MTG / Innistrad Crimson Vow
251 - 275 of 312 results
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Voltaic Visionary
Innistrad: Crimson Vow
(U)
Collector #: 183
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3/1 Creature - Human Wizard
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When you play a card exiled with Voltaic Visionary, transform Voltaic Visionary. Back Volt-Charged Berserker Creature - Human Berserker Volt-Charged Berserker can't block. 4/3 |
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- NM
- EX
- VG
- G
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Wedding Security
Innistrad: Crimson Vow
(U)
Collector #: 138
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4/4 Creature - Vampire Soldier
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| Whenever Wedding Security attacks, you may sacrifice a Blood token. If you do, put a +1/+1 counter on Wedding Security and draw a card. | |
- NM
- EX
- VG
- G
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Biolume Egg
Innistrad: Crimson Vow
(U)
Collector #: 049
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0/4 Creature - Serpent Egg
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Defender When Biolume Egg enters the battlefield, scry 2. When you sacrifice Biolume Egg, return it to the battlefield transformed under its owner's control at the beginning oft he next end step. Back Biolume Serpent Creature - Serpent Sacrifice two Islands: Biolume Serpent can't be blocked this turn. 4/4 |
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- NM
- EX
- VG
- G
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Bleed Dry
Innistrad: Crimson Vow
(C)
Collector #: 094
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Instant
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| Target creature gets -13/-13 until end of turn. If that creature would die this turn, exile it instead. | |
- NM
- EX
- VG
- G
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Blood Petal Celebrant
Innistrad: Crimson Vow
(C)
Collector #: 146
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2/1 Creature - Vampire
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Blood Petal Celebrant has first strike as long as it's attacking. When Blood Petal Celebrant dies, create a Blood token. (It's an artifact with |
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- NM
- EX
- VG
- G
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Day // Night Token
Innistrad: Crimson Vow
(S)
Collector #: 021
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If it becomes day or night or if a daybound permanent enters the battlefield, track day/night for the rest of the game. As it becomes day, transform all nightbound permanents. If a player casts no spells during their own turn, it becomes night next turn. Back Night As it becomes night, transform all daybound permanents. Permanents enter the battlefield nightbound. If a player casts at least two spells during their own turn, it becomes day next turn. |
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- NM
- EX
- VG
- G
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Fear of Death
Innistrad: Crimson Vow
(C)
Collector #: 059
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Enchantment - Aura
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Enchant creature When Fear of Death enters the battlefield, mill two cards. (Put the top two cards of your library into your graveyard.) Enchanted creature gets -X/-0, where X is the number of cards in your graveyard. |
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- NM
- EX
- VG
- G
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Frenzied Devils
Innistrad: Crimson Vow
(U)
Collector #: 159
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3/3 Creature - Devil
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Haste Whenever you cast a noncreature spell, Frenzied Devils gets +2/+2 until end of turn. |
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- NM
- EX
- VG
- G
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Gutter Skulker
Innistrad: Crimson Vow
(U)
Collector #: 062
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3/3 Creature - Spirit
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Gutter Skulker can't be blocked as long as it's attacking alone. Disturb Back Gutter Shortcut Enchantment - Aura Enchant creature Enchanted creature can't be blocked as long as it's attacking alone. If Gutter Shortcut would be put into a graveyard from anywhere, exile it instead. |
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- NM
- EX
- VG
- G
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Hookhand Mariner
Innistrad: Crimson Vow
(C)
Collector #: 203
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4/4 Creature - Human Werewolf
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Daybound (If a player casts no spells during their own turn, it becomes night next turn.) Back Riphook Raider Creature - Werewolf Riphook Raider can't be blocked by creatures with power 2 or less. Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) 6/4 |
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- NM
- EX
- VG
- G
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Militia Rallier
Innistrad: Crimson Vow
(C)
Collector #: 024
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3/3 Creature - Human Soldier
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Militia Rallier can't attack alone. Whenever Militia Rallier attacks, untap target creature. |
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- NM
- EX
- VG
- G
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Mindleech Ghoul
Innistrad: Crimson Vow
(C)
Collector #: 122
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2/2 Creature - Zombie
