MTG / Innistrad Midnight Hunt
126 - 150 of 310 results
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Deathbonnet Sprout
Innistrad: Midnight Hunt
(U)
Collector #: 181
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1/1 Creature - Fungus
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At the beginning of your upkeep, mill a card. Then if there are three or more creature cards in your graveyard, transform Deathbonnet Sprout. (To mill a card, put the top card of your library into your graveyard.) Back Deathbonnet Hulk Creature - Fungus Horror At the beginning of your upkeep, you may exile a card from a graveyard. If a creature card was exiled this way, put a +1/+1 counter on Deathbonnet Hulk. 3/3 |
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- NM
- EX
- VG
- G
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Pack's Betrayal
Innistrad: Midnight Hunt
(C)
Collector #: 153
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Sorcery
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| Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. If you control a Wolf or Werewolf, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) | |
- NM
- EX
- VG
- G
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Spider Token
Innistrad: Midnight Hunt
(S)
Collector #: 011
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1/2 Token Creature - Spider
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| Reach | |
- NM
- EX
- VG
- G
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Jerren, Corrupted Bishop
Innistrad: Midnight Hunt
(M)
Collector #: 109
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2/3 Legendary Creature - Human Cleric
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Whenever Jerren, Corrupted Bishop enters the battlefield or another nontoken Human you control dies, you lose 1 life and create a 1/1 white Human creature token. At the beginning of your end step, if you have exactly 13 life, you may pay Back Ormendahl, the Corrupter Legendary Creature - Demon Flying, trample, lifelink Sacrifice another creature: Draw a card. |
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- NM
- EX
- VG
- G
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Galvanic Iteration
Innistrad: Midnight Hunt
(R)
Collector #: 224
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Instant
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When you cast your next instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy. Flashback |
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- NM
- EX
- VG
- G
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Cathar's Call
Innistrad: Midnight Hunt
(U)
Collector #: 011
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Enchantment - Aura
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Enchant creature Enchanted creature has vigilance and "At the beginning of your end step, create a 1/1 white Human creature token." |
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- NM
- EX
- VG
- G
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Howl of the Hunt
Innistrad: Midnight Hunt
(C)
Collector #: 188
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Enchantment - Aura
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Flash Enchant creature When Howl of the Hunt enters the battlefield, if enchanted creature is a Wolf or Werewolf, untap that creature. Enchanted creature gets +2/+2 and has vigilance. |
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- NM
- EX
- VG
- G
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DFC Helper Card (9)
Innistrad: Midnight Hunt
(S)
Collector #: 009
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| You can use this card to represent a double-faced card. | |
- NM
- EX
- VG
- G
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Festival Crasher
Innistrad: Midnight Hunt
(C)
Collector #: 140
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1/3 Creature - Devil
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| Whenever you cast an instant or sorcery spell, Festival Crasher gets +2/+0 until end of turn. | |
- NM
- EX
- VG
- G
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Hobbling Zombie
Innistrad: Midnight Hunt
(C)
Collector #: 106
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2/2 Creature - Zombie
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Deathtouch When Hobbling Zombie dies, create a 2/2 black Zombie creature token with decayed. (It can't bock. When it attacks, sacrifice it at end of combat.) |
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- NM
- EX
- VG
- G
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Hound Tamer
Innistrad: Midnight Hunt
(U)
Collector #: 187
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3/3 Creature - Human Werewolf
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Trample Daybound (If a player casts no spells during their own turn, it becomes night next turn.) Back Untamed Pup Creature - Werewolf Trample Other Wolves and Werewolves you control have trample. Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) 4/4 |
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- NM
- EX
- VG
- G
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Slogurk, the Overslime
Innistrad: Midnight Hunt
(R)
Collector #: 242
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3/3 Legendary Creature - Ooze
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Trample Whenever a land card is put into your graveyard from anywhere, put a +1/+1 counter on Slogurk, the Overslime. Remove three +1/+1 counters from Slogurk: Return it to its owner's hand. When Slogurk leaves the battlefield, return up to three target land cards from your graveyard to your hand. |
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- NM
- EX
- VG
- G
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Fleshtaker
Innistrad: Midnight Hunt
(U)
Collector #: 222
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2/2 Creature - Human Assassin
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Whenever you sacrifice another creature, you gain 1 life and scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) |
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- NM
- EX
- VG
- G
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Pestilent Wolf
Innistrad: Midnight Hunt
(C)
Collector #: 192
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2/2 Creature - Wolf
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- NM
- EX
- VG
- G
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Secrets of the Key
Innistrad: Midnight Hunt
(C)
Collector #: 073
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Instant
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Investigate. If this spell was cast from a graveyard, investigate twice instead. (To investigate, create a colorless Clue artifact token with " Flashback |
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- NM
- EX
- VG
- G
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Turn the Earth
Innistrad: Midnight Hunt
(U)
Collector #: 205
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Instant
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Choose up to three target cards in graveyards. The owners of those cards shuffle them into their libraries. You gain 2 life. Flashback |
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- NM
- EX
- VG
- G
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Novice Occultist
Innistrad: Midnight Hunt
(C)
Collector #: 117
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1/2 Creature - Human Wizard
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| When Novice Occultist dies, you draw a card and you lose 1 life. | |
- NM
- EX
- VG
- G
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Ooze Token
Innistrad: Midnight Hunt
(S)
Collector #: 010
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*/1 Token Creature - Ooze
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| This creature's power is equal to the number of card types among cards in your graveyard and its toughness is equal to that number plus 1. | |
- NM
- EX
- VG
- G
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Brood Weaver
Innistrad: Midnight Hunt
(U)
Collector #: 173
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2/4 Creature - Spider
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Reach When Brood Weaver dies, create a 1/2 green Spider creature token with reach. |
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- NM
- EX
- VG
- G
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Ecstatic Awakener
Innistrad: Midnight Hunt
(C)
Collector #: 100
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1/1 Creature - Human Wizard
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Back Awoken Demon Creature - Demon 4/4 |
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- NM
- EX
- VG
- G
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Pithing Needle
Innistrad: Midnight Hunt
(R)
Collector #: 257
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Artifact
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As Pithing Needle enters the battlefield, name a card. Activated abilities of sources with the chosen name can't be activated unless they're mana abilities. |
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- NM
- EX
- VG
- G
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Vadrik, Astral Archmage
Innistrad: Midnight Hunt
(R)
Collector #: 248
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1/2 Legendary Creature - Human Wizard
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If it's neither day nor night, it becomes day as Vadrik, Astral Archmage enters the battlefield. Instant and sorcery spells you cast cost Whenever day becomes night or night becomes day, put a +1/+1 counter on Vadrik. |
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- NM
- EX
- VG
- G
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Arcane Infusion
Innistrad: Midnight Hunt
(U)
Collector #: 210
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Instant
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Look at the top four cards of your library. You may reveal an instant or sorcery card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. Flashback |
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- NM
- EX
- VG
- G
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Cathar Commando
Innistrad: Midnight Hunt
(C)
Collector #: 010
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3/1 Creature - Human Soldier
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Flash |
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- NM
- EX
- VG
- G
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Hedgewitch's Mask
Innistrad: Midnight Hunt
(C)
Collector #: 023
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Artifact - Equipment
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Equipped creature gets +1/+1. Equipped creature can't be blocked by creatures with power 4 or greater. Equip |
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- NM
- EX
- VG
- G
126 - 150 of 310 results