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Frenzy Sliver
Future Sight
(C)
Collector #: 085
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1/1 Creature - Sliver
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All Sliver creatures have frenzy 1. (Whenever a Sliver attacks and isn't blocked, it gets +1/+0 until end of turn.) | |
Llanowar Augur
Future Sight
(C)
Collector #: 129
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0/3 Creature - Elf Shaman
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Sacrifice Llanowar Augur: Target creature gets +3/+3 and gains trample until end of turn. Activate this ability only during your upkeep. | |
Riftsweeper
Future Sight
(U)
Collector #: 136
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2/2 Creature - Elf Shaman
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When Riftsweeper enters the battlefield, choose target face-up exiled card. Its owner shuffles it into their library. | |
Spellwild Ouphe
Future Sight
(U)
Collector #: 151
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1/3 Creature - Ouphe
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Spells that target Spellwild Ouphe cost less to cast. | |
River of Tears
Future Sight
(R)
Collector #: 179
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Land
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: Add to your mana pool. If you played a land this turn, add to your mana pool instead. | |
Oblivion Crown
Future Sight
(C)
Collector #: 073
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Enchantment - Aura
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Flash (You may cast this spell any time you could cast an instant.) Enchant creature Enchanted creature has "Discard a card: This creature gets +1/+1 until end of turn." |
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Scourge of Kher Ridges
Future Sight
(R)
Collector #: 107
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6/6 Creature - Dragon
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Flying : Scourge of Kher Ridges deals 2 damage to each creature without flying. : Scourge of Kher Ridges deals 6 damage to each other creature with flying. |
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Spirit en-Dal
Future Sight
(U)
Collector #: 017
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2/1 Creature - Spirit
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Shadow (This creature can block or be blocked by only creatures with shadow.) Forecast - , Reveal Spirit en-Dal from your hand: Target creature gains shadow until end of turn. (Activate this ability only during your upkeep and only once each turn.) |
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Emblem of the Warmind
Future Sight
(U)
Collector #: 112
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Enchantment - Aura
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Enchant creature you control Creatures you control have haste. |
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Unblinking Bleb
Future Sight
(C)
Collector #: 045
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1/3 Creature - Illusion
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Morph . (You may cast this face down as a 2/2 creature for . Turn it face up any time for its morph cost.) Whenever Unblinking Bleb or another permanent is turned face up, you may scry 2. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) |
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Muraganda Petroglyphs
Future Sight
(R)
Collector #: 146
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Enchantment
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Creatures with no abilities get +2/+2. | |
Gift of Granite
Future Sight
(C)
Collector #: 007
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Enchantment - Aura
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Flash (You may cast this spell any time you could cast an instant.) Enchant creature Enchanted creature gets +0/+2. |
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Baru, Fist of Krosa
Future Sight
(R)
Collector #: 142
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4/4 Legendary Creature - Human Druid
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Whenever a Forest enters the battlefield, green creatures you control get +1/+1 and gain trample until end of turn. Grandeur - Discard another card named Baru, Fist of Krosa: Put an X/X green Wurm creature token onto the battlefield, where X is the number of lands you control. |
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Magus of the Abyss
Future Sight
(R)
Collector #: 070
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4/3 Creature - Human Wizard
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At the beginning of each player’s upkeep, destroy target nonartifact creature that player controls of their choice. It can’t be regenerated. | |
Take Possession
Future Sight
(R)
Collector #: 044
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Enchantment - Aura
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Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) Enchant permanent You control enchanted permanent. |
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Centaur Omenreader
Future Sight
(U)
Collector #: 143
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3/3 Snow Creature - Centaur Shaman
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As long as Centaur Omenreader is tapped, creature spells you cast cost less to cast. | |
Dust of Moments
Future Sight
(U)
Collector #: 005
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Instant
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Choose one - Remove two time counters from each permanent and each suspended card; or put two time counters on each permanent with a time counter on it and each suspended card. | |
Second Wind
Future Sight
(U)
Collector #: 057
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Enchantment - Aura
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Enchant creature : Tap enchanted creature. : Untap enchanted creature. |
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Arcanum Wings
Future Sight
(U)
Collector #: 048
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Enchantment - Aura
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Enchant creature Enchanted creature has flying. Aura swap (: Exchange this Aura with an Aura card in your hand.) |
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Jhoira of the Ghitu
Future Sight
(R)
Collector #: 157
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2/2 Legendary Creature - Human Wizard
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, Exile a nonland card from your hand: Put four time counters on the exiled card. If it doesn't have suspend, it gains suspend. (At the beginning of your upkeep, remove a time counter from that card. When the last is removed, cast it without paying its mana cost. If it's a creature, it has haste.) | |
Pact of the Titan
Future Sight
(R)
Collector #: 103
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Instant
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Pact of the Titan is red. Put a 4/4 red Giant creature token onto the battlefield. At the beginning of your next upkeep, pay . If you don't, you lose the game. |
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Korlash, Heir to Blackblade
Future Sight
(R)
Collector #: 087
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*/* Legendary Creature - Zombie Warrior
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Korlash, Heir to Blackblade's power and toughness are each equal to the number of Swamps you control. : Regenerate Korlash. Grandeur - Discard another card named Korlash, Heir to Blackblade: Search your library for up to two Swamp cards, put them onto the battlefield tapped, then shuffle your library. |
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Virulent Sliver
Future Sight
(C)
Collector #: 155
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1/1 Creature - Sliver
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All Sliver creatures have poisonous 1. (Whenever a Sliver deals combat damage to a player, that player gets a poison counter. A player with ten or more poison counters loses the game.) | |
Epochrasite
Future Sight
(R)
Collector #: 162
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1/1 Artifact Creature - Construct
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Epochrasite enters the battlefield with three +1/+1 counters on it if you didn't cast it from your hand. When Epochrasite is put into a graveyard from the battlefield, exile it with three time counters on it and it gains suspend. (At the beginning of your upkeep, remove a time counter. When the last is removed, cast this card without paying its mana cost. It has haste.) |
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Magus of the Future
Future Sight
(R)
Collector #: 040
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2/3 Creature - Human Wizard
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Play with the top card of your library revealed. You may play the top card of your library. |
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