MTG / Innistrad Midnight Hunt
151 - 175 of 310 results
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Moonrager's Slash
Innistrad: Midnight Hunt
(C)
Collector #: 148
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Instant
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This spell costs Moonrager's Slash deals 3 damage to any target. |
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- NM
- EX
- VG
- G
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Stuffed Bear
Innistrad: Midnight Hunt
(C)
Collector #: 259
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Artifact
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- NM
- EX
- VG
- G
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Voldaren Ambusher
Innistrad: Midnight Hunt
(U)
Collector #: 166
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2/2 Creature - Vampire Archer
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| When Voldaren Ambusher enters the battlefield, if an opponent lost life this turn, it deals X damage to up to one target creature or planeswalker, where X is the number of Vampires you control. | |
- NM
- EX
- VG
- G
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Bloodthirsty Adversary
Innistrad: Midnight Hunt
(M)
Collector #: 129
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2/2 Creature - Vampire
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Haste When Bloodthirsty Adversary enters the battlefield, you may pay |
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- NM
- EX
- VG
- G
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Diregraf Horde
Innistrad: Midnight Hunt
(C)
Collector #: 096
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3/4 Creature - Zombie
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| When Diregraf Horde enters the battlefield, create two 2/2 black Zombie creature tokens with decayed. When you do, exile up to two target cards from graveyards. (A creature with decayed can't block. When it attacks, sacrifice it at end of combat.) | |
- NM
- EX
- VG
- G
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Sacred Fire
Innistrad: Midnight Hunt
(U)
Collector #: 239
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Instant
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Sacred Fire deals 2 damage to any target and you gain 2 life. Flashback |
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- NM
- EX
- VG
- G
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Snarling Wolf
Innistrad: Midnight Hunt
(C)
Collector #: 199
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1/1 Creature - Wolf
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- NM
- EX
- VG
- G
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Bloodline Culling
Innistrad: Midnight Hunt
(R)
Collector #: 089
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Instant
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Choose -
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- NM
- EX
- VG
- G
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Tapping at the Window
Innistrad: Midnight Hunt
(C)
Collector #: 201
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Sorcery
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Look at the top three cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest into your graveyard. Flashback |
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- NM
- EX
- VG
- G
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Bereaved Survivor
Innistrad: Midnight Hunt
(U)
Collector #: 004
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2/1 Creature - Human Peasant
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When another creature you control dies, transform Bereaved Survivor. Back Dauntless Avenger Creature - Human Soldier Whenever Dauntless Avenger attacks, return target creature card with mana value 2 or less from your graveyard to the battlefield tapped and attacking. 3/2 |
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- NM
- EX
- VG
- G
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Chaplain of Alms
Innistrad: Midnight Hunt
(U)
Collector #: 013
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1/1 Creature - Human Cleric
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First strike Ward Disturb Back Chapel Shieldgeist Creature - Spirit Cleric Flying, first strike Each creature you control has ward If Chapel Shieldgeist would be put into a graveyard from anywhere, exile it instead. |
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- NM
- EX
- VG
- G
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Flip the Switch
Innistrad: Midnight Hunt
(C)
Collector #: 054
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Instant
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Counter target spell unless its controller pay |
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- NM
- EX
- VG
- G
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Vengeful Strangler
Innistrad: Midnight Hunt
(U)
Collector #: 126
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2/1 Creature - Human Rogue
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Vengeful Stranger can't block. When Vengeful Strangler dies, return it to the battlefield transformed under your control attached to target creature or planeswalker an opponent controls. Back Strangling Grasp Enchantment - Aura Enchant creature or planeswalker an opponent controls. At the beginning of your upkeep, enchanted permanent's controller sacrifices a nonland permanent, then that player loses 1 life. |
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- NM
- EX
- VG
- G
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Ghoulcaller's Harvest
Innistrad: Midnight Hunt
(R)
Collector #: 225
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Sorcery
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Create X 2/2 black Zombie creature tokens with decayed, where X is half the number of creature cards in your graveyard, rounded up. (A creature with decayed can't block. When it attacks, sacrifice it at the end of combat.) Flashback |
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- NM
- EX
- VG
- G
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Borrowed Time
Innistrad: Midnight Hunt
(U)
Collector #: 006
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Enchantment
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| When Borrowed Time enters the battlefield, exile target nonland permanent an opponent controls until Borrowed Time leaves the battlefield. | |
- NM
- EX
- VG
- G
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Falkenrath Perforator
Innistrad: Midnight Hunt
(C)
Collector #: 136
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2/1 Creature - Vampire
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| Whenever Falkenrath Perforator attacks, it deals 1 damage to defending player. | |
- NM
- EX
- VG
- G
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Storm the Festival
Innistrad: Midnight Hunt
(R)
Collector #: 200
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Sorcery
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Look at the top five cards of your library. You may put up to two permanent cards with mana value 5 or less from among them onto the battlefield. Put the rest on the bottom of your library in a random order. Flashback |
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- NM
- EX
- VG
- G
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Elemental Token
Innistrad: Midnight Hunt
(S)
Collector #: 007
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*/* Token Creature - Elemental
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Trample This creature's power and toughness are each equal to the number of instant and sorcery cards in your graveyard plus the number of cards with flashback you own in exile. |
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- NM
- EX
- VG
- G
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Sunstreak Phoenix
Innistrad: Midnight Hunt
(M)
Collector #: 162
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4/2 Creature - Phoenix
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Flying If it's neither day nor night, it becomes day as Sunstreak Phoenix enters the battlefield. When day becomes night or night becomes day, you may pay |
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- NM
- EX
- VG
- G
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Abandon the Post
Innistrad: Midnight Hunt
(C)
Collector #: 127
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Sorcery
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Up to two target creatures can't block this turn. Flashback |
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- NM
- EX
- VG
- G
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Burly Breaker
Innistrad: Midnight Hunt
(U)
Collector #: 174
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6/5 Creature - Human Werewolf
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Ward Daybound (If a player casts no spells during their own turn, it becomes night next turn.) Back Dire-Strain Demolisher Creature - Werewolf Ward Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) 8/7 |
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- NM
- EX
- VG
- G
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Candletrap
Innistrad: Midnight Hunt
(C)
Collector #: 009
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Enchantment - Aura
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Enchant creature Enchanted creature has defender. Prevent all combat damage that would be dealt by enchanted creature. Coven - |
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- NM
- EX
- VG
- G
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Storm Skreelix
Innistrad: Midnight Hunt
(U)
Collector #: 243
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2/4 Creature - Drake Horror
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Flying Instant and sorcery spells you cast cost Whenever you cast an instant or sorcery spell, Storm Skreelix gets +2/+0 until end of turn. |
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- NM
- EX
- VG
- G
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Tireless Hauler
Innistrad: Midnight Hunt
(C)
Collector #: 203
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4/5 Creature - Human Werewolf
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Vigilance Daybound (If a player casts no spells during their own turn, it becomes night next turn.) Back Dire-Strain Brawler Creature - Werewolf Vigilance Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) 6/6 |
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- NM
- EX
- VG
- G
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Village Watch
Innistrad: Midnight Hunt
(U)
Collector #: 165
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4/3 Creature - Human Werewolf
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Haste Daybound (If a player casts no spells during their own turn, it becomes night next turn.) Back Village Reavers Creature - Werewolf Wolves and Werewolves you control have haste. Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) 5/4 |
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- NM
- EX
- VG
- G
151 - 175 of 310 results