MTG / Marvel Super Heroes
176 - 200 of 319 results
Refine search:
|
Web Up
Marvel Super Heroes
(C)
Collector #: 0041
|
Enchantment
|
| When this enchantment enters, exile target nonland permanent an opponent controls until this enchantment leaves the battlefield. | |
- NM
- EX
- VG
- G
|
The Super Hero Civil War
Marvel Super Heroes
(R)
Collector #: 0231
|
Enchantment - Saga
|
|
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I - Gain control of up to two target creatures with total mana value 6 or less for as long as this Saga remains on the battlefield. II - Creatures you control get +1/+1 and gain vigilance until end of turn. III - Target creature you control fights up to one other target creature. |
|
- NM
- EX
- VG
- G
|
Serpent Specialist
Marvel Super Heroes
(C)
Collector #: 0186
|
1/1 Creature - Human Snake Villain
|
|
Deathtouch Power-up - |
|
- NM
- EX
- VG
- G
|
Whiplash, Vengeful Engineer
Marvel Super Heroes
(U)
Collector #: 0121
|
2/2 Legendary Creature - Human Artificer Villain
|
|
Whiplash enters tapped. Whenever Whiplash attacks, if he's equipped, each opponent loses X life and you gain X life, where X is the number of Equipment attached to him. |
|
- NM
- EX
- VG
- G
|
DFC Helper Card
Marvel Super Heroes
(S)
Collector #: 0001
|
|
| You can use this card to represent a double-faced card. | |
- NM
- EX
- VG
- G
|
Jessica Jones, Private Eye
Marvel Super Heroes
(U)
Collector #: 0139
|
2/3 Legendary Creature - Human Detective Hero
|
|
|
|
- NM
- EX
- VG
- G
|
Los Diablos Missile Base
Marvel Super Heroes
(C)
Collector #: 0270
|
Land
|
|
This land enters tapped. When this land enters, you gain 1 life. |
|
- NM
- EX
- VG
- G
|
Machinesmith Automaton
Marvel Super Heroes
(C)
Collector #: 0144
|
2/2 Artifact Creature - Robot Villain
|
|
Trample Whenever another artifact you control enters, put a +1/+1 counter on this creature. |
|
- NM
- EX
- VG
- G
|
She-Hulk, Jade Defender
Marvel Super Heroes
(U)
Collector #: 0188
|
4/4 Legendary Creature - Gamma Hero
|
|
Reach, trample Power-up - |
|
- NM
- EX
- VG
- G
|
Stark Industries Executive
Marvel Super Heroes
(C)
Collector #: 0153
|
1/2 Creature - Human Advisor
|
|
|
|
- NM
- EX
- VG
- G
|
Alien Invasion
Marvel Super Heroes
(R)
Collector #: 0200
|
Enchantment
|
| At the beginning of combat on your turn, create a 1/1 red Alien creature token with haste and "This token attacks each combat if able." Put a +1/+1 counter on it for each invasion counter on this enchantment, then put an invasion counter on this enchantment. | |
- NM
- EX
- VG
- G
|
Winter Soldier, Icy Assassin
Marvel Super Heroes
(R)
Collector #: 0239
|
2/2 Legendary Creature - Human Assassin Villain
|
|
Vigilance, menace Winter Soldier gets +2/+0 for each Equipment attached to him. |
|
- NM
- EX
- VG
- G
|
Hulk, Gamma Goliath
Marvel Super Heroes
(U)
Collector #: 0215
|
6/5 Legendary Creature - Gamma Berserker Hero
|
|
Reach, trample Power-up abilities of other creatures you control cost Power-up - |
|
- NM
- EX
- VG
- G
|
Punishing Punch
Marvel Super Heroes
(U)
Collector #: 0180
|
Instant
|
|
This spell costs Target creature you control deals damage equal to twice its power to target creature an opponent controls. |
|
- NM
- EX
- VG
- G
|
Moon Girl and Devil Dinosaur
Marvel Super Heroes
(R)
Collector #: 0223
|
2/2 Legendary Creature - Human Dinosaur Hero
|
|
Whenever you draw your second card each turn, until end of turn, Moon Girl and Devil Dinosaur's base power and toughness become 6/6 and they gain trample. Whenever an artifact you control enters, draw a card. This ability triggers only once each turn. |
|
- NM
- EX
- VG
- G
|
Aerial Doombot
Marvel Super Heroes
(C)
Collector #: 0043
|
1/1 Artifact Creature - Robot Villain
|
|
Flying Power-up - |
|
- NM
- EX
- VG
- G
|
Atlantean Cavalry
Marvel Super Heroes
(C)
Collector #: 0045
|
3/2 Creature - Merfolk Soldier
|
|
Vigilance Whenever you draw your second card each turn, put a +1/+1 counter on this creature. |
|
- NM
- EX
- VG
- G
|
Black Widow, Double Agent
Marvel Super Heroes
(U)
Collector #: 0208
|
3/2 Legendary Creature - Human Hero Villain
|
|
Deathtouch Whenever a creature you control attacks alone, it gains first strike and menace until end of turn. (It can't be blocked except by two or more creatures.) |
|
- NM
- EX
- VG
- G
|
Visions of Villainy
Marvel Super Heroes
(C)
Collector #: 0120
|
Instant
|
|
This spell costs You draw two cards and lose 2 life. |
|
- NM
- EX
- VG
- G
|
Yellowjacket, Heartless Marauder
Marvel Super Heroes
(U)
Collector #: 0123
|
1/2 Legendary Creature - Human Rogue Villain
|
|
Flying Whenever another Villain you control enters, Yellowjacket gets +1/+0 and gains lifelink until end of turn. |
|
- NM
- EX
- VG
- G
|
Frozen in Ice
Marvel Super Heroes
(C)
Collector #: 0054
|
Enchantment - Aura
|
|
Enchant creature When this Aura enters, tap enchanted creature. Enchanted creature loses all abilities and can't become untapped. |
|
- NM
- EX
- VG
- G
|
Killmonger, Scourge of Wakanda
Marvel Super Heroes
(U)
Collector #: 0218
|
3/3 Legendary Creature - Human Mercenary Villain
|
|
When Killmonger enters, you may sacrifice another creature. When you do, destroy target nonland permanent an opponent controls. As long as there are two or more creature cards in your graveyard, Killmonger gets +2/+1. |
|
- NM
- EX
- VG
- G
|
War Machine, Legacy of Iron
Marvel Super Heroes
(U)
Collector #: 0238
|
1/3 Legendary Artifact Creature - Human Hero
|
|
Flying At the beginning of combat on your turn, another target creature you control gets +X/+0 until end of turn, where X is War Machine's power. |
|
- NM
- EX
- VG
- G
|
Red Hulk
Marvel Super Heroes
(U)
Collector #: 0149
|
6/7 Legendary Creature - Gamma Berserker Villain
|
|
Reach, trample Enrage - Whenever Red Hulk is dealt damage, put a +1/+1 counter on him. When you do, he deals damage equal to the number of +1/+1 counters on him to any other target. |
|
- NM
- EX
- VG
- G
|
Ultron Drone
Marvel Super Heroes
(C)
Collector #: 0253
|
2/3 Artifact Creature - Robot Villain
|
|
Power-up - |
|
- NM
- EX
- VG
- G
176 - 200 of 319 results