MTG / Conspiracy
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Hydra Omnivore
Conspiracy
(M)
Collector #: 169
FOIL
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8/8 Creature - Hydra
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| Whenever Hydra Omnivore deals combat damage to an opponent, it deals that much damage to each other opponent. | |
- NM
- EX
- VG
- G
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Basandra, Battle Seraph
Conspiracy
(R)
Collector #: 184
FOIL
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4/4 Legendary Creature - Angel
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Flying Players can't cast spells during combat. |
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- NM
- EX
- VG
- G
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Misdirection
Conspiracy
(R)
Collector #: 102
FOIL
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Instant
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You may exile a blue card from your hand rather than pay Misdirection's mana cost. Change the target of target spell with a single target. |
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- NM
- EX
- VG
- G
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Cogwork Librarian
Conspiracy
(C)
Collector #: 058
FOIL
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3/3 Artifact Creature - Construct
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Draft Cogwork Librarian face up. As you draft a card, you may draft an additional card from that booster pack. If you do, put Cogwork Librarian into that booster pack. |
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- NM
- EX
- VG
- G
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Dack Fayden
Conspiracy
(M)
Collector #: 042
FOIL
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Legendary Planeswalker - Dack
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[+1]: Target player draws two cards, then discards two cards. [-2]: Gain control of target artifact. [-6]: You get an emblem with "Whenever you cast a spell that targets one or more permanents, gain control of those permanents." |3| |
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- NM
- EX
- VG
- G
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Unquestioned Authority
Conspiracy
(U)
Collector #: 085
FOIL
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Enchantment - Aura
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Enchant creature When Unquestioned Authority enters the battlefield, draw a card. Enchanted creature has protection from creatures. |
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- NM
- EX
- VG
- G
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Marchesa, the Black Rose
Conspiracy
(M)
Collector #: 049
FOIL
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3/3 Legendary Creature - Human Wizard
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Dethrone (Whenever this creature attacks the player with the most life or tied for most life, put a +1/+1 counter on it.) Other creatures you control have dethrone. Whenever a creature you control with a +1/+1 counter on it dies, return that card to the battlefield under your control at the beginning of the next end step. |
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- NM
- EX
- VG
- G
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Silent Arbiter
Conspiracy
(R)
Collector #: 204
FOIL
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1/5 Artifact Creature - Construct
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No more than one creature can attack each combat. No more than one creature can block each combat. |
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- NM
- EX
- VG
- G
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Brago, King Eternal
Conspiracy
(R)
Collector #: 041
FOIL
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2/4 Legendary Creature - Spirit Noble
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Flying Whenever Brago, King Eternal deals combat damage to a player, exile any number of target nonland permanents you control, then return those cards to the battlefield under their owner's control. |
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- NM
- EX
- VG
- G
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Lore Seeker
Conspiracy
(R)
Collector #: 062
FOIL
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2/2 Artifact Creature - Construct
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| Reveal Lore Seeker as you draft it. After your draft Lore Seeker, you may add a booster pack to the draft. (Your next pick is from that booster pack. Pass it to the next player and it's drafted this draft round.) | |
- NM
- EX
- VG
- G
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Mana Geyser
Conspiracy
(C)
Collector #: 147
FOIL
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Sorcery
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Add |
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- NM
- EX
- VG
- G
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Reya Dawnbringer
Conspiracy
(R)
Collector #: 079
FOIL
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4/6 Legendary Creature - Angel
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Flying At the beginning of your upkeep, you may return target creature card from your graveyard to the battlefield. |
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- NM
- EX
- VG
- G
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Nature's Claim
Conspiracy
(C)
Collector #: 171
FOIL
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Instant
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| Destroy target artifact or enchantment. Its controller gains 4 life. | |
- NM
- EX
- VG
- G
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Mirari's Wake
Conspiracy
(M)
Collector #: 189
FOIL
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Enchantment
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Creatures you control get +1/+1. Whenever you tap a land for mana, add one mana to your mana pool of any type that land produced. |
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- NM
- EX
- VG
- G
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Deal Broker
Conspiracy
(R)
Collector #: 061
FOIL
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2/3 Artifact Creature - Construct
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Draft Deal Broker face up. Immediately after the draft, you may reveal a card in your card pool. Each other player may offer you one card in their card pool in exchange. You may accept any one offer. |
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- NM
- EX
- VG
- G
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Edric, Spymaster of Trest
Conspiracy
(R)
Collector #: 187
FOIL
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2/2 Legendary Creature - Elf Rogue
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| Whenever a creature deals combat damage to one of your opponents, its controller may draw a card. | |
- NM
- EX
- VG
- G
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Worldknit
Conspiracy
(R)
Collector #: 013
FOIL
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Conspiracy
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(Start the game with this conspiracy face up in the command zone.) As long as every card in your card pool started the game in your library or in the command zone, lands you control have " |
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- NM
- EX
- VG
- G
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Sulfuric Vortex
Conspiracy
(R)
Collector #: 152
FOIL
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Enchantment
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At the beginning of each player's upkeep, Sulfuric Vortex deals 2 damage to that player. If a player would gain life, that player gains no life instead. |
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- NM
- EX
- VG
- G
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Deathreap Ritual
Conspiracy
(U)
Collector #: 044
FOIL
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Enchantment
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| Morbid - At the beginning of each end step, if a creature died this turn, you may draw a card. | |
- NM
- EX
- VG
- G
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Treasonous Ogre
Conspiracy
(U)
Collector #: 036
FOIL
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2/3 Creature - Ogre Shaman
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Dethrone (Whenever this creature attacks the player with the most life or tied for most life, put a +1/+1 counter on it.) Pay 3 Life: Add |
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- NM
- EX
- VG
- G
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Exploration
Conspiracy
(R)
Collector #: 164
FOIL
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Enchantment
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| You may play an additional land on each of your turns. | |
- NM
- EX
- VG
- G
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Altar of Dementia
Conspiracy
(R)
Collector #: 196
FOIL
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Artifact
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| Sacrifice a creature: Target player mills cards equal to the sacrificed creature’s power. | |
- NM
- EX
- VG
- G
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Selvala, Explorer Returned
Conspiracy
(R)
Collector #: 051
FOIL
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2/4 Legendary Creature - Elf Scout
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Parley - |
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- NM
- EX
- VG
- G
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Respite
Conspiracy
(C)
Collector #: 176
FOIL
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Instant
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| Prevent all combat damage that would be dealt this turn. You gain 1 life for each attacking creature. | |
- NM
- EX
- VG
- G
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Lead the Stampede
Conspiracy
(U)
Collector #: 170
FOIL
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Sorcery
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| Look at the top five cards of your library. You may reveal any number of creature cards from among them and put the revealed cards into your hand. Put the rest on the bottom of your library in any order. | |
- NM
- EX
- VG
- G
1 - 25 of 210 results