MTG / Conspiracy Take The Crown
101 - 125 of 233 results
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Selvala's Stampede
Conspiracy - Take the Crown
(R)
Collector #: 071
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Sorcery
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| Council's dilemma - Starting with you, each player votes for wild or free. Reveal cards from the top of your library until you reveal a creature card for each wild vote. Put those creature cards onto the battlefield, then shuffle the rest into your library. You may put a permanent card from your hand onto the battlefield for each free vote. | |
- NM
- EX
- VG
- G
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Duskmantle Seer
Conspiracy - Take the Crown
(R)
Collector #: 202
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4/4 Creature - Vampire Wizard
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Flying At the beginning of your upkeep, each player reveals the top card of their library, loses life equal to that card’s mana value, then puts it into their hand. |
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- NM
- EX
- VG
- G
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Canal Courier
Conspiracy - Take the Crown
(C)
Collector #: 028
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3/5 Creature - Human Rogue
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When Canal Courier enters the battlefield, you become the monarch. Whenever Canal Courier and another creature attack different players, Canal Courier can't be blocked this combat. |
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- NM
- EX
- VG
- G
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Dismiss
Conspiracy - Take the Crown
(U)
Collector #: 108
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Instant
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Counter target spell. Draw a card. |
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- NM
- EX
- VG
- G
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Raise Dead
Conspiracy - Take the Crown
(C)
Collector #: 146
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Sorcery
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| Return target creature card from your graveyard to your hand. | |
- NM
- EX
- VG
- G
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Emissary's Ploy
Conspiracy - Take the Crown
(R)
Collector #: 004
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Conspiracy
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(Start the game with this conspiracy face up in the command zone.) Before drawing your opening hand, choose 1, 2, or 3. You may spend mana as though it were mana of any color to cast creature spells with converted mana cost equal to the chosen number. |
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- NM
- EX
- VG
- G
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Custodi Soulcaller
Conspiracy - Take the Crown
(U)
Collector #: 015
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1/2 Creature - Human Cleric
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Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked with a creature this combat.) Whenever Custodi Soulcaller attacks, return target creature card with converted mana cost X or less from your graveyard to the battlefield, where X is the number of players you attacked with a creature this combat. |
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- NM
- EX
- VG
- G
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Death Wind
Conspiracy - Take the Crown
(C)
Collector #: 131
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Instant
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| Target creature gets -X/-X until end of turn. | |
- NM
- EX
- VG
- G
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Domesticated Hydra
Conspiracy - Take the Crown
(U)
Collector #: 063
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3/3 Creature - Hydra
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As long as Domesticated Hydra is monstrous, it has trample. |
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- NM
- EX
- VG
- G
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Dread Statuary
Conspiracy - Take the Crown
(U)
Collector #: 217
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Land
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- NM
- EX
- VG
- G
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Spy Kit
Conspiracy - Take the Crown
(U)
Collector #: 079
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Artifact - Equipment
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Equipped creature gets +1/+1 and has all names of nonlegendary creature cards in addition to its name. Equip |
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- NM
- EX
- VG
- G
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Child of Night
Conspiracy - Take the Crown
(C)
Collector #: 130
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2/1 Creature - Vampire
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| Lifelink (Damage dealt by this creature also causes you to gain that much life.) | |
- NM
- EX
- VG
- G
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Construct Token
Conspiracy - Take the Crown
(S)
Collector #: 012
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1/1 Artifact Creature - Construct
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| Defender | |
- NM
- EX
- VG
- G
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Entourage of Trest
Conspiracy - Take the Crown
(C)
Collector #: 064
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4/4 Creature - Elf Soldier
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When Entourage of Trest enters the battlefield, you become the monarch. Entourage of Trest can block an additional creature each combat as long as you're the monarch. |
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- NM
- EX
- VG
- G
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Insect Token
Conspiracy - Take the Crown
(S)
Collector #: 011
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1/1 Token Creature - Insect
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- NM
- EX
- VG
- G
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Pharika's Mender
Conspiracy - Take the Crown
(U)
Collector #: 205
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4/3 Creature - Gorgon
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| When Pharika's Mender enters the battlefield, you may return target creature or enchantment card from your graveyard to your hand. | |
- NM
- EX
- VG
- G
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Summoner's Bond
Conspiracy - Take the Crown
(U)
Collector #: 011
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Conspiracy
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Double Agenda (Start the game with this conspiracy face down in the command zone and secretly name two different cards. You may turn this conspiracy face up any time and reveal the chosen names.) Whenever you cast a creature spell with one of the chosen names, you may search your library for a creature card with the other chosen name, reveal it, put it into your hand, then shuffle your library. |
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- NM
- EX
- VG
- G
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Borderland Explorer
Conspiracy - Take the Crown
(C)
Collector #: 061
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3/1 Creature - Elf Scout
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| When Borderland Explorer enters the battlefield, each player may discard a card. Each player who discarded a card this way may search their library for a basic land card, reveal it, put it into their hand, then shuffle their library. | |
- NM
- EX
- VG
- G
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Crown-Hunter Hireling
Conspiracy - Take the Crown
(C)
Collector #: 050
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4/4 Creature - Ogre Mercenary
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When Crown-Hunter Hireling enters the battlefield, you become the monarch. Crown-Hunter Hireling can't attack unless defending player is the monarch. |
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- NM
- EX
- VG
- G
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Dragon Token
Conspiracy - Take the Crown
(S)
Collector #: 007
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5/5 Token Creature - Dragon
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| Flying | |
- NM
- EX
- VG
- G
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Lay of the Land
Conspiracy - Take the Crown
(C)
Collector #: 185
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Sorcery
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| Search your library for a basic land card, reveal it, put it into your hand, then shuffle your library. | |
- NM
- EX
- VG
- G
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Lizard Token
Conspiracy - Take the Crown
(S)
Collector #: 009
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8/8 Token Creature - Lizard
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- NM
- EX
- VG
- G
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Unnerve
Conspiracy - Take the Crown
(C)
Collector #: 150
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Sorcery
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| Each opponent discards two cards. | |
- NM
- EX
- VG
- G
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Goblin Token
Conspiracy - Take the Crown
(S)
Collector #: 008
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1/1 Token Creature - Goblin
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| This creature can't block. | |
- NM
- EX
- VG
- G
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Caller of the Untamed
Conspiracy - Take the Crown
(R)
Collector #: 062
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2/4 Creature - Elf Shaman
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Before you shuffle your deck to start the game, you may reveal this card from your deck and exile a creature card you drafted that isn't in your deck. |
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- NM
- EX
- VG
- G
101 - 125 of 233 results