MTG / Innistrad Crimson Vow
151 - 175 of 312 results
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Dragon Illusion Token
Innistrad: Crimson Vow
(S)
Collector #: 009
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*/* Token Creature - Dragon Illusion
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| Flying, haste | |
- NM
- EX
- VG
- G
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Savior of Ollenbock
Innistrad: Crimson Vow
(M)
Collector #: 034
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1/2 Creature - Human Soldier
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Training (Whenever this creature attacks with another creature with greater power, put a +1/+1 counter on this creature.) Whenever Savior of Ollenbock trains, exile up to one other target creature from the battlefield or creature card from a graveyard. When Savior of Ollenbock leaves the battlefield, put the exiled cards onto the battlefield under their owners' control. |
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- NM
- EX
- VG
- G
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Dollhouse of Horrors
Innistrad: Crimson Vow
(R)
Collector #: 255
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Artifact
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- NM
- EX
- VG
- G
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Path of Peril
Innistrad: Crimson Vow
(R)
Collector #: 124
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Sorcery
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Cleave Destroy all creatures [with mana value 2 or less]. |
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- NM
- EX
- VG
- G
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Human Token (010)
Innistrad: Crimson Vow
(S)
Collector #: 010
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1/1 Token Creature - Human
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- NM
- EX
- VG
- G
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Ollenbock Escort
Innistrad: Crimson Vow
(U)
Collector #: 027
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1/1 Creature - Human Cleric
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Vigilance Sacrifice Ollenbock Escort: Target creature you control with a +1/+1 counter on it gains lifelink and indestructible until end of turn. |
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- NM
- EX
- VG
- G
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Geistlight Snare
Innistrad: Crimson Vow
(U)
Collector #: 060
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Instant
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This spell costs Counter target spell unless its controller pays |
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- NM
- EX
- VG
- G
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Lantern Bearer
Innistrad: Crimson Vow
(C)
Collector #: 066
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1/1 Creature - Spirit
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Flying Disturb Back Laterns' Lift Enchantment - Aura Enchanted creature Enchanted creature gets +1/+1 and has flying. If Lanterns' Lift would be put into a graveyard from anywhere, exile it instead. |
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- NM
- EX
- VG
- G
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Dorothea, Vengeful Victim
Innistrad: Crimson Vow
(R)
Collector #: 235
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4/4 Legendary Creature - Spirit
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Flying When Dorothea, Vengeful Victim attacks or blocks, sacrifice it at end of combat. Disturb Back Dorothea's Retribution Enchantment - Aura Enchant creature Enchanted creature has "Whenever this creature attacks, create a 4/4 white Spirit creature token with flying that's tapped and attacking. Sacrifice that token at end of combat." If Dorothea's Retribution would be put into a graveyard from anywhere, exile it instead. |
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- NM
- EX
- VG
- G
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Runo Stromkirk
Innistrad: Crimson Vow
(R)
Collector #: 246
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1/4 Legendary Creature - Vampire Cleric
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Flying When Runo Stromkirk enters the battlefield, put up to one target creature card from your graveyard on top of your library. At the beginning of your upkeep, look at the top card of your library. You may reveal that card. If a creature card with mana value 6 or greater is revealed this way, transform Runo Stromkirk. Back Krothuss, Lord of the Deep Legendary Creature - Kraken Horror Flying Whenever Korthuss, Lord of the Deep attacks, create a tapped and attacking token that's a copy of another target attacking creature. If that creature is a Kraken Leviathan, Octopus, or Serpent, create two of those tokens instead. 3/5 |
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- NM
- EX
- VG
- G
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Angelic Quartermaster
Innistrad: Crimson Vow
(U)
Collector #: 002
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3/3 Creature - Angel Soldier
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Flying When Angelic Quartermaster enters the battlefield, put a +1/+1 counter on each of up to two other target creatures. |
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- NM
- EX
- VG
- G
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Doomed Dissenter
Innistrad: Crimson Vow
(C)
Collector #: 106
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1/1 Creature - Human
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| When Doomed Dissenter dies, create a 2/2 black Zombie creature token. | |
- NM
- EX
- VG
- G
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Heron of Hope
Innistrad: Crimson Vow
(C)
Collector #: 018
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2/3 Creature - Bird
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Flying If you would gain life, you gain that much life plus 1 instead. |
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- NM
- EX
- VG
- G
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Markov Purifier
Innistrad: Crimson Vow
(U)
Collector #: 241
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2/3 Creature - Vampire Cleric
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Lifelink At the beginning of your end step, if you gained life this turn, you may pay |
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- NM
- EX
- VG
- G
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Reclusive Taxidermist
Innistrad: Crimson Vow
(U)
Collector #: 214
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1/2 Creature - Human Druid
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Reclusive Taxidermist gets +3/+2 as long as there are four or more creature cards in your graveyard. |
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- NM
- EX
- VG
- G
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Abrade
Innistrad: Crimson Vow
(C)
Collector #: 139
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Instant
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Choose one -
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- NM
- EX
- VG
- G
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Repository Skaab
Innistrad: Crimson Vow
(C)
Collector #: 073
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3/3 Creature - Zombie
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Exploit (When this creature enters the battlefield, you may sacrifice a creature.) When Repository Skaab exploit a creature, return target instant or sorcery card from your graveyard to your hand. |
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- NM
- EX
- VG
- G
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Sanguine Statuette
Innistrad: Crimson Vow
(U)
Collector #: 177
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Artifact
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When Sanguine Statuette enters the battlefield, create a Blood token. (It's an artifact with " Whenever you sacrifice a Blood token, you may have Sanguine Statuette become a 3/3 Vampire artifact creature with haste until end of turn. |
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- NM
- EX
- VG
- G
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Manaform Hellkite
Innistrad: Crimson Vow
(M)
Collector #: 170
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4/4 Creature - Dragon
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Flying Whenever you cast a noncreature spell, create an X/X red Dragon Illusion creature token with flying and haste, where X is the amount of mana spent to cast that spell. Exile that token at the beginning of the next end step. |
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- NM
- EX
- VG
- G
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Falkenrath Forebear
Innistrad: Crimson Vow
(R)
Collector #: 111
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3/1 Creature - Vampire
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Flying Falkenrath Forebear can't block. Whenever Falkenrath Forebear deals combat damage to a player, create a Blood token. |
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- NM
- EX
- VG
- G
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Kessig Wolfrider
Innistrad: Crimson Vow
(R)
Collector #: 165
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1/2 Creature - Human Knight
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Menace |
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- NM
- EX
- VG
- G
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Dread Fugue
Innistrad: Crimson Vow
(U)
Collector #: 107
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Sorcery
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Cleave Target player reveals their hand. You choose a nonland card from it [with mana value 2 or less]. That player discards that card. |
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- NM
- EX
- VG
- G
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Dreadlight Monstrosity
Innistrad: Crimson Vow
(C)
Collector #: 057
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5/5 Creature - Crab Horror
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Ward |
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- NM
- EX
- VG
- G
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Groom's Finery
Innistrad: Crimson Vow
(U)
Collector #: 117
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Artifact - Equipment
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Equipped creature gets +2/+0. It gets an additional +0/+2 and has deathtouch as long as an Equipment named Bride's Gown is attached to a creature you control. Equip |
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- NM
- EX
- VG
- G
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Laid to Rest
Innistrad: Crimson Vow
(U)
Collector #: 207
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Enchantment
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Whenever a Human you control dies, draw a card. Whenever a creature you control with a +1/+1 counter on it dies, you gain 2 life. |
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- NM
- EX
- VG
- G
151 - 175 of 312 results