MTG / Conspiracy
201 - 210 of 210 results
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Valor Made Real
Conspiracy
(C)
Collector #: 086
FOIL
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Instant
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| Target creature can block any number of creatures this turn. | |
- NM
- EX
- VG
- G
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Vent Sentinel
Conspiracy
(C)
Collector #: 156
FOIL
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2/4 Creature - Elemental
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Defender |
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- NM
- EX
- VG
- G
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Volcanic Fallout
Conspiracy
(U)
Collector #: 157
FOIL
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Instant
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Volcanic Fallout can't be countered. Volcanic Fallout deals 2 damage to each creature and each player. |
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- NM
- EX
- VG
- G
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Vow of Duty
Conspiracy
(U)
Collector #: 087
FOIL
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Enchantment - Aura
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Enchant creature Enchanted creature gets +2/+2, has vigilance, and can't attack you or a planeswalker you control. |
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- NM
- EX
- VG
- G
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Wakedancer
Conspiracy
(C)
Collector #: 134
FOIL
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2/2 Creature - Human Shaman
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| Morbid -- When Wakedancer enters the battlefield, if a creature died this turn, put a 2/2 black Zombie creature token onto the battlefield. | |
- NM
- EX
- VG
- G
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Warmonger's Chariot
Conspiracy
(U)
Collector #: 207
FOIL
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Artifact - Equipment
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Equipped creature gets +2/+2. As long as equipped creature has defender, it can attack as though it didn't have defender. Equip |
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- NM
- EX
- VG
- G
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Wind Dancer
Conspiracy
(U)
Collector #: 111
FOIL
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1/1 Creature - Faerie
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Flying |
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- NM
- EX
- VG
- G
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Worldknit
Conspiracy
(R)
Collector #: 013
FOIL
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Conspiracy
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(Start the game with this conspiracy face up in the command zone.) As long as every card in your card pool started the game in your library or in the command zone, lands you control have " |
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- NM
- EX
- VG
- G
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Wrap in Flames
Conspiracy
(C)
Collector #: 158
FOIL
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Sorcery
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Wrap in Flames deals 1 damage to each of up to three target creatures. Those creatures can't block this turn. |
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- NM
- EX
- VG
- G
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Zombie Goliath
Conspiracy
(C)
Collector #: 135
FOIL
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4/3 Creature - Zombie Giant
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- NM
- EX
- VG
- G
201 - 210 of 210 results