MTG / Conspiracy
51 - 75 of 210 results
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Spiritmonger
Conspiracy
(R)
Collector #: 193
FOIL
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6/6 Creature - Beast
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Whenever Spiritmonger deals damage to a creature, put a +1/+1 counter on Spiritmonger. |
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- NM
- EX
- VG
- G
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Fireshrieker
Conspiracy
(U)
Collector #: 199
FOIL
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Artifact - Equipment
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Equipped creature has double strike. (It deals both first-strike and regular combat damage.) Equip |
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- NM
- EX
- VG
- G
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Sky Spirit
Conspiracy
(U)
Collector #: 192
FOIL
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2/2 Creature - Spirit
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| Flying, first strike | |
- NM
- EX
- VG
- G
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Extract from Darkness
Conspiracy
(U)
Collector #: 045
FOIL
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Sorcery
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| Each player mills two cards. Then you put a creature card from a graveyard onto the battlefield under your control. | |
- NM
- EX
- VG
- G
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Mirrodin's Core
Conspiracy
(U)
Collector #: 208
FOIL
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Land
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- NM
- EX
- VG
- G
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Traveler's Cloak
Conspiracy
(C)
Collector #: 109
FOIL
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Enchantment - Aura
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Enchant creature As Traveler's Cloak enters the battlefield, choose a land type. When Traveler's Cloak enters the battlefield, draw a card. Enchanted creature has landwalk of the chosen type. |
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- NM
- EX
- VG
- G
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Canal Dredger
Conspiracy
(R)
Collector #: 055
FOIL
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1/5 Artifact Creature - Construct
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Draft Canal Dredger face up. Each player passes the last card from each booster pack to a player who drafted a card named Canal Dredger. |
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- NM
- EX
- VG
- G
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Favorable Winds
Conspiracy
(U)
Collector #: 098
FOIL
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Enchantment
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| Creatures you control with flying get +1/+1. | |
- NM
- EX
- VG
- G
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Brimstone Volley
Conspiracy
(C)
Collector #: 138
FOIL
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Instant
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Brimstone Volley deals 3 damage to any target. Morbid - Brimstone Volley deals 5 damage to that creature or player instead if a creature died this turn. |
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- NM
- EX
- VG
- G
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Council Guardian
Conspiracy
(U)
Collector #: 015
FOIL
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5/5 Creature - Giant Soldier
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| Will of the Council - When Council Guardian enters the battlefield, starting with you, each player votes for blue, black, red or green. Council Guardian gains protection from each color with the most votes or tied for most votes. | |
- NM
- EX
- VG
- G
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Double Stroke
Conspiracy
(U)
Collector #: 004
FOIL
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Conspiracy
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Hidden agenda (Start the game with this conspiracy face down in the command zone and secretly name a card. You may turn this conspiracy face up any time and reveal the chosen name>) Whenever you cast an instant or sorcery spell with the chosen name, you may copy it. You may choose new targets for the copy. |
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- NM
- EX
- VG
- G
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Reckless Spite
Conspiracy
(U)
Collector #: 123
FOIL
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Instant
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| Destroy two target nonblack creatures. You lose 5 life. | |
- NM
- EX
- VG
- G
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Aether Searcher
Conspiracy
(R)
Collector #: 053
FOIL
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6/4 Artifact Creature - Construct
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Reveal Aether Searcher as you draft it. Reveal the next card you draft and note its name. When Aether Searcher enters the battlefield, you may search your hand and/or library for a card with a name noted as you drafted cards named Aether Searcher. You may cast it without paying its mana cost. If you searched your library this way, shuffle it. |
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- NM
- EX
- VG
- G
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Advantageous Proclamation
Conspiracy
(U)
Collector #: 001
FOIL
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Conspiracy
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(Start the game with this conspiracy face up in the command zone.) Your minimum deck size is reduced by five. |
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- NM
- EX
- VG
- G
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Flamewright
Conspiracy
(U)
Collector #: 046
FOIL
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1/1 Creature - Human Artificer
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- NM
- EX
- VG
- G
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Dimir Doppelganger
Conspiracy
(R)
Collector #: 186
FOIL
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0/2 Creature - Shapeshifter
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- NM
- EX
- VG
- G
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Grenzo's Cutthroat
Conspiracy
(C)
Collector #: 032
FOIL
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1/1 Creature - Goblin Rogue
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First strike Dethrone (Whenever this creature attacks the player with the most life or tied for the most life, put a +1/+1 counter on it.) |
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- NM
- EX
- VG
- G
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Squirrel Nest
Conspiracy
(U)
Collector #: 180
FOIL
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Enchantment - Aura
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Enchant land Enchanted land has " |
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- NM
- EX
- VG
- G
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Immediate Action
Conspiracy
(C)
Collector #: 005
FOIL
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Conspiracy
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Hidden agenda (Start the game with this conspiracy face down in the command zone and secretly name a card. You may turn this conspiracy face up any time and reveal the chosen name>) Creatures you control with the chosen name have haste. |
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- NM
- EX
- VG
- G
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Muzzio's Preparations
Conspiracy
(C)
Collector #: 007
FOIL
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Conspiracy
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Hidden agenda (Start the game with this conspiracy face down in the command zone and secretly name a card. You may turn this conspiracy face up any time and reveal the chosen name>) Each creature you control with the chosen name enters the battlefield with an additional +1/+1 counter. |
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- NM
- EX
- VG
- G
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Sentinel Dispatch
Conspiracy
(C)
Collector #: 011
FOIL
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Conspiracy
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| (Start the game with this conspiracy face up in the command zone.) At the beginning of the first upkeep, put a 1/1 colorless Construct artifact creature token with defender onto the battlefield. | |
- NM
- EX
- VG
- G
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Stronghold Discipline
Conspiracy
(C)
Collector #: 126
FOIL
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Sorcery
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| Each player loses 1 life for each creature they control. | |
- NM
- EX
- VG
- G
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Wakestone Gargoyle
Conspiracy
(U)
Collector #: 088
FOIL
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3/4 Creature - Gargoyle
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Defender, flying |
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- NM
- EX
- VG
- G
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Altar's Reap
Conspiracy
(C)
Collector #: 112
FOIL
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Instant
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As an additional cost to cast Altar's Reap, sacrifice a creature. Draw two cards. |
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- NM
- EX
- VG
- G
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Explorer's Scope
Conspiracy
(U)
Collector #: 198
FOIL
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Artifact - Equipment
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Whenever equipped creature attacks, look at the top card of your library. If it's a land card, you may put it onto the battlefield tapped. Equip |
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- NM
- EX
- VG
- G
51 - 75 of 210 results