MTG / Jumpstart
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Forest (070)
Jumpstart
(L)
Collector #: 070
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Basic Land - Forest
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- NM
- EX
- VG
- G
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Plains (040)
Jumpstart
(L)
Collector #: 040
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Basic Land - Plains
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- NM
- EX
- VG
- G
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Assault Formation
Jumpstart
(R)
Collector #: 378
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Enchantment
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Each creature you control assigns combat damage equal to its toughness rather than its power. |
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- NM
- EX
- VG
- G
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Bone Splinters
Jumpstart
(C)
Collector #: 213
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Sorcery
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As an additional cost to cast this spell, sacrifice a creature. Destroy target creature. |
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- NM
- EX
- VG
- G
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Drover of the Mighty
Jumpstart
(U)
Collector #: 388
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1/1 Creature - Human Druid
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Drover of the Mighty gets +2/+2 as long as you control a Dinosaur. |
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- NM
- EX
- VG
- G
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Warden of Evos Isle
Jumpstart
(U)
Collector #: 191
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2/2 Creature - Bird Wizard
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Flying Creature spells with flying you cast cost |
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- NM
- EX
- VG
- G
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Young Pyromancer
Jumpstart
(U)
Collector #: 372
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2/1 Creature - Human Shaman
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| Whenever you cast an instant or sorcery spell, create a 1/1 red Elemental creature token. | |
- NM
- EX
- VG
- G
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Lathliss, Dragon Queen
Jumpstart
(R)
Collector #: 340
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6/6 Legendary Creature - Dragon
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Flying Whenever another nontoken Dragon enters the battlefield under your control, create a 5/5 red Dragon creature token with flying. |
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- NM
- EX
- VG
- G
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Mountain (062)
Jumpstart
(L)
Collector #: 062
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Basic Land - Mountain
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- NM
- EX
- VG
- G
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Angelic Page
Jumpstart
(C)
Collector #: 088
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1/1 Creature - Angel Spirit
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Flying |
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- NM
- EX
- VG
- G
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Eternal Taskmaster
Jumpstart
(U)
Collector #: 228
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2/3 Creature - Zombie
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Eternal Taksmaster enters the battlefield tapped. Whenever Eternal Taskmaster attacks, you may pay |
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- NM
- EX
- VG
- G
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Kitesail Corsair
Jumpstart
(C)
Collector #: 155
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2/1 Creature - Human Pirate
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| Kitesail Corsair has flying as long as it's attacking. | |
- NM
- EX
- VG
- G
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Makeshift Munitions
Jumpstart
(U)
Collector #: 348
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Enchantment
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- NM
- EX
- VG
- G
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Raise the Alarm
Jumpstart
(C)
Collector #: 129
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Instant
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| Create two 1/1 white Soldier creature tokens. | |
- NM
- EX
- VG
- G
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Thriving Isle
Jumpstart
(C)
Collector #: 036
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Land
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Thriving Isle enters the battlefield tapped. As Thriving Isle enters the battlefield, choose a color other than blue. |
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- NM
- EX
- VG
- G
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Thriving Moor
Jumpstart
(C)
Collector #: 037
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Land
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Thriving Moor enters the battlefield tapped. As Thriving Moor enters the battlefield, choose a color other than black. |
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- NM
- EX
- VG
- G
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Chart a Course
Jumpstart
(U)
Collector #: 142
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Sorcery
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| Draw two cards. Then discard a card unless you attacked with a creature this turn. | |
- NM
- EX
- VG
- G
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Presence of Gond
Jumpstart
(C)
Collector #: 420
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Enchantment - Aura
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Enchant creature Enchanted creature has " |
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- NM
- EX
- VG
- G
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Settle the Score
Jumpstart
(U)
Collector #: 276
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Sorcery
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| Exile target creature. Put two loyalty counters on a planeswalker you control. | |
- NM
- EX
- VG
- G
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Forest (077)
Jumpstart
(L)
Collector #: 077
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Basic Land - Forest
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- NM
- EX
- VG
- G
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Island (046)
Jumpstart
(L)
Collector #: 046
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Basic Land - Island
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- NM
- EX
- VG
- G
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Mountain (064)
Jumpstart
(L)
Collector #: 064
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Basic Land - Mountain
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- NM
- EX
- VG
- G
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Plains (042)
Jumpstart
(L)
Collector #: 042
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Basic Land - Plains
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- NM
- EX
- VG
- G
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Bake into a Pie
Jumpstart
(C)
Collector #: 201
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Instant
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Destroy target creature. Create a Food token. (It's an artifact with " |
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- NM
- EX
- VG
- G
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Bloodrage Brawler
Jumpstart
(U)
Collector #: 296
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4/3 Creature - Minotaur Warrior
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| When Bloodrage Brawler enters the battlefield, discard a card. | |
- NM
- EX
- VG
- G
176 - 200 of 541 results