MTG / Innistrad Crimson Vow
226 - 250 of 312 results
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Markov Waltzer
Innistrad: Crimson Vow
(U)
Collector #: 242
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1/3 Creature - Vampire
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Flying, haste At the beginning of combat on your turn, up to two target creatures you control each get +1/+0 until end of turn. |
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- NM
- EX
- VG
- G
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Syphon Essence
Innistrad: Crimson Vow
(C)
Collector #: 084
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Instant
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Counter target creature or planeswalker spell. Create a Blood token. (It's an artifact with " |
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- NM
- EX
- VG
- G
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Traveling Minister
Innistrad: Crimson Vow
(C)
Collector #: 039
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1/1 Creature - Human Cleric
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- NM
- EX
- VG
- G
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Valorous Stance
Innistrad: Crimson Vow
(U)
Collector #: 042
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Instant
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Choose one -
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- NM
- EX
- VG
- G
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Whispering Wizard
Innistrad: Crimson Vow
(U)
Collector #: 088
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3/2 Creature - Human Wizard
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| Whenever you cast a noncreature spell, create a 1/1 white Spirit creature token with flying. This ability triggers only once each turn. | |
- NM
- EX
- VG
- G
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Dragon Illusion Token
Innistrad: Crimson Vow
(S)
Collector #: 009
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*/* Token Creature - Dragon Illusion
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| Flying, haste | |
- NM
- EX
- VG
- G
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Graf Reaver
Innistrad: Crimson Vow
(R)
Collector #: 115
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3/3 Creature - Zombie Warrior
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Exploit (When this creature enters the battlefield, you may sacrifice a creature.) When Graf Reaver exploits a creature, destroy target planeswalker. At the beginning of your upkeep, Graf Reaver deals 1 damage to you. |
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- NM
- EX
- VG
- G
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Island (399)
Innistrad: Crimson Vow
(L)
Collector #: 399
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Basic Land - Island
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- NM
- EX
- VG
- G
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Lantern Flare
Innistrad: Crimson Vow
(R)
Collector #: 023
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Instant
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Cleave Lantern Flare deals X damage to target creature or planeswalker and you gain X life. [X is the number of creatures you control.] |
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- NM
- EX
- VG
- G
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Patchwork Crawler
Innistrad: Crimson Vow
(R)
Collector #: 072
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1/2 Creature - Zombie Horror
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Patchwork Crawler has all activated abilities of all creature cards exiled with it. |
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- NM
- EX
- VG
- G
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Stensia Uprising
Innistrad: Crimson Vow
(R)
Collector #: 178
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Enchantment
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| At the beginning of your end step, create a 1/1 red Human creature token. Then if you control exactly thirteen permanents, you may sacrifice Stensia Uprising. When you do, it deals 7 damage to any target. | |
- NM
- EX
- VG
- G
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Arm the Cathars
Innistrad: Crimson Vow
(U)
Collector #: 003
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Sorcery
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| Until end of turn, target creature gets +3/+3, up to one other target creature gets +2/+2, and up to one other target creature gets +1/+1. Those creatures gain vigilance until end of turn. | |
- NM
- EX
- VG
- G
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Bride's Gown
Innistrad: Crimson Vow
(U)
Collector #: 004
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Artifact - Equipment
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Equipped creature gets +2/+0. It gets an additional +0/+2 and has first strike as long as an Equipment named Groom's Finery is attached to a creature you control. Equip |
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- NM
- EX
- VG
- G
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Desperate Farmer
Innistrad: Crimson Vow
(C)
Collector #: 104
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2/2 Creature - Human Peasant
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Lifelink When another creature you control dies, transform Desperate Farmer. Back Depraved Harvester Creature - Human Knight Lifelink 4/3 |
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- NM
- EX
- VG
- G
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Drogskol Infantry
Innistrad: Crimson Vow
(C)
Collector #: 010
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2/2 Creature - Spirit Soldier
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Disturb Back Drogskol Armaments Enchantment - Aura Enchant creature Enchanted creature gets +2/+2. If Drogskol Armaments would be put into a graveyard from anywhere, exile it instead. |
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- NM
- EX
- VG
- G
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Grisly Ritual
Innistrad: Crimson Vow
(C)
Collector #: 116
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Sorcery
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Destroy target creature or planeswalker. Create two Blood tokens. (They're artifacts with " |
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- NM
- EX
- VG
- G
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Groom's Finery
Innistrad: Crimson Vow
(U)
Collector #: 117
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Artifact - Equipment
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Equipped creature gets +2/+0. It gets an additional +0/+2 and has deathtouch as long as an Equipment named Bride's Gown is attached to a creature you control. Equip |
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- NM
- EX
- VG
- G
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Heron of Hope
Innistrad: Crimson Vow
(C)
Collector #: 018
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2/3 Creature - Bird
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Flying If you would gain life, you gain that much life plus 1 instead. |
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- NM
- EX
- VG
- G
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Insect Token
Innistrad: Crimson Vow
(S)
Collector #: 013
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1/1 Token Creature - Insect
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- NM
- EX
- VG
- G
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Militia Rallier
Innistrad: Crimson Vow
(C)
Collector #: 024
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3/3 Creature - Human Soldier
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Militia Rallier can't attack alone. Whenever Militia Rallier attacks, untap target creature. |
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- NM
- EX
- VG
- G
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Oakshade Stalker
Innistrad: Crimson Vow
(U)
Collector #: 212
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3/3 Creature - Human Ranger Werewolf
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You may cast this spell as though it had flash if you pay Daybound (If a player casts no spells during their onw turn, it becomes night next turn.) Back Moonlit Ambusher Creature - Werewolf Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) 6/3 |
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- NM
- EX
- VG
- G
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Panicked Bystander
Innistrad: Crimson Vow
(U)
Collector #: 028
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2/2 Creature - Human Peasant
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Whenever Panicked Bystander or another creature you control dies, you gain 1 life. At the beginning of your end step, if you gained 3 or more life this turn, transform Panicked Bystander. Back Cackling Culprit Creature - Human Rogue Whenever Cackling Culprit or another creature you control dies, you gain 1 life. 3/5 |
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- NM
- EX
- VG
- G
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Piercing Light
Innistrad: Crimson Vow
(C)
Collector #: 030
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Instant
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| Piercing Light deals 2 damage to target attacking or blocking creature. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) | |
- NM
- EX
- VG
- G
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Rural Recruit
Innistrad: Crimson Vow
(C)
Collector #: 216
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1/1 Creature - Human Peasant
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Training (Whenever this creature attacks with another creature with greater power, put a +1/+1 counter on this creature.) When Rural Recruit enters the battlefield, create a 3/1 green Boar creature token. |
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- NM
- EX
- VG
- G
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Skull Skaab
Innistrad: Crimson Vow
(U)
Collector #: 248
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2/2 Creature - Zombie
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Exploit (When this creature enters the battlefield, you may sacrifice a creature.) Whenever a creature you control exploits a nontoken creature, create a 2/2 black Zombie creature token. |
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- NM
- EX
- VG
- G
226 - 250 of 312 results