MTG / Future Sight
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Pact of the Titan
Future Sight
(R)
Collector #: 103
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Instant
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Pact of the Titan is red. Put a 4/4 red Giant creature token onto the battlefield. At the beginning of your next upkeep, pay |
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- NM
- EX
- VG
- G
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Augur il-Vec
Future Sight
(C)
Collector #: 002
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1/3 Creature - Human Cleric
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Shadow (This creature can block or be blocked by only creatures with shadow.) Sacrifice Augur il-Vec: You gain 4 life. Activate this ability only during your upkeep. |
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- NM
- EX
- VG
- G
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Second Wind
Future Sight
(U)
Collector #: 057
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Enchantment - Aura
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Enchant creature |
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- NM
- EX
- VG
- G
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Sliversmith
Future Sight
(U)
Collector #: 163
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1/1 Artifact Creature - Spellshaper
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- NM
- EX
- VG
- G
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Foresee
Future Sight
(C)
Collector #: 036
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Sorcery
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| Scry 4, then draw two cards. (To scry 4, look at the top four cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) | |
- NM
- EX
- VG
- G
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Lymph Sliver
Future Sight
(C)
Collector #: 026
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3/3 Creature - Sliver
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| All Sliver creatures have absorb 1. (If a source would deal damage to a Sliver, prevent 1 of that damage.) | |
- NM
- EX
- VG
- G
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Pyromancer's Swath
Future Sight
(R)
Collector #: 104
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Enchantment
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If an instant or sorcery source you control would deal damage to a creature or player, it deals that much damage plus 2 to that creature or player instead. At the beginning of each end step, discard your hand. |
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- NM
- EX
- VG
- G
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Blade of the Sixth Pride
Future Sight
(C)
Collector #: 019
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3/1 Creature - Cat Rebel
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- NM
- EX
- VG
- G
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Linessa, Zephyr Mage
Future Sight
(R)
Collector #: 051
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3/3 Legendary Creature - Human Wizard
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Grandeur - Discard another card named Linessa, Zephyr Mage: Target player returns a creature they control to its owner’s hand, then repeats this process for an artifact, an enchantment, and a land. |
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- NM
- EX
- VG
- G
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Mesmeric Sliver
Future Sight
(C)
Collector #: 053
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2/2 Creature - Sliver
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| All Slivers have “When this permanent enters the battlefield, you may fateseal 1.” (To fateseal 1, its controller looks at the top card of an opponent’s library, then they may put that card on the bottom of that library.) | |
- NM
- EX
- VG
- G
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Rift Elemental
Future Sight
(C)
Collector #: 106
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1/1 Creature - Elemental
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- NM
- EX
- VG
- G
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Muraganda Petroglyphs
Future Sight
(R)
Collector #: 146
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Enchantment
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| Creatures with no abilities get +2/+2. | |
- NM
- EX
- VG
- G
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Grinning Ignus
Future Sight
(C)
Collector #: 116
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2/2 Creature - Elemental
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- NM
- EX
- VG
- G
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Unblinking Bleb
Future Sight
(C)
Collector #: 045
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1/3 Creature - Illusion
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Morph Whenever Unblinking Bleb or another permanent is turned face up, you may scry 2. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) |
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- NM
- EX
- VG
- G
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Zoetic Cavern
Future Sight
(U)
Collector #: 180
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Land
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Morph |
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- NM
- EX
- VG
- G
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Snake Cult Initiation
Future Sight
(U)
Collector #: 089
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Enchantment - Aura
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Enchant creature Enchanted creature has poisonous 3. (Whenever it deals combat damage to a player, that player gets three poison counters. A player with ten or more poison counters loses the game.) |
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- NM
- EX
- VG
- G
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Spellwild Ouphe
Future Sight
(U)
Collector #: 151
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1/3 Creature - Ouphe
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Spells that target Spellwild Ouphe cost |
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- NM
- EX
- VG
- G
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Magus of the Abyss
Future Sight
(R)
Collector #: 070
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4/3 Creature - Human Wizard
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| At the beginning of each player’s upkeep, destroy target nonartifact creature that player controls of their choice. It can’t be regenerated. | |
- NM
- EX
- VG
- G
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Lost Auramancers
Future Sight
(U)
Collector #: 011
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3/3 Creature - Human Wizard
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Vanishing 3 (This permanent enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) When Lost Auramancers is put into a graveyard from the battlefield, if it had no time counters on it, you may search your library for an enchantment card and put it onto the battlefield. If you do, shuffle your library. |
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- NM
- EX
- VG
- G
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Minions' Murmurs
Future Sight
(U)
Collector #: 071
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Sorcery
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| You draw X cards and you lose X life, where X is the number of creatures you control. | |
- NM
- EX
- VG
- G
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Marshaling Cry
Future Sight
(C)
Collector #: 013
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Sorcery
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Creatures you control get +1/+1 and gain vigilance until end of turn. Cycling Flashback |
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- NM
- EX
- VG
- G
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Mistmeadow Skulk
Future Sight
(U)
Collector #: 027
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1/1 Creature - Kithkin Rogue
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| Lifelink, protection from converted mana cost 3 or greater | |
- NM
- EX
- VG
- G
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Nihilith
Future Sight
(R)
Collector #: 072
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4/4 Creature - Horror
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Fear Suspend 7 - Whenever a card is put into an opponent's graveyard from anywhere, if Nihilith is suspended, you may remove a time counter from Nihilith. |
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- NM
- EX
- VG
- G
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Gift of Granite
Future Sight
(C)
Collector #: 007
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Enchantment - Aura
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Flash (You may cast this spell any time you could cast an instant.) Enchant creature Enchanted creature gets +0/+2. |
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- NM
- EX
- VG
- G
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Sarcomite Myr
Future Sight
(C)
Collector #: 056
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2/1 Artifact Creature - Phyrexian Myr
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- NM
- EX
- VG
- G
76 - 100 of 180 results