MTG / Future Sight
51 - 75 of 180 results
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Riftsweeper
Future Sight
(U)
Collector #: 136
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2/2 Creature - Elf Shaman
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| When Riftsweeper enters the battlefield, choose target face-up exiled card. Its owner shuffles it into their library. | |
- NM
- EX
- VG
- G
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Homing Sliver
Future Sight
(C)
Collector #: 118
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2/2 Creature - Sliver
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Each Sliver card in each player's hand has slivercycling Slivercycling |
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- NM
- EX
- VG
- G
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Oblivion Crown
Future Sight
(C)
Collector #: 073
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Enchantment - Aura
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Flash (You may cast this spell any time you could cast an instant.) Enchant creature Enchanted creature has "Discard a card: This creature gets +1/+1 until end of turn." |
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- NM
- EX
- VG
- G
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Logic Knot
Future Sight
(C)
Collector #: 052
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Instant
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Delve (Each card you exile from your graveyard while casting this spell pays for Counter target spell unless its controller pays |
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- NM
- EX
- VG
- G
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Arcanum Wings
Future Sight
(U)
Collector #: 048
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Enchantment - Aura
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Enchant creature Enchanted creature has flying. Aura swap |
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- NM
- EX
- VG
- G
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Dakmor Salvage
Future Sight
(U)
Collector #: 169
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Land
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Dakmor Salvage enters the battlefield tapped. Dredge 2 (If you would draw a card, instead you may put exactly two cards from the top of your library into your graveyard. If you do, return this card from your graveyard to your hand. Otherwise, draw a card.) |
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- NM
- EX
- VG
- G
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Sword of the Meek
Future Sight
(U)
Collector #: 165
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Artifact - Equipment
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Equipped creature gets +1/+2. Equip Whenever a 1/1 creature enters the battlefield under your control, you may return Sword of the Meek from your graveyard to the battlefield, then attach it to that creature. |
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- NM
- EX
- VG
- G
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Zoetic Cavern
Future Sight
(U)
Collector #: 180
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Land
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Morph |
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- NM
- EX
- VG
- G
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Molten Disaster
Future Sight
(R)
Collector #: 102
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Sorcery
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Kicker If Molten Disaster was kicked, it has split second. (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) Molten Disaster deals X damage to each creature without flying and each player. |
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- NM
- EX
- VG
- G
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Shah of Naar Isle
Future Sight
(R)
Collector #: 119
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6/6 Creature - Efreet
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Trample Echo When Shah of Naar Isle's echo cost is paid, each opponent may draw up to three cards. |
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- NM
- EX
- VG
- G
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Snake Cult Initiation
Future Sight
(U)
Collector #: 089
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Enchantment - Aura
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Enchant creature Enchanted creature has poisonous 3. (Whenever it deals combat damage to a player, that player gets three poison counters. A player with ten or more poison counters loses the game.) |
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- NM
- EX
- VG
- G
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Oriss, Samite Guardian
Future Sight
(R)
Collector #: 028
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1/3 Legendary Creature - Human Cleric
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Grandeur - Discard another card named Oriss, Samite Guardian: Target player can't cast spells this turn, and creatures that player controls can't attack this turn. |
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- NM
- EX
- VG
- G
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Spellweaver Volute
Future Sight
(R)
Collector #: 059
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Enchantment - Aura
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Enchant instant card in a graveyard Whenever you cast a sorcery spell, copy the enchanted instant card. You may cast the copy without paying its mana cost. If you do, exile the enchanted card and attach Spellweaver Volute to another instant card in a graveyard. |
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- NM
- EX
- VG
- G
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Grave Scrabbler
Future Sight
(C)
Collector #: 086
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2/2 Creature - Zombie
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Madness When Grave Scrabbler enters the battlefield, if its madness cost was paid, you may return target creature card from a graveyard to its owner's hand. |
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- NM
- EX
- VG
- G
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Dust of Moments
Future Sight
(U)
Collector #: 005
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Instant
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| Choose one - Remove two time counters from each permanent and each suspended card; or put two time counters on each permanent with a time counter on it and each suspended card. | |
- NM
- EX
- VG
- G
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Cloudseeder
Future Sight
(U)
Collector #: 033
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1/1 Creature - Faerie Spellshaper
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Flying |
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- NM
- EX
- VG
- G
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Jhoira of the Ghitu
Future Sight
(R)
Collector #: 157
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2/2 Legendary Creature - Human Wizard
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- NM
- EX
- VG
- G
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Nix
Future Sight
(R)
Collector #: 055
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Instant
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| Counter target spell if no mana was spent to cast it. | |
- NM
- EX
- VG
- G
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Force of Savagery
Future Sight
(R)
Collector #: 126
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8/0 Creature - Elemental
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| Trample | |
- NM
- EX
- VG
- G
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Muraganda Petroglyphs
Future Sight
(R)
Collector #: 146
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Enchantment
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| Creatures with no abilities get +2/+2. | |
- NM
- EX
- VG
- G
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Rites of Flourishing
Future Sight
(R)
Collector #: 137
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Enchantment
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At the beginning of each player’s draw step, that player draws an additional card. Each player may play an additional land on each of their turns. |
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- NM
- EX
- VG
- G
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Darksteel Garrison
Future Sight
(R)
Collector #: 167
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Artifact - Fortification
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Fortified land is indestructible. Whenever fortified land becomes tapped, target creature gets +1/+1 until end of turn. Fortify |
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- NM
- EX
- VG
- G
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Coalition Relic
Future Sight
(R)
Collector #: 161
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Artifact
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At the beginning of your precombat main phase, remove all charge counters from Coalition Relic. Add one mana of any color to your mana pool for each counter removed this way. |
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- NM
- EX
- VG
- G
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Cryptic Annelid
Future Sight
(U)
Collector #: 034
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1/4 Creature - Worm Beast
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| When Cryptic Annelid enters the battlefield, scry 1, then scry 2, then scry 3. (To scry X, look at the top X cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) | |
- NM
- EX
- VG
- G
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Saltskitter
Future Sight
(C)
Collector #: 014
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3/4 Creature - Wurm
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| Whenever another creature enters the battlefield, exile Saltskitter. Return Saltskitter to the battlefield under its owner's control at the beginning of the next end step. | |
- NM
- EX
- VG
- G
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