MTG / Conspiracy Take The Crown
76 - 100 of 233 results
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Goblin Racketeer
Conspiracy - Take the Crown
(C)
Collector #: 053
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4/2 Creature - Goblin Rogue
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| Whenever Goblin Racketeer attacks, you may goad target creature defending player controls. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.) | |
- NM
- EX
- VG
- G
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Gruul War Chant
Conspiracy - Take the Crown
(U)
Collector #: 203
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Enchantment
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| Attacking creatures you control get +1/+0 and have menace. (They can't be blocked except by two or more creatures.) | |
- NM
- EX
- VG
- G
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Orchard Elemental
Conspiracy - Take the Crown
(C)
Collector #: 068
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2/2 Creature - Elemental
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Council's dilemma - When Orchard Elemental enters the battlefield, starting with you, each player votes for sprout or harvest. Put two +1/+1 counters on Orchard Elemental for each sprout vote. You gain 3 life for each harvest vote. |
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- NM
- EX
- VG
- G
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Garrulous Sycophant
Conspiracy - Take the Crown
(C)
Collector #: 043
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1/4 Creature - Human Advisor
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| At the beginning of your end step, if you're the monarch, each opponent loses 1 life and you gain 1 life. | |
- NM
- EX
- VG
- G
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Messenger Jays
Conspiracy - Take the Crown
(C)
Collector #: 035
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2/1 Creature - Bird
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Flying Council's dilemma - When messenger Jays enters the battlefield, starting with you, each player votes for feather or quill. Put a +1/+1 counter on Messenger Jays for each feather vote and draw a card for each quill vote. For each card drawn this way, discard a card. |
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- NM
- EX
- VG
- G
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Borderland Explorer
Conspiracy - Take the Crown
(C)
Collector #: 061
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3/1 Creature - Elf Scout
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| When Borderland Explorer enters the battlefield, each player may discard a card. Each player who discarded a card this way may search their library for a basic land card, reveal it, put it into their hand, then shuffle their library. | |
- NM
- EX
- VG
- G
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Deceiver Exarch
Conspiracy - Take the Crown
(U)
Collector #: 106
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1/4 Creature - Phyrexian Cleric
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Flash (You may cast this spell any time you could cast an instant.) Whenever Deceiver Exarch enters the battlefield, choose one -
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- NM
- EX
- VG
- G
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Skittering Crustacean
Conspiracy - Take the Crown
(C)
Collector #: 036
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2/3 Creature - Crab
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As long as Skittering Crustacean is monstrous, it has hexproof. (It can't be the target of spells or abilities your opponents control.) |
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- NM
- EX
- VG
- G
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Caller of the Untamed
Conspiracy - Take the Crown
(R)
Collector #: 062
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2/4 Creature - Elf Shaman
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Before you shuffle your deck to start the game, you may reveal this card from your deck and exile a creature card you drafted that isn't in your deck. |
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- NM
- EX
- VG
- G
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Manaplasm
Conspiracy - Take the Crown
(U)
Collector #: 186
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1/1 Creature - Ooze
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| Whenever you cast a spell, Manaplasm gets +X/+X until end of turn, where X is that spell's converted mana cost. | |
- NM
- EX
- VG
- G
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Hymn of the Wilds
Conspiracy - Take the Crown
(M)
Collector #: 007
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Conspiracy
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(Start the game with this conspiracy face up in the command zone.) The first creature spell you cast each turn costs You can't cast instant or sorcery spells. |
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- NM
- EX
- VG
- G
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Infest
Conspiracy - Take the Crown
(U)
Collector #: 139
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Sorcery
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| All creatures get -2/-2 until end of turn. | |
- NM
- EX
- VG
- G
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Lizard Token
Conspiracy - Take the Crown
(S)
Collector #: 009
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8/8 Token Creature - Lizard
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- NM
- EX
- VG
- G
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Irresistible Prey
Conspiracy - Take the Crown
(U)
Collector #: 183
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Sorcery
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Target creature must be blocked this turn if able. Draw a card. |
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- NM
- EX
- VG
- G
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Child of Night
Conspiracy - Take the Crown
(C)
Collector #: 130
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2/1 Creature - Vampire
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| Lifelink (Damage dealt by this creature also causes you to gain that much life.) | |
- NM
- EX
- VG
- G
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Custodi Soulcaller
Conspiracy - Take the Crown
(U)
Collector #: 015
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1/2 Creature - Human Cleric
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Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked with a creature this combat.) Whenever Custodi Soulcaller attacks, return target creature card with converted mana cost X or less from your graveyard to the battlefield, where X is the number of players you attacked with a creature this combat. |
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- NM
- EX
- VG
- G
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Grenzo's Ruffians
Conspiracy - Take the Crown
(U)
Collector #: 055
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2/2 Creature - Goblin
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Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked with a creature this combat.) Whenever Grenzo's Ruffians deals combat damage to an opponent, it deals that much damage to each other opponent. |
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- NM
- EX
- VG
- G
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Lieutenants of the Guard
Conspiracy - Take the Crown
(C)
Collector #: 016
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2/2 Creature - Human Soldier
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| Council's dilemma - When Lieutenants of the Guard enters the battlefield, starting with you, each player votes for strength or numbers. Put a +1/+1 counter on Lieutenants of the Guard for each strength vote and put a 1/1 white Soldier creature token onto the battlefield for each numbers vote. | |
- NM
- EX
- VG
- G
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Sinuous Vermin
Conspiracy - Take the Crown
(C)
Collector #: 046
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2/2 Creature - Rat Horror
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3 As long as Sinuous Vermin is monstrous, it has menace. |
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- NM
- EX
- VG
- G
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Domesticated Hydra
Conspiracy - Take the Crown
(U)
Collector #: 063
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3/3 Creature - Hydra
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As long as Domesticated Hydra is monstrous, it has trample. |
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- NM
- EX
- VG
- G
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Entourage of Trest
Conspiracy - Take the Crown
(C)
Collector #: 064
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4/4 Creature - Elf Soldier
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When Entourage of Trest enters the battlefield, you become the monarch. Entourage of Trest can block an additional creature each combat as long as you're the monarch. |
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- NM
- EX
- VG
- G
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Lay of the Land
Conspiracy - Take the Crown
(C)
Collector #: 185
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Sorcery
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| Search your library for a basic land card, reveal it, put it into your hand, then shuffle your library. | |
- NM
- EX
- VG
- G
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Merfolk Looter
Conspiracy - Take the Crown
(U)
Collector #: 114
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1/1 Creature - Merfolk Rogue
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- NM
- EX
- VG
- G
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Merfolk Skyscout
Conspiracy - Take the Crown
(U)
Collector #: 115
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2/3 Creature - Merfolk Scout
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Flying Whenever Merfolk Skyscout attacks or blocks, untap target permanent |
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- NM
- EX
- VG
- G
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Opaline Unicorn
Conspiracy - Take the Crown
(C)
Collector #: 213
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1/2 Artifact Creature - Unicorn
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- NM
- EX
- VG
- G
76 - 100 of 233 results