MTG / Innistrad Crimson Vow
226 - 250 of 312 results
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Human Token (010)
Innistrad: Crimson Vow
(S)
Collector #: 010
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1/1 Token Creature - Human
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- NM
- EX
- VG
- G
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Lightning Wolf
Innistrad: Crimson Vow
(C)
Collector #: 168
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4/3 Creature - Wolf
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- NM
- EX
- VG
- G
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Panicked Bystander
Innistrad: Crimson Vow
(U)
Collector #: 028
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2/2 Creature - Human Peasant
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Whenever Panicked Bystander or another creature you control dies, you gain 1 life. At the beginning of your end step, if you gained 3 or more life this turn, transform Panicked Bystander. Back Cackling Culprit Creature - Human Rogue Whenever Cackling Culprit or another creature you control dies, you gain 1 life. 3/5 |
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- NM
- EX
- VG
- G
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Rural Recruit
Innistrad: Crimson Vow
(C)
Collector #: 216
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1/1 Creature - Human Peasant
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Training (Whenever this creature attacks with another creature with greater power, put a +1/+1 counter on this creature.) When Rural Recruit enters the battlefield, create a 3/1 green Boar creature token. |
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- NM
- EX
- VG
- G
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Snarling Wolf
Innistrad: Crimson Vow
(C)
Collector #: 219
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1/1 Creature - Wolf
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- NM
- EX
- VG
- G
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Syncopate
Innistrad: Crimson Vow
(C)
Collector #: 083
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Instant
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Counter target spell unless its controller pays |
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- NM
- EX
- VG
- G
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Syphon Essence
Innistrad: Crimson Vow
(C)
Collector #: 084
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Instant
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Counter target creature or planeswalker spell. Create a Blood token. (It's an artifact with " |
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- NM
- EX
- VG
- G
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Valorous Stance
Innistrad: Crimson Vow
(U)
Collector #: 042
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Instant
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Choose one -
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- NM
- EX
- VG
- G
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Wandering Mind
Innistrad: Crimson Vow
(U)
Collector #: 251
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2/1 Creature - Horror
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Flying When Wandering Mind enters the battlefield, look at the top six cards of your library. You may reveal a noncreature, nonland card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. |
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- NM
- EX
- VG
- G
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Wolf Strike
Innistrad: Crimson Vow
(C)
Collector #: 228
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Instant
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| Target creature you control gets +2/+0 until end of turn if it's night. Then it deals damage equal to its power to target creature you don't control. | |
- NM
- EX
- VG
- G
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Patchwork Crawler
Innistrad: Crimson Vow
(R)
Collector #: 072
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1/2 Creature - Zombie Horror
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Patchwork Crawler has all activated abilities of all creature cards exiled with it. |
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- NM
- EX
- VG
- G
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Abrade
Innistrad: Crimson Vow
(C)
Collector #: 139
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Instant
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Choose one -
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- NM
- EX
- VG
- G
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Bride's Gown
Innistrad: Crimson Vow
(U)
Collector #: 004
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Artifact - Equipment
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Equipped creature gets +2/+0. It gets an additional +0/+2 and has first strike as long as an Equipment named Groom's Finery is attached to a creature you control. Equip |
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- NM
- EX
- VG
- G
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Brine Comber
Innistrad: Crimson Vow
(U)
Collector #: 233
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1/1 Creature - Spirit
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Whenever Brine Comber enters the battlefield or becomes the target of an Aura spell, create a 1/1 white Spirit creature token with flying. Disturb Back Brinebound Gift Enchantment - Aura Enchant creature Whenever Brinebound Gift enters the battlefield or enchanted creature becomes the target of an Aura spell, create a 1/1 white Spirit creature token with flying. If Brinebound Gift would be put into a graveyard from anywhere, exile it instead. |
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- NM
- EX
- VG
- G
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Circle of Confinement
Innistrad: Crimson Vow
(U)
Collector #: 007
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Enchantment
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When Circle of Confinement enters the battlefield, exile target creature an opponent controls with mana value 3 or less until Circle of Confinement leaves the battlefield. Whenever an opponent casts a Vampire spell with the same name as a card exiled with Circle of Confinement, you gain 2 life. |
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- NM
- EX
- VG
- G
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Cobbled Lancer
Innistrad: Crimson Vow
(U)
Collector #: 052
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3/3 Creature - Zombie Horse
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As an additional cost to cast this spell, exile a creature card from your graveyard. |
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- NM
- EX
- VG
- G
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Drogskol Infantry
Innistrad: Crimson Vow
(C)
Collector #: 010
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2/2 Creature - Spirit Soldier
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Disturb Back Drogskol Armaments Enchantment - Aura Enchant creature Enchanted creature gets +2/+2. If Drogskol Armaments would be put into a graveyard from anywhere, exile it instead. |
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- NM
- EX
- VG
- G
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Geistlight Snare
Innistrad: Crimson Vow
(U)
Collector #: 060
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Instant
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This spell costs Counter target spell unless its controller pays |
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- NM
- EX
- VG
- G
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Militia Rallier
Innistrad: Crimson Vow
(C)
Collector #: 024
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3/3 Creature - Human Soldier
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Militia Rallier can't attack alone. Whenever Militia Rallier attacks, untap target creature. |
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- NM
- EX
- VG
- G
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Mulch
Innistrad: Crimson Vow
(C)
Collector #: 210
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Sorcery
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| Reveal the top four cards of your library. Put all land cards revealed this way into your hand and the rest into your graveyard. | |
- NM
- EX
- VG
- G
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Oakshade Stalker
Innistrad: Crimson Vow
(U)
Collector #: 212
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3/3 Creature - Human Ranger Werewolf
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You may cast this spell as though it had flash if you pay Daybound (If a player casts no spells during their onw turn, it becomes night next turn.) Back Moonlit Ambusher Creature - Werewolf Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) 6/3 |
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- NM
- EX
- VG
- G
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Twinblade Geist
Innistrad: Crimson Vow
(U)
Collector #: 040
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1/1 Creature - Spirit Warrior
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Double strike Disturb Back Twinblade Invocation Enchantment - Aura Enchant creature Enchanted creature has double strike. If Twinblade Invocation would be put into a graveyard from anywhere, exile it instead. |
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- NM
- EX
- VG
- G
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Arm the Cathars
Innistrad: Crimson Vow
(U)
Collector #: 003
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Sorcery
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| Until end of turn, target creature gets +3/+3, up to one other target creature gets +2/+2, and up to one other target creature gets +1/+1. Those creatures gain vigilance until end of turn. | |
- NM
- EX
- VG
- G
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Binding Geist
Innistrad: Crimson Vow
(C)
Collector #: 048
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3/1 Creature - Spirit
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Whenever Binding Geist attacks, target creature an opponent controls gets -2/-0 until end of turn. Disturb Back Spectral Binding Enchantment - Aura Enchant creature Enchanted creature gets -2/-0. If Spectral Binding would be put into a graveyard from anywhere, exile it instead. |
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- NM
- EX
- VG
- G
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Blood Petal Celebrant
Innistrad: Crimson Vow
(C)
Collector #: 146
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2/1 Creature - Vampire
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Blood Petal Celebrant has first strike as long as it's attacking. When Blood Petal Celebrant dies, create a Blood token. (It's an artifact with |
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- NM
- EX
- VG
- G
226 - 250 of 312 results