MTG / Conspiracy
201 - 210 of 210 results
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Valor Made Real
Conspiracy
(C)
Collector #: 086
FOIL
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Instant
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| Target creature can block any number of creatures this turn. | |
- NM
- EX
- VG
- G
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Vedalken Orrery
Conspiracy
(R)
Collector #: 206
FOIL
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Artifact
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| You may cast nonland cards as though they had flash. | |
- NM
- EX
- VG
- G
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Vent Sentinel
Conspiracy
(C)
Collector #: 156
FOIL
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2/4 Creature - Elemental
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Defender |
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- NM
- EX
- VG
- G
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Victimize
Conspiracy
(U)
Collector #: 133
FOIL
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Sorcery
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| Choose two target creature cards in your graveyard. Sacrifice a creature. If you do, return the chosen cards to the battlefield tapped. | |
- NM
- EX
- VG
- G
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Wakedancer
Conspiracy
(C)
Collector #: 134
FOIL
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2/2 Creature - Human Shaman
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| Morbid -- When Wakedancer enters the battlefield, if a creature died this turn, put a 2/2 black Zombie creature token onto the battlefield. | |
- NM
- EX
- VG
- G
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Warmonger's Chariot
Conspiracy
(U)
Collector #: 207
FOIL
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Artifact - Equipment
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Equipped creature gets +2/+2. As long as equipped creature has defender, it can attack as though it didn't have defender. Equip |
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- NM
- EX
- VG
- G
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Wind Dancer
Conspiracy
(U)
Collector #: 111
FOIL
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1/1 Creature - Faerie
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Flying |
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- NM
- EX
- VG
- G
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Worldknit
Conspiracy
(R)
Collector #: 013
FOIL
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Conspiracy
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(Start the game with this conspiracy face up in the command zone.) As long as every card in your card pool started the game in your library or in the command zone, lands you control have " |
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- NM
- EX
- VG
- G
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Wrap in Flames
Conspiracy
(C)
Collector #: 158
FOIL
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Sorcery
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Wrap in Flames deals 1 damage to each of up to three target creatures. Those creatures can't block this turn. |
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- NM
- EX
- VG
- G
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Zombie Goliath
Conspiracy
(C)
Collector #: 135
FOIL
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4/3 Creature - Zombie Giant
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- NM
- EX
- VG
- G
201 - 210 of 210 results