triggers only once each turn. |
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- NM
- EX
- VG
- G
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Patriot, Shield Wielder
Marvel Super Heroes
(U)
Collector #: 0030
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2/2 Legendary Creature - Human Hero
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- NM
- EX
- VG
- G
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Red Guardian, Super-Soldier
Marvel Super Heroes
(U)
Collector #: 0034
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2/2 Legendary Creature - Human Soldier Villain
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Flash When Red Guardian enters, destroy target creature an opponent controls that dealt damage this turn. |
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- NM
- EX
- VG
- G
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Roxxon Brutes
Marvel Super Heroes
(C)
Collector #: 0113
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4/4 Creature - Human Berserker Villain
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Menace (This creature can't be blocked except by two or more creatures.) Whenever you draw your second card each turn, put a +1/+1 counter on target creature. Basic landcycling |
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- NM
- EX
- VG
- G
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Super Strength
Marvel Super Heroes
(C)
Collector #: 0189
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Enchantment - Aura
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Enchanted creature Enchanted creature gets +4/+4 and has trample and ward |
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- NM
- EX
- VG
- G
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Borough Backup
Marvel Super Heroes
(C)
Collector #: 0007
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Sorcery
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Create two 3/2 white Hero creature tokens with vigilance. Basic landcycling |
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- NM
- EX
- VG
- G
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Leviathan Token (0005)
Marvel Super Heroes
(S)
Collector #: 0005
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6/5 Token Creature - Leviathan
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| Hexproof (This token can't be the target of spells or abilities your opponents control.) | |
- NM
- EX
- VG
- G
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S.H.I.E.L.D. Helicarrier
Marvel Super Heroes
(U)
Collector #: 0249
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4/5 Artifact - Vehicle
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Flying When this Vehicle enters, create two 1/1 white Soldier creature tokens. Crew 6 (Tap any number of creatures you control with total power 6 or more: This Vehicle becomes an artifact creature until end of turn.) |
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- NM
- EX
- VG
- G
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Swordsman, Sharp Scoundrel
Marvel Super Heroes
(U)
Collector #: 0116
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2/2 Legendary Creature - Human Hero Villain
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Whenever another Villain you control enters, attach up to one target Equipment you control to target creature you control. Whenever an equipped creature you control attacks, it connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on that creature.) |
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- NM
- EX
- VG
- G
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Mockingbird, Ace Agent
Marvel Super Heroes
(U)
Collector #: 0022
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2/2 Legendary Creature - Human Spy Hero
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Double strike Whenever you target a spell that targets a creature you control, put a +1/+1 counter on Mockingbird. |
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- NM
- EX
- VG
- G
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Hercules, Prince of Power
Marvel Super Heroes
(U)
Collector #: 0171
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3/3 Legendary Creature - Demigod Warrior Hero
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Power-up - |
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- NM
- EX
- VG
- G
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Dependable Quinjet
Marvel Super Heroes
(C)
Collector #: 0246
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3/3 Artifact - Vehicle
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Flying Crew 4 (Tap any number of creatures you control with total power 4 or more: This Vehicle becomes an artifact creature until end of turn.) |
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- NM
- EX
- VG
- G
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Ninja of the Hand
Marvel Super Heroes
(C)
Collector #: 0108
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2/2 Creature - Human Ninja Villain
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Deathtouch Power-up - |
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- NM
- EX
- VG
- G
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Thirst for Knowledge
Marvel Super Heroes
(U)
Collector #: 0079
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Instant
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| Draw three cards. Then discard two cards unless you discard an artifact card. | |
- NM
- EX
- VG
- G
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A.I.M. Synthoids
Marvel Super Heroes
(C)
Collector #: 0242
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1/3 Artifact Creature - Robot Villain
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| When this creature enters, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) | |
- NM
- EX
- VG
- G
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Hero Token (0002)
Marvel Super Heroes
(S)
Collector #: 0002
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3/2 Token Creature - Hero
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| Vigilance | |
- NM
- EX
- VG
- G
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Super Suit
Marvel Super Heroes
(C)
Collector #: 0078
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Artifact - Equipment
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Flash When this Equipment enters, attach it to target creature you control. Untap that creature. Equipped creature gets +1/+2. Equip |
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- NM
- EX
- VG
- G
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Plains (0287)
Marvel Super Heroes
(L)
Collector #: 0287
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Basic Land - Plains
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- NM
- EX
- VG
- G
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White Tiger, Ava Ayala
Marvel Super Heroes
(U)
Collector #: 0196
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2/2 Legendary Creature - Human Hero
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Power-up - |
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- NM
- EX
- VG
- G
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Forest (0296)
Marvel Super Heroes
(L)
Collector #: 0296
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Basic Land - Forest
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- NM
- EX
- VG
- G
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A.I.M. Scientists
Marvel Super Heroes
(C)
Collector #: 0044
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3/3 Creature - Human Scientist Villain
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When this creature enters, it connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on this creature.) Basic landcycling |
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- NM
- EX
- VG
- G
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Trickster's Stratagem
Marvel Super Heroes
(C)
Collector #: 0081
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Sorcery
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| The owner of target creature an opponent controls puts it into their library second from the top or on the bottom. Then up to one target creature you control connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on that creature.) | |
- NM
- EX
- VG
- G
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Wonder Man, Hollywood Hero
Marvel Super Heroes
(U)
Collector #: 0160
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4/4 Legendary Creature - Human Performer Hero
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Flying Each power-up ability of permanents you control can be activated an additional time. Power-up - |
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- NM
- EX
- VG
- G
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Reptil, Dinomorpher
Marvel Super Heroes
(U)
Collector #: 0182
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1/2 Legendary Creature - Human Hero
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Brontosaurus - Tyrannosaurus Rex - |
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- NM
- EX
- VG
- G
251 - 275 of 319 results