MTG / Innistrad Crimson Vow
226 - 250 of 312 results
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Odric, Blood-Cursed
Innistrad: Crimson Vow
(R)
Collector #: 243
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3/3 Legendary Creature - Vampire Soldier
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| When Odric, Blood-Cursed enters the battlefield, create X Blood tokens, where X is the number of abilities from among flying, first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, reach, trample, and vigilance found among creatures you control. (Count each ability only once.) | |
- NM
- EX
- VG
- G
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Mulch
Innistrad: Crimson Vow
(C)
Collector #: 210
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Sorcery
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| Reveal the top four cards of your library. Put all land cards revealed this way into your hand and the rest into your graveyard. | |
- NM
- EX
- VG
- G
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Aim for the Head
Innistrad: Crimson Vow
(C)
Collector #: 092
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Sorcery
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Choose one -
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- NM
- EX
- VG
- G
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Arm the Cathars
Innistrad: Crimson Vow
(U)
Collector #: 003
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Sorcery
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| Until end of turn, target creature gets +3/+3, up to one other target creature gets +2/+2, and up to one other target creature gets +1/+1. Those creatures gain vigilance until end of turn. | |
- NM
- EX
- VG
- G
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Biolume Egg
Innistrad: Crimson Vow
(U)
Collector #: 049
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0/4 Creature - Serpent Egg
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Defender When Biolume Egg enters the battlefield, scry 2. When you sacrifice Biolume Egg, return it to the battlefield transformed under its owner's control at the beginning oft he next end step. Back Biolume Serpent Creature - Serpent Sacrifice two Islands: Biolume Serpent can't be blocked this turn. 4/4 |
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- NM
- EX
- VG
- G
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Bramble Armor
Innistrad: Crimson Vow
(C)
Collector #: 188
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Artifact - Equipment
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When Bramble Armor enters the battlefield, attach it to target creature you control. Equipped creature gets +2/+1. Equip |
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- NM
- EX
- VG
- G
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Cloaked Cadet
Innistrad: Crimson Vow
(U)
Collector #: 192
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2/4 Creature - Human Ranger
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Training (Whenever this creature attacks with another creature with greater power, put a +1/+1 counter on this creature.) Whenever one or more +1/+1 counters are put on one or more Human you control, draw a card. This ability triggers only once each turn. |
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- NM
- EX
- VG
- G
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Desperate Farmer
Innistrad: Crimson Vow
(C)
Collector #: 104
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2/2 Creature - Human Peasant
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Lifelink When another creature you control dies, transform Desperate Farmer. Back Depraved Harvester Creature - Human Knight Lifelink 4/3 |
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- NM
- EX
- VG
- G
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Drogskol Infantry
Innistrad: Crimson Vow
(C)
Collector #: 010
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2/2 Creature - Spirit Soldier
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Disturb Back Drogskol Armaments Enchantment - Aura Enchant creature Enchanted creature gets +2/+2. If Drogskol Armaments would be put into a graveyard from anywhere, exile it instead. |
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- NM
- EX
- VG
- G
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Edgar's Awakening
Innistrad: Crimson Vow
(U)
Collector #: 110
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Sorcery
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Return target creature card from your graveyard to the battlefield. When you discard Edgar's Awakening, you may pay |
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- NM
- EX
- VG
- G
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Emblem (Chandra, Dressed to Kill)
Innistrad: Crimson Vow
(S)
Collector #: 020
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Emblem
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| Whenever you cast a red spell, this emblem deals X damage to any target, where X is the amount of mana spent to cast this spell. | |
- NM
- EX
- VG
- G
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Flame-Blessed Bolt
Innistrad: Crimson Vow
(C)
Collector #: 158
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Instant
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| Flame-Blessed Bolt deals 2 damage to target creature or planeswalker. If that creature or planeswalker would die this turn, exile it instead. | |
- NM
- EX
- VG
- G
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Honeymoon Hearse
Innistrad: Crimson Vow
(U)
Collector #: 160
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5/5 Artifact - Vehicle
