MTG / Innistrad Crimson Vow
151 - 175 of 312 results
Refine search:
|
Geistlight Snare
Innistrad: Crimson Vow
(U)
Collector #: 060
|
Instant
|
|
This spell costs Counter target spell unless its controller pays |
|
- NM
- EX
- VG
- G
|
Rot-Tide Gargantua
Innistrad: Crimson Vow
(C)
Collector #: 129
|
5/4 Creature - Zombie Kraken
|
|
Exploit (When this creature enters the battlefield, you may sacrifice a creature.) When Rot-Tide Gargantua exploits a creature, each opponent sacrifices a creature. |
|
- NM
- EX
- VG
- G
|
Scattered Thoughts
Innistrad: Crimson Vow
(C)
Collector #: 074
|
Instant
|
| Look at the top four cards of your library. Put two of those cards into your hand and the rest into your graveyard. | |
- NM
- EX
- VG
- G
|
Wolf Token (011)
Innistrad: Crimson Vow
(S)
Collector #: 011
|
3/2 Token Creature - Wolf
|
- NM
- EX
- VG
- G
|
Zombie Token (005)
Innistrad: Crimson Vow
(S)
Collector #: 005
|
*/* Token Creature - Zombie
|
- NM
- EX
- VG
- G
|
Alchemist's Gambit
Innistrad: Crimson Vow
(R)
Collector #: 140
|
Sorcery
|
|
Cleave 4 Take an extra turn after this one. During that turn, damage can't be prevented. [At the beginning of that turn's end step, you lose the game.] Exile Alchemist's Gambit. |
|
- NM
- EX
- VG
- G
|
Forest (402)
Innistrad: Crimson Vow
(L)
Collector #: 402
|
Basic Land - Forest
|
- NM
- EX
- VG
- G
|
Belligerent Guest
Innistrad: Crimson Vow
(C)
Collector #: 144
|
3/2 Creature - Vampire
|
|
Trample Whenever Belligerent Guest deals combat damage to a player, create a Blood token. (It's an artifact with " |
|
- NM
- EX
- VG
- G
|
Selhoff Entomber
Innistrad: Crimson Vow
(C)
Collector #: 076
|
1/3 Creature - Zombie
|
|
|
|
- NM
- EX
- VG
- G
|
Day // Night Token
Innistrad: Crimson Vow
(S)
Collector #: 021
|
|
|
If it becomes day or night or if a daybound permanent enters the battlefield, track day/night for the rest of the game. As it becomes day, transform all nightbound permanents. If a player casts no spells during their own turn, it becomes night next turn. Back Night As it becomes night, transform all daybound permanents. Permanents enter the battlefield nightbound. If a player casts at least two spells during their own turn, it becomes day next turn. |
|
- NM
- EX
- VG
- G
|
Human Token (001)
Innistrad: Crimson Vow
(S)
Collector #: 001
|
1/1 Token Creature - Human
|
- NM
- EX
- VG
- G
|
Sigardian Paladin
Innistrad: Crimson Vow
(U)
Collector #: 247
|
4/4 Creature - Human Knight
|
|
As long as you've put one or more +1/+1 counters on a creature this turn, Sigardian Paladin has trample and lifelink. |
|
- NM
- EX
- VG
- G
|
Chill of the Grave
Innistrad: Crimson Vow
(C)
Collector #: 051
|
Instant
|
|
This spell costs Tap target creature. It doesn't untap during its controller's next untap step. Draw a card. |
|
- NM
- EX
- VG
- G
|
Lantern Bearer
Innistrad: Crimson Vow
(C)
Collector #: 066
|
1/1 Creature - Spirit
|
|
Flying Disturb Back Laterns' Lift Enchantment - Aura Enchanted creature Enchanted creature gets +1/+1 and has flying. If Lanterns' Lift would be put into a graveyard from anywhere, exile it instead. |
|
- NM
- EX
- VG
- G
|
Cartographer's Survey
Innistrad: Crimson Vow
(U)
Collector #: 190
|
Sorcery
|
| Look at the top seven cards of your library. Put up to two land cards from among them onto the battlefield tapped. Put the rest on the bottom of your library in a random order. | |
- NM
- EX
- VG
- G
|
Diregraf Scavenger
Innistrad: Crimson Vow
(C)
Collector #: 105
|
2/3 Creature - Zombie Bear
|
|
Deathtouch When Diregraf Scavenger enters the battlefield, exile up to one target card from a graveyard. If a creature card was exiled this way, each opponent loses 2 life and you gain 2 life. |
|
- NM
- EX
- VG
- G
|
Fearful Villager
Innistrad: Crimson Vow
(C)
Collector #: 157
|
2/3 Creature - Human Werewolf
|
|
Menace (This creature can't be blocked except by two or more creatures.) Daybound (If a player casts no spells during their own turn, it becomes night next turn.) Back Fearsome Werewolf Creature - Werewolf Menace (This creature can't be blocked except by two or more creatures.) Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) 4/3 |
|
- NM
- EX
- VG
- G
|
Laid to Rest
Innistrad: Crimson Vow
(U)
Collector #: 207
|
Enchantment
|
|
Whenever a Human you control dies, draw a card. Whenever a creature you control with a +1/+1 counter on it dies, you gain 2 life. |
|
- NM
- EX
- VG
- G
|
Sporeback Wolf
Innistrad: Crimson Vow
(C)
Collector #: 223
|
2/2 Creature - Wolf
|
| As long as it's your turn, Sporeback Wolf gets +0/+2. | |
- NM
- EX
- VG
- G
|
Cemetery Desecrator
Innistrad: Crimson Vow
(M)
Collector #: 100
|
4/4 Creature - Zombie
|
|
Menace When Cemetery Desecrator enters the battlefield or dies, exile another card from a graveyard. When you do, choose one -
|
|
- NM
- EX
- VG
- G
|
Dorothea, Vengeful Victim
Innistrad: Crimson Vow
(R)
Collector #: 235
|
4/4 Legendary Creature - Spirit
|
|
Flying When Dorothea, Vengeful Victim attacks or blocks, sacrifice it at end of combat. Disturb Back Dorothea's Retribution Enchantment - Aura Enchant creature Enchanted creature has "Whenever this creature attacks, create a 4/4 white Spirit creature token with flying that's tapped and attacking. Sacrifice that token at end of combat." If Dorothea's Retribution would be put into a graveyard from anywhere, exile it instead. |
|
- NM
- EX
- VG
- G
|
Kessig Wolfrider
Innistrad: Crimson Vow
(R)
Collector #: 165
|
1/2 Creature - Human Knight
|
|
Menace |
|
- NM
- EX
- VG
- G
|
Angelic Quartermaster
Innistrad: Crimson Vow
(U)
Collector #: 002
|
3/3 Creature - Angel Soldier
|
|
Flying When Angelic Quartermaster enters the battlefield, put a +1/+1 counter on each of up to two other target creatures. |
|
- NM
- EX
- VG
- G
|
Blood Servitor
Innistrad: Crimson Vow
(C)
Collector #: 252
|
2/2 Artifact Creature - Construct
|
|
When Blood Servitor enters the battlefield, create a Blood token. (It's an artifact with " |
|
- NM
- EX
- VG
- G
|
Boarded Window
Innistrad: Crimson Vow
(U)
Collector #: 253
|
Artifact
|
|
Creatures attacking you get -1/-0. At the beginning of each end step, if you were dealt 4 or more damage this turn, exile Boarded Window. |
|
- NM
- EX
- VG
- G
151 - 175 of 312 results