MTG / Conspiracy Take The Crown
126 - 150 of 233 results
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Dread Statuary
Conspiracy - Take the Crown
(U)
Collector #: 217
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Land
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- NM
- EX
- VG
- G
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Echoing Boon
Conspiracy - Take the Crown
(U)
Collector #: 003
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Conspiracy
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Hidden agenda (Start the game with this conspiracy face down in the command zone and secretly name a card. You may turn this conspiracy face up any time and reveal the chosen name.) Whenever you cast an instant or sorcery spell, if it targets a creature you control with the chosen name, you may copy that spell and may choose new targets for the copy. |
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- NM
- EX
- VG
- G
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Goblin Token
Conspiracy - Take the Crown
(S)
Collector #: 008
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1/1 Token Creature - Goblin
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| This creature can't block. | |
- NM
- EX
- VG
- G
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Goblin Tunneler
Conspiracy - Take the Crown
(C)
Collector #: 160
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1/1 Creature - Goblin Rogue
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- NM
- EX
- VG
- G
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Gods Willing
Conspiracy - Take the Crown
(C)
Collector #: 088
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Instant
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| Target creature you control gains protection from the color of your choice until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) | |
- NM
- EX
- VG
- G
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Hurly-Burly
Conspiracy - Take the Crown
(C)
Collector #: 165
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Sorcery
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Choose one -
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- NM
- EX
- VG
- G
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Prey Upon
Conspiracy - Take the Crown
(C)
Collector #: 191
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Sorcery
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| Target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.) | |
- NM
- EX
- VG
- G
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Raise the Alarm
Conspiracy - Take the Crown
(C)
Collector #: 096
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Instant
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| Put two 1/1 Soldier creature tokens onto the battlefield. | |
- NM
- EX
- VG
- G
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Spectral Grasp
Conspiracy - Take the Crown
(U)
Collector #: 024
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Enchantment - Aura
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Enchant Creature Enchanted creature can't attack you or a planeswalker you control. Enchanted creature can't block creatures you control. |
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- NM
- EX
- VG
- G
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Spirit Token
Conspiracy - Take the Crown
(S)
Collector #: 004
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1/1 Token Creature - Spirit
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| Flying | |
- NM
- EX
- VG
- G
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Summoner's Bond
Conspiracy - Take the Crown
(U)
Collector #: 011
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Conspiracy
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Double Agenda (Start the game with this conspiracy face down in the command zone and secretly name two different cards. You may turn this conspiracy face up any time and reveal the chosen names.) Whenever you cast a creature spell with one of the chosen names, you may search your library for a creature card with the other chosen name, reveal it, put it into your hand, then shuffle your library. |
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- NM
- EX
- VG
- G
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Emissary's Ploy
Conspiracy - Take the Crown
(R)
Collector #: 004
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Conspiracy
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(Start the game with this conspiracy face up in the command zone.) Before drawing your opening hand, choose 1, 2, or 3. You may spend mana as though it were mana of any color to cast creature spells with converted mana cost equal to the chosen number. |
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- NM
- EX
- VG
- G
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Weight Advantage
Conspiracy - Take the Crown
(R)
Collector #: 012
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Conspiracy
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(Start the game with this conspiracy face up in the command zone.) Each creature you control assigns combat damage equal to its toughness rather than its power. |
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- NM
- EX
- VG
- G
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Akroan Hoplite
Conspiracy - Take the Crown
(U)
Collector #: 197
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1/2 Creature - Human Soldier
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| Whenever Akroan Hoplite attacks, it gets +X/+0 until end of turn, where X is the number of attacking creatures you control. | |
- NM
- EX
- VG
- G
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Bonds of Quicksilver
Conspiracy - Take the Crown
(C)
Collector #: 102
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Enchantment - Aura
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Flash (You may cast this spell any time you could cast an instant.) Enchant Creature Enchanted creature doesn't untap during its controller's untap step. |
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- NM
- EX
- VG
- G
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Crown-Hunter Hireling
Conspiracy - Take the Crown
(C)
Collector #: 050
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4/4 Creature - Ogre Mercenary
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When Crown-Hunter Hireling enters the battlefield, you become the monarch. Crown-Hunter Hireling can't attack unless defending player is the monarch. |
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- NM
- EX
- VG
- G
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Entourage of Trest
Conspiracy - Take the Crown
(C)
Collector #: 064
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4/4 Creature - Elf Soldier
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When Entourage of Trest enters the battlefield, you become the monarch. Entourage of Trest can block an additional creature each combat as long as you're the monarch. |
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- NM
- EX
- VG
- G
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Flame Slash
Conspiracy - Take the Crown
(C)
Collector #: 157
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Sorcery
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| Flame Slash deals 4 damage to target creature. | |
- NM
- EX
- VG
- G
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Goblin Balloon Brigade
Conspiracy - Take the Crown
(C)
Collector #: 159
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1/1 Creature - Goblin Warrior
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- NM
- EX
- VG
- G
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Gruul War Chant
Conspiracy - Take the Crown
(U)
Collector #: 203
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Enchantment
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| Attacking creatures you control get +1/+0 and have menace. (They can't be blocked except by two or more creatures.) | |
- NM
- EX
- VG
- G
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Lay of the Land
Conspiracy - Take the Crown
(C)
Collector #: 185
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Sorcery
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| Search your library for a basic land card, reveal it, put it into your hand, then shuffle your library. | |
- NM
- EX
- VG
- G
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Merfolk Looter
Conspiracy - Take the Crown
(U)
Collector #: 114
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1/1 Creature - Merfolk Rogue
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- NM
- EX
- VG
- G
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Raise Dead
Conspiracy - Take the Crown
(C)
Collector #: 146
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Sorcery
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| Return target creature card from your graveyard to your hand. | |
- NM
- EX
- VG
- G
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Regicide
Conspiracy - Take the Crown
(C)
Collector #: 045
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Instant
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Reveal Regicide as you draft it. The player to your right chooses a color, you choose another color, then the player to your left chooses a third color. Destroy target creature that's one or more of the colors chosen as you drafted cards named regicide. |
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- NM
- EX
- VG
- G
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Repulse
Conspiracy - Take the Crown
(C)
Collector #: 119
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Instant
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Return target creature to its owner's hand. Draw a card. |
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- NM
- EX
- VG
- G
126 - 150 of 233 results