MTG / Duskmourn House Of Horror
176 - 200 of 320 results
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Live or Die
Duskmourn: House of Horror
(U)
Collector #: 0107
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Instant
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Choose one -
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- NM
- EX
- VG
- G
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Valgavoth's Onslaught
Duskmourn: House of Horror
(R)
Collector #: 0204
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Sorcery
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| Manifest dread X times, then put X +1/+1 counters on each of those creatures. (To manifest dread, look at the top two cards of your library, then put one onto the battlefield face down as a 2/2 creature and the other into your graveyard. Turn it face up at any time for its mana cost if it's a creature card.) | |
- NM
- EX
- VG
- G
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Fear of Isolation
Duskmourn: House of Horror
(U)
Collector #: 0058
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2/3 Enchantment Creature - Nightmare
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As an additional cost to cast this spell, return a permanent you control to its owner's hand. Flying |
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- NM
- EX
- VG
- G
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Gremlin Tamer
Duskmourn: House of Horror
(U)
Collector #: 0215
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2/2 Creature - Human Scout
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| Eerie - Whenever an enchantment you control enters and whenever you fully unlock a Room, create a 1/1 red Gremlin creature token. | |
- NM
- EX
- VG
- G
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Horror Token (0010)
Duskmourn: House of Horror
(S)
Collector #: 0010
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2/2 Token Enchantment Creature - Horror
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- NM
- EX
- VG
- G
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House Cartographer
Duskmourn: House of Horror
(U)
Collector #: 0185
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2/2 Creature - Human Scout Survivor
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| Survival - At the beginning of your second main phase, if House Cartographer is tapped, reveal cards from the top of your library until you reveal a land card. Put that card into your hand and the rest on the bottom of your library in a random order. | |
- NM
- EX
- VG
- G
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Lionheart Glimmer
Duskmourn: House of Horror
(U)
Collector #: 0019
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2/5 Enchantment Creature - Cat Glimmer
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Ward Whenever you attack, creatures you control get +1/+1 until end of turn. |
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- NM
- EX
- VG
- G
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Scrabbling Skullcrab
Duskmourn: House of Horror
(U)
Collector #: 0071
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0/3 Creature - Crab Skeleton
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| Eerie - Whenever an enchantment you control enters and whenever you fully unlock a Room, target player mills two cards. (They put the top two cards of their library into their graveyard.) | |
- NM
- EX
- VG
- G
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Surgical Suite // Hospital Room
Duskmourn: House of Horror
(U)
Collector #: 0034
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Enchantment - Room
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(You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.) Surgical Suite When you unlock this door, return target creature card with mana value 3 or less from your graveyard to the battlefield. Hospital Room Whenever you attack, put a +1/+1 counter on target attacking creature. |
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- NM
- EX
- VG
- G
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Marina Vendrell
Duskmourn: House of Horror
(R)
Collector #: 0221
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3/5 Legendary Creature - Human Warlock
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When Marina Vendrell enters, reveal the top seven cards of your library. Put all enchantment cards from among them into your hand and the rest on the bottom of your library in a random order. |
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- NM
- EX
- VG
- G
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Undead Sprinter
Duskmourn: House of Horror
(R)
Collector #: 0237
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2/2 Creature - Zombie
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Trample, haste You may cast Undead Sprinter from your graveyard if a non-Zombie creature died this turn. If you do, Undead Sprinter enters with a +1/+1 counter on it. |
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- NM
- EX
- VG
- G
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Winter, Misanthropic Guide
Duskmourn: House of Horror
(R)
Collector #: 0240
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3/4 Legendary Creature - Human Warlock
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Ward At the beginning of your upkeep, each player draws two cards. Delirium - As long as there are four or more card types among cards in your graveyard, each opponent's maximum hand size is equal to seven minus the number of those card types. |
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- NM
- EX
- VG
- G
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Clammy Prowler
Duskmourn: House of Horror
(C)
Collector #: 0045
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2/5 Enchantment Creature - Horror
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| Whenever Clammy Prowler attacks, another target attacking creature can't be blocked this turn. | |
- NM
- EX
- VG
- G
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Keys to the House
Duskmourn: House of Horror
(U)
Collector #: 0251
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Artifact
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- NM
- EX
- VG
- G
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Popular Egotist
Duskmourn: House of Horror
(U)
Collector #: 0114
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3/2 Creature - Human Rogue
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Whenever you sacrifice a permanent, target opponent loses 1 life and you gain 1 life. |
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- NM
- EX
- VG
- G
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Twist Reality
Duskmourn: House of Horror
(C)
Collector #: 0077
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Instant
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Choose one -
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- NM
- EX
- VG
- G
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Living Phone
Duskmourn: House of Horror
(C)
Collector #: 0020
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2/1 Artifact Creature - Toy
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| When Living Phone dies, look at the top five cards of your library. You may reveal a creature card with power 2 or less from among them and put it into your hand. Put the rest on the bottom of your library in a random order. | |
- NM
- EX
- VG
- G
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Sawblade Skinripper
Duskmourn: House of Horror
(U)
Collector #: 0231
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3/2 Creature - Human Assassin
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Menace At the beginning of your end step, if you sacrificed one or more permanents this turn, Sawblade Skinripper deals that much damage to any target. |
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- NM
- EX
- VG
- G
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Spectral Snatcher
Duskmourn: House of Horror
(C)
Collector #: 0116
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6/5 Creature - Spirit
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Ward - Discard a card. (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player discards a card.) Swampcycling |
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- NM
- EX
- VG
- G
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Under the Skin
Duskmourn: House of Horror
(U)
Collector #: 0203
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Sorcery
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Manifest dread. (Look at the top two cards of your library. Put one onto the battlefield face down as a 2/2 creature and the other into your graveyard. Turn it face up at any time for its mana cost if it's a creature card.) You may return a permanent card from your graveyard to your hand. |
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- NM
- EX
- VG
- G
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Wary Watchdog
Duskmourn: House of Horror
(C)
Collector #: 0206
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3/1 Creature - Dog
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| When Wary Watchdog enters or dies, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) | |
- NM
- EX
- VG
- G
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The Rollercrusher Ride (0298 - Lurking Evil)
Duskmourn: House of Horror
(M)
Collector #: 0298
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Legendary Enchantment
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Delirium - If a source you control would deal noncombat damage to a permanent or player while there are four or more card types among cards in your graveyard, it deals double that damage instead. When The Rollercrusher Ride enters, it deals X damage to each of up to X target creatures. |
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- NM
- EX
- VG
- G
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Commune with Evil
Duskmourn: House of Horror
(U)
Collector #: 0087
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Sorcery
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| Look at the top four cards of your library. Put one of them into your hand and the rest into your graveyard. You gain 3 life. | |
- NM
- EX
- VG
- G
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Etched Cornfield
Duskmourn: House of Horror
(C)
Collector #: 0258
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Land
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Etched Cornfield enters tapped unless a player has 13 or less life. |
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- NM
- EX
- VG
- G
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Frantic Strength
Duskmourn: House of Horror
(C)
Collector #: 0179
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Enchantment - Aura
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Flash Enchant creature Enchanted creature gets +2/+2 and has trample. |
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- NM
- EX
- VG
- G
176 - 200 of 320 results