MTG / Future Sight
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Sprout Swarm
Future Sight
(C)
Collector #: 138
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Instant
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Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for Buyback Create a 1/1 green Saproling creature token. |
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- NM
- EX
- VG
- G
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Grove of the Burnwillows
Future Sight
(R)
Collector #: 176
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Land
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- NM
- EX
- VG
- G
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Pact of Negation
Future Sight
(R)
Collector #: 042
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Instant
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Pact of Negation is blue. Counter target spell. At the beginning of your next upkeep, pay |
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- NM
- EX
- VG
- G
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Veilstone Amulet
Future Sight
(R)
Collector #: 166
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Artifact
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| Whenever you cast a spell, creatures you control can't be the targets of spells or abilities your opponents control this turn. | |
- NM
- EX
- VG
- G
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Akroma's Memorial
Future Sight
(R)
Collector #: 159
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Legendary Artifact
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| Creatures you control have flying, first strike, vigilance, trample, haste, and protection from black and from red. | |
- NM
- EX
- VG
- G
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Wrap in Vigor
Future Sight
(C)
Collector #: 141
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Instant
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| Regenerate each creature you control. | |
- NM
- EX
- VG
- G
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Nimbus Maze
Future Sight
(R)
Collector #: 178
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Land
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- NM
- EX
- VG
- G
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Horizon Canopy
Future Sight
(R)
Collector #: 177
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Land
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- NM
- EX
- VG
- G
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Bitter Ordeal
Future Sight
(R)
Collector #: 080
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Sorcery
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Search target player’s library for a card and exile it. Then that player shuffles their library. Gravestorm (When you cast this spell, copy it for each permanent put into a graveyard this turn. You may choose new targets for the copies.) |
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- NM
- EX
- VG
- G
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Magus of the Vineyard
Future Sight
(R)
Collector #: 132
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1/1 Creature - Human Wizard
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At the beginning of each player's precombat main phase, add |
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- NM
- EX
- VG
- G
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Dryad Arbor
Future Sight
(U)
Collector #: 174
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1/1 Land Creature - Forest Dryad
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(Dryad Arbor isn't a spell, it's affected by summoning sickness, and has " Dryad Arbor is green. |
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- NM
- EX
- VG
- G
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Tarmogoyf
Future Sight
(R)
Collector #: 153
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*/1 Creature - Lhurgoyf
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| Tarmogoyf's power is equal to the number of card types among cards in all graveyards and its toughness is equal to that number plus 1. (The card types are artifact, creature, enchantment, instant, land, planeswalker, sorcery, and tribal.) | |
- NM
- EX
- VG
- G
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Magus of the Moat
Future Sight
(R)
Collector #: 012
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0/3 Creature - Human Wizard
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| Creatures without flying can't attack. | |
- NM
- EX
- VG
- G
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Delay
Future Sight
(U)
Collector #: 035
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Instant
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| Counter target spell. If the spell is countered this way, exile it with three time counters on it instead of putting it into its owner's graveyard. If it doesn't have suspend, it gains suspend. (At the beginning of its owner's upkeep, remove a counter from that card. When the last is removed, the player plays it without paying its mana cost. If it's a creature, it has haste.) | |
- NM
- EX
- VG
- G
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Graven Cairns
Future Sight
(R)
Collector #: 175
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Land
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- NM
- EX
- VG
- G
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Fleshwrither
Future Sight
(U)
Collector #: 084
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3/3 Creature - Horror
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Transfigure |
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- NM
- EX
- VG
- G
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Vedalken Aethermage
Future Sight
(C)
Collector #: 061
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1/2 Creature - Vedalken Wizard
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Flash (You may cast this spell any time you could cast an instant.) When Vedalken Aethermage enters the battlefield, return target Sliver to its owner's hand. Wizardcycling |
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- NM
- EX
- VG
- G
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Summoner's Pact
Future Sight
(R)
Collector #: 139
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Instant
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Summoner's Pact is green. Search your library for a green creature card, reveal it, and put it into your hand. Then shuffle your library. At the beginning of your next upkeep, pay |
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- NM
- EX
- VG
- G
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Cloud Key
Future Sight
(R)
Collector #: 160
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Artifact
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As Cloud Key enters the battlefield, choose artifact, creature, enchantment, instant, or sorcery. Spells you cast of the chosen type cost |
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- NM
- EX
- VG
- G
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Mystic Speculation
Future Sight
(U)
Collector #: 041
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Sorcery
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Buyback Scry 3 (Look at the top three cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) |
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- NM
- EX
- VG
- G
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Street Wraith
Future Sight
(U)
Collector #: 090
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3/4 Creature - Wraith
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Swampwalk Cycling - Pay 2 life. (Pay 2 life, Discard this card: Draw a card.) |
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- NM
- EX
- VG
- G
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Magus of the Moon
Future Sight
(R)
Collector #: 101
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2/2 Creature - Human Wizard
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| Nonbasic lands are Mountains. | |
- NM
- EX
- VG
- G
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Chronomantic Escape
Future Sight
(U)
Collector #: 004
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Sorcery
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Until your next turn, creatures can't attack you. Exile Chronomantic Escape with three time counters on it. Suspend 3- |
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- NM
- EX
- VG
- G
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Gibbering Descent
Future Sight
(R)
Collector #: 066
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Enchantment
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At the beginning of each player's upkeep, that player loses 1 life and discards a card. Hellbent - Skip your upkeep step if you have no cards in hand. Madness |
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- NM
- EX
- VG
- G
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Haze of Rage
Future Sight
(U)
Collector #: 100
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Sorcery
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Buyback Creatures you control get +1/+0 until end of turn. Storm (When you cast this spell, copy it for each spell cast before it this turn.) |
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- NM
- EX
- VG
- G
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