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Exploit (When this creature enters the battlefield, you may sacrifice a creature.) When Mindleech Ghoul exploits a creature, each opponent exiles a card from their hand. |
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- NM
- EX
- VG
- G
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Restless Bloodseeker
Innistrad: Crimson Vow
(U)
Collector #: 128
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1/3 Creature - Vampire
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At the beginning of your end step, if you gained life this turn, create a Blood token. (It's an artifact with " Sacrifice two Blood tokens: Transform Restless Bloodseeker. Activate only as a sorcery. Back Bloodsoaked Reveler Creature - Vampire At the beginning of your end step, if you gained life this turn, create a Blood token. (It's an artifact with " 3/3 |
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- NM
- EX
- VG
- G
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Serpentine Ambush
Innistrad: Crimson Vow
(C)
Collector #: 077
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Instant
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| Until end of turn, target creature becomes a blue Serpent with base power and toughness 5/5. | |
- NM
- EX
- VG
- G
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Skull Skaab
Innistrad: Crimson Vow
(U)
Collector #: 248
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2/2 Creature - Zombie
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Exploit (When this creature enters the battlefield, you may sacrifice a creature.) Whenever a creature you control exploits a nontoken creature, create a 2/2 black Zombie creature token. |
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- NM
- EX
- VG
- G
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Spiked Ripsaw
Innistrad: Crimson Vow
(U)
Collector #: 220
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Artifact - Equipment
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Equipped creature gets +3/+3. Whenever equipped creature attacks, you may sacrifice a Forest. If you do, that creature gains trample until end of turn. Equip |
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- NM
- EX
- VG
- G
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Spirit Token (002)
Innistrad: Crimson Vow
(S)
Collector #: 002
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1/1 Token Creature - Spirit
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| Flying | |
- NM
- EX
- VG
- G
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Supernatural Rescue
Innistrad: Crimson Vow
(C)
Collector #: 037
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Enchantment - Aura
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This spell has flash as long as you control a Spirit. When you cast this spell, tap up to two target creatures you don't control. Enchant creature you control Enchanted creature gets +1/+2. |
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- NM
- EX
- VG
- G
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Syphon Essence
Innistrad: Crimson Vow
(C)
Collector #: 084
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Instant
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Counter target creature or planeswalker spell. Create a Blood token. (It's an artifact with " |
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- NM
- EX
- VG
- G
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Unholy Officiant
Innistrad: Crimson Vow
(C)
Collector #: 041
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1/2 Creature - Vampire Cleric
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Vigilance |
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- NM
- EX
- VG
- G
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Vilespawn Spider
Innistrad: Crimson Vow
(U)
Collector #: 250
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2/3 Creature - Spider
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Reach At the beginning of your upkeep, mill a card. (Put the top card of your library into your graveyard.) |
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- NM
- EX
- VG
- G
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Creepy Puppeteer
Innistrad: Crimson Vow
(R)
Collector #: 151
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4/3 Creature - Human Rogue
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Haste Whenever Creepy Puppeteer attacks, if you attacked with exactly one other creature this combat, you may have that creature's base power and toughness become 4/3 until end of turn. |
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- NM
- EX
- VG
- G
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Hiveheart Shaman
Innistrad: Crimson Vow
(R)
Collector #: 202
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3/5 Creature - Human Shaman
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Whenever Hiveheart Shaman attacks, you may search your library for a basic land card that doesn't share a land type with a land you control, put that card onto the battlefield, then shuffle. |
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- NM
- EX
- VG
- G
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Patchwork Crawler
Innistrad: Crimson Vow
(R)
Collector #: 072
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1/2 Creature - Zombie Horror
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Patchwork Crawler has all activated abilities of all creature cards exiled with it. |
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- NM
- EX
- VG
- G
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Aim for the Head
Innistrad: Crimson Vow
(C)
Collector #: 092
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Sorcery
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Choose one -
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- NM
- EX
- VG
- G
251 - 275 of 312 results