MTG / Innistrad Crimson Vow
276 - 300 of 312 results
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Boarded Window
Innistrad: Crimson Vow
(U)
Collector #: 253
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Artifact
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Creatures attacking you get -1/-0. At the beginning of each end step, if you were dealt 4 or more damage this turn, exile Boarded Window. |
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- NM
- EX
- VG
- G
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DFC Helper Card (8)
Innistrad: Crimson Vow
(S)
Collector #: 008
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| You can use this card to represent a double-faced card. | |
- NM
- EX
- VG
- G
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Diver Skaab
Innistrad: Crimson Vow
(U)
Collector #: 056
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3/5 Creature - Zombie
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Exploit (When this creature enters the battlefield, you may sacrifice a creature.) When Diver Skaab exploits a creature, target creature's owner puts it on the top or bottom of their library. |
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- NM
- EX
- VG
- G
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Falkenrath Celebrants
Innistrad: Crimson Vow
(C)
Collector #: 156
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4/4 Creature - Vampire
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Menace (This creature can't be blocked except by two or more creatures.) When Falkenrath Celebrants enters the battlefield, create two Blood tokens. (They're artifacts with " |
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- NM
- EX
- VG
- G
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Rending Flame
Innistrad: Crimson Vow
(U)
Collector #: 175
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Instant
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| Rending Flame deals 5 damage to target creature or planeswalker. If that permanent is a Spirit, Rending Flame also deals 2 damage to that permanent's controller. | |
- NM
- EX
- VG
- G
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Resistance Squad
Innistrad: Crimson Vow
(U)
Collector #: 032
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3/2 Creature - Human Soldier
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| When Resistance Squad enters the battlefield, if you control another human, draw a card. | |
- NM
- EX
- VG
- G
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Rural Recruit
Innistrad: Crimson Vow
(C)
Collector #: 216
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1/1 Creature - Human Peasant
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Training (Whenever this creature attacks with another creature with greater power, put a +1/+1 counter on this creature.) When Rural Recruit enters the battlefield, create a 3/1 green Boar creature token. |
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- NM
- EX
- VG
- G
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Sawblade Slinger
Innistrad: Crimson Vow
(U)
Collector #: 217
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4/3 Creature - Human Archer
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When Sawblade Slinger enters the battlefield, choose up to one -
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- NM
- EX
- VG
- G
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Twinblade Geist
Innistrad: Crimson Vow
(U)
Collector #: 040
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1/1 Creature - Spirit Warrior
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Double strike Disturb Back Twinblade Invocation Enchantment - Aura Enchant creature Enchanted creature has double strike. If Twinblade Invocation would be put into a graveyard from anywhere, exile it instead. |
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- NM
- EX
- VG
- G
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Wandering Mind
Innistrad: Crimson Vow
(U)
Collector #: 251
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2/1 Creature - Horror
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Flying When Wandering Mind enters the battlefield, look at the top six cards of your library. You may reveal a noncreature, nonland card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. |
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- NM
- EX
- VG
- G
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Alluring Suitor
Innistrad: Crimson Vow
(U)
Collector #: 141
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2/3 Creature - Vampire
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When you attack with exactly two creatures, transform Alluring Suitor. Back Deadly Dancer Creature - Vampire Trample When this creature transforms into Deadly Dancer, add |
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- NM
- EX
- VG
- G
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Binding Geist
Innistrad: Crimson Vow
(C)
Collector #: 048
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3/1 Creature - Spirit
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Whenever Binding Geist attacks, target creature an opponent controls gets -2/-0 until end of turn. Disturb Back Spectral Binding Enchantment - Aura Enchant creature Enchanted creature gets -2/-0. If Spectral Binding would be put into a graveyard from anywhere, exile it instead. |
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- NM
- EX
- VG
- G
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Bloodsworn Squire
Innistrad: Crimson Vow
(U)
Collector #: 097
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3/3 Creature - Vampire Soldier
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Back Bloodsworn Knight Creature - Vampire Knight Bloodsworn Knight's power and toughness are each equal to the number of creature cards in your graveyard. */* |
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- NM
- EX
- VG
- G
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Bramble Armor
Innistrad: Crimson Vow
(C)
Collector #: 188
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Artifact - Equipment
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When Bramble Armor enters the battlefield, attach it to target creature you control. Equipped creature gets +2/+1. Equip |
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- NM
- EX
- VG
- G
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Circle of Confinement
Innistrad: Crimson Vow
(U)
Collector #: 007
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Enchantment
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When Circle of Confinement enters the battlefield, exile target creature an opponent controls with mana value 3 or less until Circle of Confinement leaves the battlefield. Whenever an opponent casts a Vampire spell with the same name as a card exiled with Circle of Confinement, you gain 2 life. |
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- NM
- EX
- VG
- G
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Cobbled Lancer
Innistrad: Crimson Vow
(U)
Collector #: 052
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3/3 Creature - Zombie Horse
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As an additional cost to cast this spell, exile a creature card from your graveyard. |
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- NM
- EX
- VG
- G
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Crushing Canopy
Innistrad: Crimson Vow
(C)
Collector #: 194
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Instant
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Choose one -
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- NM
- EX
- VG
- G
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Daybreak Combatants
Innistrad: Crimson Vow
(C)
Collector #: 153
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2/2 Creature - Human Warrior
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Haste When Daybreak Combatants enters the battlefield, target creature gets +2/+0 until end of turn. |
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- NM
- EX
- VG
- G
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Estwald Shieldbasher
Innistrad: Crimson Vow
(C)
Collector #: 011
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4/2 Creature - Human Soldier
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Whenever Estwald Shieldbasher attacks, you may pay |
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- NM
- EX
- VG
- G
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Fierce Retribution
Innistrad: Crimson Vow
(C)
Collector #: 013
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Instant
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Cleave Destroy target [attacking] creature. |
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- NM
- EX
- VG
- G
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Heron-Blessed Geist
Innistrad: Crimson Vow
(C)
Collector #: 019
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3/3 Creature - Spirit
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Flying |
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- NM
- EX
- VG
- G
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Lunar Rejection
Innistrad: Crimson Vow
(U)
Collector #: 067
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Instant
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Cleave Return target [Wolf or Werewolf] creature to its owner's hand. Draw a card. |
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- NM
- EX
- VG
- G
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Markov Waltzer
Innistrad: Crimson Vow
(U)
Collector #: 242
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1/3 Creature - Vampire
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Flying, haste At the beginning of combat on your turn, up to two target creatures you control each get +1/+0 until end of turn. |
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- NM
- EX
- VG
- G
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Piercing Light
Innistrad: Crimson Vow
(C)
Collector #: 030
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Instant
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| Piercing Light deals 2 damage to target attacking or blocking creature. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) | |
- NM
- EX
- VG
- G
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Pyre Spawn
Innistrad: Crimson Vow
(C)
Collector #: 173
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6/4 Creature - Elemental
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| When Pyre Spawn dies, it deals 3 damage to any target. | |
- NM
- EX
- VG
- G
276 - 300 of 312 results