MTG / Jumpstart
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Goblin Instigator
Jumpstart
(C)
Collector #: 327
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1/1 Creature - Goblin Rogue
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| When Goblin Instigator enters the battlefield, create a 1/1 red Goblin creature token. | |
- NM
- EX
- VG
- G
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Island (050)
Jumpstart
(L)
Collector #: 050
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Basic Land - Island
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- NM
- EX
- VG
- G
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Mentor of the Meek
Jumpstart
(R)
Collector #: 121
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2/2 Creature - Human Soldier
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Whenever another creature with power 2 or less enters the battlefield under your control, you may pay |
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- NM
- EX
- VG
- G
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Nyxathid
Jumpstart
(R)
Collector #: 259
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7/7 Creature - Elemental
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As Nyxathid enters the battlefield, choose an opponent. Nyxathid gets -1/-1 for each card in the chosen player's hand. |
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- NM
- EX
- VG
- G
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Belltower Sphinx
Jumpstart
(U)
Collector #: 141
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2/5 Creature - Sphinx
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Flying Whenever a source deals damage to Belltower Sphinx, that source's controller mills that many cards. (To mill a card, a player puts the top card of their library into their graveyard.) |
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- NM
- EX
- VG
- G
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Dinosaurs Theme Card
Jumpstart
(S)
Collector #: 008
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- NM
- EX
- VG
- G
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Thriving Heath
Jumpstart
(C)
Collector #: 035
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Land
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Thriving Heath enters the battlefield tapped. As Thriving Heath enters the battlefield, choose a color other than white. |
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- NM
- EX
- VG
- G
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Forest (072)
Jumpstart
(L)
Collector #: 072
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Basic Land - Forest
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- NM
- EX
- VG
- G
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Plains (039)
Jumpstart
(L)
Collector #: 039
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Basic Land - Plains
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- NM
- EX
- VG
- G
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Rogue's Gloves
Jumpstart
(U)
Collector #: 479
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Artifact - Equipment
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Whenever equipped creature deals combat damage to a player, you may draw a card. Equip |
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- NM
- EX
- VG
- G
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Drainpipe Vermin
Jumpstart
(C)
Collector #: 224
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1/1 Creature - Rat
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When Drainpipe Vermin dies, you may pay |
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- NM
- EX
- VG
- G
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Eternal Thirst
Jumpstart
(C)
Collector #: 229
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Enchantment - Aura
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Enchant creature Enchanted creature has lifelink and “Whenever a creature an opponent controls dies, put a +1/+1 counter on this creature.” |
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- NM
- EX
- VG
- G
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Thriving Bluff
Jumpstart
(C)
Collector #: 033
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Land
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Thriving Bluff enters the battlefield tapped. As Thriving Bluff enters the battlefield, choose a color other than red. |
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- NM
- EX
- VG
- G
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Guardian Idol
Jumpstart
(U)
Collector #: 467
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Artifact
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Guardian Idol enters the battlefield tapped. |
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- NM
- EX
- VG
- G
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Verdant Embrace
Jumpstart
(R)
Collector #: 441
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Enchantment - Aura
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Enchant creature Enchanted creature gets +3/+3 and has "At the beginning of each upkeep, create a 1/1 green Saproling creature token." |
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- NM
- EX
- VG
- G
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Alloy Myr
Jumpstart
(C)
Collector #: 457
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2/2 Artifact Creature - Myr
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- NM
- EX
- VG
- G
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Primeval Bounty
Jumpstart
(M)
Collector #: 421
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Enchantment
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Whenever you cast a creature spell, create a 3/3 green Beast creature token. Whenever you cast a noncreature spell, put three +1/+1 counters on target creature you control. Whenever a land enters the battlefield under your control, you gain 3 life. |
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- NM
- EX
- VG
- G
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Island (047)
Jumpstart
(L)
Collector #: 047
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Basic Land - Island
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- NM
- EX
- VG
- G
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Funeral Rites
Jumpstart
(C)
Collector #: 235
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Sorcery
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| You draw two cards, lose 2 life, then mill two cards. (To mill a card, put the top card of your library into your graveyard.) | |
- NM
- EX
- VG
- G
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Thermo-Alchemist
Jumpstart
(C)
Collector #: 365
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0/3 Creature - Human Shaman
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Defender Whenever you cast an instant or sorcery spell, untap Thermo-Alchemist. |
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- NM
- EX
- VG
- G
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Thriving Grove
Jumpstart
(C)
Collector #: 034
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Land
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Thriving Grove enters the battlefield tapped. As Thriving Grove enters the battlefield, choose a color other than green. |
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- NM
- EX
- VG
- G
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Wight of Precinct Six
Jumpstart
(C)
Collector #: 287
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1/1 Creature - Zombie
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| Wight of Precinct Six gets +1/+1 for each creature card in your opponents’ graveyards. | |
- NM
- EX
- VG
- G
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Zombie Infestation
Jumpstart
(U)
Collector #: 288
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Enchantment
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| Discard two cards: Create a 2/2 black Zombie creature token. | |
- NM
- EX
- VG
- G
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Ancestral Statue
Jumpstart
(C)
Collector #: 458
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3/4 Artifact Creature - Golem
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| When Ancestral Statue enters the battlefield, return a nonland permanent you control to its owner's hand. | |
- NM
- EX
- VG
- G
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Savage Stomp
Jumpstart
(U)
Collector #: 427
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Sorcery
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This spell costs Put a +1/+1 counter on target creature you control. Then that creature fights target creature you don't control. (Each deals damage equal to its power to the other.) |
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- NM
- EX
- VG
- G
151 - 175 of 541 results