MTG / Conspiracy Take The Crown
101 - 125 of 233 results
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Jeering Homunculus
Conspiracy - Take the Crown
(C)
Collector #: 033
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0/4 Creature - Homunculus
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| When Jeering Homunculus enters the battlefield, you may goad target creature. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.) | |
- NM
- EX
- VG
- G
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Lizard Token
Conspiracy - Take the Crown
(S)
Collector #: 009
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8/8 Token Creature - Lizard
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- NM
- EX
- VG
- G
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Opaline Unicorn
Conspiracy - Take the Crown
(C)
Collector #: 213
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1/2 Artifact Creature - Unicorn
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- NM
- EX
- VG
- G
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Hundred-Handed One
Conspiracy - Take the Crown
(R)
Collector #: 093
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3/5 Creature - Giant
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Vigilance As long as Hundred-Handed One is monstrous, it has reach and can block an additional ninety-nine creatures each combat. |
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- NM
- EX
- VG
- G
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Volatile Chimera
Conspiracy - Take the Crown
(R)
Collector #: 059
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3/2 Creature - Elemental Chimera
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Before you shuffle your deck to start the game, you may reveal this card from your deck and exile three or more creature cards you drafted that aren’t in your deck. |
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- NM
- EX
- VG
- G
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Canal Courier
Conspiracy - Take the Crown
(C)
Collector #: 028
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3/5 Creature - Human Rogue
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When Canal Courier enters the battlefield, you become the monarch. Whenever Canal Courier and another creature attack different players, Canal Courier can't be blocked this combat. |
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- NM
- EX
- VG
- G
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Doomed Traveler
Conspiracy - Take the Crown
(C)
Collector #: 083
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1/1 Creature - Human Soldier
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| When Doomed Traveler dies, put a 1/1 white Spirit Creature token with flying onto the battlefield. | |
- NM
- EX
- VG
- G
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Custodi Soulcaller
Conspiracy - Take the Crown
(U)
Collector #: 015
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1/2 Creature - Human Cleric
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Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked with a creature this combat.) Whenever Custodi Soulcaller attacks, return target creature card with converted mana cost X or less from your graveyard to the battlefield, where X is the number of players you attacked with a creature this combat. |
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- NM
- EX
- VG
- G
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Grenzo's Ruffians
Conspiracy - Take the Crown
(U)
Collector #: 055
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2/2 Creature - Goblin
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Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked with a creature this combat.) Whenever Grenzo's Ruffians deals combat damage to an opponent, it deals that much damage to each other opponent. |
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- NM
- EX
- VG
- G
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Lace with Moonglove
Conspiracy - Take the Crown
(C)
Collector #: 184
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Instant
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Target creature gains deathtouch until end of turn. (Any amount of damage it deals to a creature it enough to destroy that creature.) Draw a card. |
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- NM
- EX
- VG
- G
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Murder
Conspiracy - Take the Crown
(C)
Collector #: 143
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Instant
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| Destroy target creature. | |
- NM
- EX
- VG
- G
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Netcaster Spider
Conspiracy - Take the Crown
(C)
Collector #: 188
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2/3 Creature - Spider
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Reach (This creature can block creatures with flying.) Whenever Netcaster Spider blocks a creature with flying, Netcaster Spider gets +2/+0 until end of turn. |
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- NM
- EX
- VG
- G
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Raise the Alarm
Conspiracy - Take the Crown
(C)
Collector #: 096
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Instant
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| Put two 1/1 Soldier creature tokens onto the battlefield. | |
- NM
- EX
- VG
- G
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Sulfurous Blast
Conspiracy - Take the Crown
(U)
Collector #: 170
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Instant
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| Sulfurous Blast deals 2 damage to each creature and each player. If you cast this spell during your main phase, Sulfurous Blast deals 3 damage to each creature and each player instead. | |
- NM
- EX
- VG
- G
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Twin Bolt
Conspiracy - Take the Crown
(C)
Collector #: 173
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Instant
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| Twin Bolt deals 2 damage divided as you choose among one or two target creatures and/or players. | |
- NM
- EX
- VG
- G
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Fang of the Pack
Conspiracy - Take the Crown
(U)
Collector #: 065
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5/3 Creature - Wolf
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Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked with a creature this combat.) At the beginning of combat on your turn, another target creature you control gains melee until end of turn. (If a creature has multiple instances of melee, each triggers separately.) |
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- NM
- EX
- VG
- G
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Fleeting Distraction
Conspiracy - Take the Crown
(C)
Collector #: 110
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Instant
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Target creature gets +1/+0 until end of turn. Draw a card. |
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- NM
- EX
- VG
- G
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Pharika's Mender
Conspiracy - Take the Crown
(U)
Collector #: 205
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4/3 Creature - Gorgon
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| When Pharika's Mender enters the battlefield, you may return target creature or enchantment card from your graveyard to your hand. | |
- NM
- EX
- VG
- G
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Summoner's Bond
Conspiracy - Take the Crown
(U)
Collector #: 011
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Conspiracy
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Double Agenda (Start the game with this conspiracy face down in the command zone and secretly name two different cards. You may turn this conspiracy face up any time and reveal the chosen names.) Whenever you cast a creature spell with one of the chosen names, you may search your library for a creature card with the other chosen name, reveal it, put it into your hand, then shuffle your library. |
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- NM
- EX
- VG
- G
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Tormenting Voice
Conspiracy - Take the Crown
(C)
Collector #: 171
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Sorcery
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As an additional cost to cast Tormenting Voice, discard a card. Draw two cards. |
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- NM
- EX
- VG
- G
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Voyaging Satyr
Conspiracy - Take the Crown
(C)
Collector #: 195
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1/2 Creature - Satyr Druid
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- NM
- EX
- VG
- G
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Hold the Perimeter
Conspiracy - Take the Crown
(R)
Collector #: 006
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Conspiracy
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(Start the game with this conspiracy face up in the command zone.) At the beginning of your first upkeep, put a 1/2 white Soldier creature token with defender onto the battlefield. At the beginning of each other player's first upkeep, that player puts a 1/1 red Goblin creature token onto the battlefield with "This creature can't block." |
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- NM
- EX
- VG
- G
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Coveted Peacock
Conspiracy - Take the Crown
(U)
Collector #: 029
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3/4 Creature - Bird
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Flying Whenever Coveted Peacock attacks, you may goad target creature defending player controls. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.) |
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- NM
- EX
- VG
- G
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Assemble the Rank and Vile
Conspiracy - Take the Crown
(C)
Collector #: 002
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Conspiracy
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Hidden agenda (Start the game with this conspiracy face down in the command zone and secret name a card. You may turn this conspiracy face up any time and reveal the chosen name.) Creatures you control with the chosen name have "When this creature dies, you may pay |
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- NM
- EX
- VG
- G
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Caller of Gales
Conspiracy - Take the Crown
(C)
Collector #: 103
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1/1 Creature - Merfolk Wizard
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- NM
- EX
- VG
- G
101 - 125 of 233 results