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Nacatl War-Pride
Future Sight
(U)
Collector #: 147
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3/3 Creature - Cat Warrior
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Nacatl War-Pride must be blocked by exactly one creature if able. Whenever Nacatl War-Pride attacks, put X tokens that are copies of Nacatl War-Pride onto the battlefield tapped and attacking, where X is the number of creatures defending player controls. Exile the tokens at the beginning of the next end step. |
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Homing Sliver
Future Sight
(C)
Collector #: 118
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2/2 Creature - Sliver
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Each Sliver card in each player's hand has slivercycling . Slivercycling (, Discard this card: Search your library for a Sliver card, reveal it, and put it into your hand. Then shuffle your library.) |
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Street Wraith
Future Sight
(U)
Collector #: 090
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3/4 Creature - Wraith
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Swampwalk Cycling - Pay 2 life. (Pay 2 life, Discard this card: Draw a card.) |
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Grove of the Burnwillows
Future Sight
(R)
Collector #: 176
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Land
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: Add to your mana pool. : Add or to your mana pool. Each opponent gains 1 life. |
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Daybreak Coronet
Future Sight
(R)
Collector #: 021
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Enchantment - Aura
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Enchant creature with another Aura attached to it Enchanted creature gets +3/+3 and has first strike, vigilance, and lifelink. (Whenever it deals damage, its controller gains that much life.) |
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Utopia Mycon
Future Sight
(U)
Collector #: 140
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0/2 Creature - Fungus
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At the beginning of your upkeep, put a spore counter on Utopia Mycon. Remove three spore counters from Utopia Mycon: Put a 1/1 green Saproling creature token onto the battlefield. Sacrifice a Saproling: Add one mana of any color to your mana pool. |
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Haze of Rage
Future Sight
(U)
Collector #: 100
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Sorcery
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Buyback (You may pay an additional as you cast this spell. If you do, put this card into your hand as it resolves.) Creatures you control get +1/+0 until end of turn. Storm (When you cast this spell, copy it for each spell cast before it this turn.) |
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Bridge from Below
Future Sight
(R)
Collector #: 081
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Enchantment
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Whenever a nontoken creature is put into your graveyard from the battlefield, if Bridge from Below is in your graveyard, put a 2/2 black Zombie creature token onto the battlefield. When a creature is put into an opponent's graveyard from the battlefield, if Bridge from Below is in your graveyard, exile Bridge from Below. |
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Barren Glory
Future Sight
(R)
Collector #: 003
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Enchantment
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At the beginning of your upkeep, if you control no permanents other than Barren Glory and have no cards in hand, you win the game. | |
Tolaria West
Future Sight
(U)
Collector #: 173
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Land
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Tolaria West enters the battlefield tapped. : Add to your mana pool. Transmute (, Discard this card: Search your library for a card with converted mana cost 0, reveal it, and put it into your hand. Then shuffle your library. Transmute only as a sorcery.) |
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Rites of Flourishing
Future Sight
(R)
Collector #: 137
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Enchantment
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At the beginning of each player’s draw step, that player draws an additional card. Each player may play an additional land on each of their turns. |
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Augur of Skulls
Future Sight
(C)
Collector #: 063
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1/1 Creature - Skeleton Wizard
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: Regenerate Augur of Skulls. Sacrifice Augur of Skulls: Target player discards two cards. Activate this ability only during your upkeep. |
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Venser, Shaper Savant
Future Sight
(R)
Collector #: 046
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2/2 Legendary Creature - Human Wizard
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Flash (You may cast this spell any time you could cast an instant.) When Venser, Shaper Savant enters the battlefield, return target spell or permanent to its owner's hand. |
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Korlash, Heir to Blackblade
Future Sight
(R)
Collector #: 087
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*/* Legendary Creature - Zombie Warrior
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Korlash, Heir to Blackblade's power and toughness are each equal to the number of Swamps you control. : Regenerate Korlash. Grandeur - Discard another card named Korlash, Heir to Blackblade: Search your library for up to two Swamp cards, put them onto the battlefield tapped, then shuffle your library. |
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Aven Mindcensor
Future Sight
(U)
Collector #: 018
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2/1 Creature - Bird Wizard
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Flash (You may cast this spell any time you could cast an instant.) Flying If an opponent would search a library, that player searches the top four cards of that library instead. |
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Slaughter Pact
Future Sight
(R)
Collector #: 078
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Instant
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Slaughter Pact is black. Destroy target nonblack creature. At the beginning of your next upkeep, pay . If you don't, you lose the game. |
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Narcomoeba
Future Sight
(U)
Collector #: 054
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1/1 Creature - Illusion
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Flying When Narcomoeba is put into your graveyard from your library, you may put it onto the battlefield. |
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Mesmeric Sliver
Future Sight
(C)
Collector #: 053
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2/2 Creature - Sliver
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All Slivers have “When this permanent enters the battlefield, you may fateseal 1.” (To fateseal 1, its controller looks at the top card of an opponent’s library, then they may put that card on the bottom of that library.) | |
Frenzy Sliver
Future Sight
(C)
Collector #: 085
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1/1 Creature - Sliver
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All Sliver creatures have frenzy 1. (Whenever a Sliver attacks and isn't blocked, it gets +1/+0 until end of turn.) | |
Cloud Key
Future Sight
(R)
Collector #: 160
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Artifact
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As Cloud Key enters the battlefield, choose artifact, creature, enchantment, instant, or sorcery. Spells you cast of the chosen type cost less to cast. |
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Dakmor Salvage
Future Sight
(U)
Collector #: 169
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Land
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Dakmor Salvage enters the battlefield tapped. : Add to your mana pool. Dredge 2 (If you would draw a card, instead you may put exactly two cards from the top of your library into your graveyard. If you do, return this card from your graveyard to your hand. Otherwise, draw a card.) |
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Vedalken Aethermage
Future Sight
(C)
Collector #: 061
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1/2 Creature - Vedalken Wizard
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Flash (You may cast this spell any time you could cast an instant.) When Vedalken Aethermage enters the battlefield, return target Sliver to its owner's hand. Wizardcycling (, Discard this card: Search your library for a Wizard card, reveal it, and put it into your hand. Then shuffle your library.) |
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Edge of Autumn
Future Sight
(C)
Collector #: 144
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Sorcery
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If you control four or fewer lands, search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library. Cycling-Sacrifice a land. (Sacrifice a land, Discard this card: Draw a card.) |
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Snake Cult Initiation
Future Sight
(U)
Collector #: 089
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Enchantment - Aura
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Enchant creature Enchanted creature has poisonous 3. (Whenever it deals combat damage to a player, that player gets three poison counters. A player with ten or more poison counters loses the game.) |
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Arcanum Wings
Future Sight
(U)
Collector #: 048
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Enchantment - Aura
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Enchant creature Enchanted creature has flying. Aura swap (: Exchange this Aura with an Aura card in your hand.) |
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