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Trample Tap two untapped creatures you control: Honeymoon Hearse becomes an artifact creature until end of turn. |
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- NM
- EX
- VG
- G
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Hungry Ridgewolf
Innistrad: Crimson Vow
(C)
Collector #: 161
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2/2 Creature - Wolf
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| As long as you control another Wolf or Werewolf, Hungry Ridgewolf gets +1/+0 and has trample. | |
- NM
- EX
- VG
- G
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Magma Pummeler
Innistrad: Crimson Vow
(U)
Collector #: 169
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0/0 Creature - Elemental
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Magma Pummeler enters the battlefield with X +1/+1 counters on it. If damage would be dealt to Magma Pummeler while it has a +1/+1 counter on it, prevent that damage and remove that many +1/+1 counters from it. When one or more counters are removed from Magma Pummeler this way, it deals that much damage to any target. |
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- NM
- EX
- VG
- G
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Markov Waltzer
Innistrad: Crimson Vow
(U)
Collector #: 242
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1/3 Creature - Vampire
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Flying, haste At the beginning of combat on your turn, up to two target creatures you control each get +1/+0 until end of turn. |
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- NM
- EX
- VG
- G
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Oakshade Stalker
Innistrad: Crimson Vow
(U)
Collector #: 212
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3/3 Creature - Human Ranger Werewolf
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You may cast this spell as though it had flash if you pay Daybound (If a player casts no spells during their onw turn, it becomes night next turn.) Back Moonlit Ambusher Creature - Werewolf Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) 6/3 |
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- NM
- EX
- VG
- G
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Ragged Recluse
Innistrad: Crimson Vow
(C)
Collector #: 127
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2/1 Creature - Human Peasant
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At the beginning of your end step, if you discarded a card this turn, transform Ragged Recluse. Back Odious Witch Creature - Human Warlock Whenever Odious Witch attacks, defending player loses 1 life and you gain 1 life. 3/3 |
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- NM
- EX
- VG
- G
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Rending Flame
Innistrad: Crimson Vow
(U)
Collector #: 175
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Instant
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| Rending Flame deals 5 damage to target creature or planeswalker. If that permanent is a Spirit, Rending Flame also deals 2 damage to that permanent's controller. | |
- NM
- EX
- VG
- G
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Skulking Killer
Innistrad: Crimson Vow
(U)
Collector #: 130
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4/2 Creature - Vampire Assassin
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| When Skulking Killer enters the battlefield, target creature an opponent controls gets -2/-2 until end of turn if that opponent controls no other creatures. | |
- NM
- EX
- VG
- G
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Traveling Minister
Innistrad: Crimson Vow
(C)
Collector #: 039
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1/1 Creature - Human Cleric
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- NM
- EX
- VG
- G
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Weary Prisoner
Innistrad: Crimson Vow
(C)
Collector #: 184
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2/6 Creature - Human Werewolf
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Defender Daybound (If a player casts no spells during their own turn, it becomes night next turn.) Back Wrathful Jailbreaker Creature - Werewolf Wrathful Jailbreaker attacks each combat if able. Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) 6/6 |
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- NM
- EX
- VG
- G
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Witch's Web
Innistrad: Crimson Vow
(C)
Collector #: 227
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Instant
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| Target creature gets +3/+3 and gains reach until end of turn. Untap it. | |
- NM
- EX
- VG
- G
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Patchwork Crawler
Innistrad: Crimson Vow
(R)
Collector #: 072
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1/2 Creature - Zombie Horror
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Patchwork Crawler has all activated abilities of all creature cards exiled with it. |
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- NM
- EX
- VG
- G
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Apprentice Sharpshooter
Innistrad: Crimson Vow
(C)
Collector #: 185
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1/4 Creature - Human Archer
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Reach Training (Whenever this creature attacks with another creature with greater power, put a +1/+1 counter on this creature.) |
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- NM
- EX
- VG
- G
226 - 250 of 312 results