MTG / Conspiracy Take The Crown
151 - 175 of 221 results
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Horn of Greed
Conspiracy - Take the Crown
(R)
Collector #: 211
FOIL
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Artifact
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| Whenever a player plays a land, that player draws a card. | |
- NM
- EX
- VG
- G
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Hundred-Handed One
Conspiracy - Take the Crown
(R)
Collector #: 093
FOIL
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3/5 Creature - Giant
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Vigilance As long as Hundred-Handed One is monstrous, it has reach and can block an additional ninety-nine creatures each combat. |
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- NM
- EX
- VG
- G
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Hurly-Burly
Conspiracy - Take the Crown
(C)
Collector #: 165
FOIL
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Sorcery
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Choose one -
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- NM
- EX
- VG
- G
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Ill-Tempered Cyclops
Conspiracy - Take the Crown
(C)
Collector #: 166
FOIL
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3/3 Creature - Cyclops
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Trample |
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- NM
- EX
- VG
- G
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Illusion of Choice
Conspiracy - Take the Crown
(U)
Collector #: 031
FOIL
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Instant
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You choose how each player votes this turn. Draw a card. |
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- NM
- EX
- VG
- G
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Illusionary Informant
Conspiracy - Take the Crown
(C)
Collector #: 032
FOIL
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1/3 Creature - Bird Illusion
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Draft Illusionary Informant face up. During the draft, you may turn Illusionary Informant face down. If you do, look at the next card drafted by a player of your choice. Flying |
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- NM
- EX
- VG
- G
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Incendiary Dissent
Conspiracy - Take the Crown
(C)
Collector #: 008
FOIL
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Conspiracy
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Hidden agenda (Start the game with this conspiracy face down in the command zone and secretly name a card. You may turn this conspiracy face up any time and reveal the chosen name.) Creatures you control with the chosen name have " |
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- NM
- EX
- VG
- G
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Infest
Conspiracy - Take the Crown
(U)
Collector #: 139
FOIL
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Sorcery
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| All creatures get -2/-2 until end of turn. | |
- NM
- EX
- VG
- G
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Into the Void
Conspiracy - Take the Crown
(U)
Collector #: 112
FOIL
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Sorcery
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| Return up to two target creatures to their owners' hands. | |
- NM
- EX
- VG
- G
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Juniper Order Ranger
Conspiracy - Take the Crown
(U)
Collector #: 204
FOIL
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2/4 Creature - Human Knight Ranger
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| Whenever another creature enters the battlefield under your control, put a +1/+1 counter on that creature and a +1/+1 counter on that creature and a +1/+1 counter on Juniper Order Ranger. | |
- NM
- EX
- VG
- G
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Kami of the Crescent Moon
Conspiracy - Take the Crown
(R)
Collector #: 113
FOIL
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1/3 Legendary Creature - Spirit
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| At the beginning of each player's draw step, that player draws an additional card. | |
- NM
- EX
- VG
- G
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Keepsake Gorgon
Conspiracy - Take the Crown
(U)
Collector #: 141
FOIL
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2/5 Creature - Gorgon
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Deathtouch When Keepsake Gorgon becomes monstrous, destroy target non-Gorgon creature an opponent controls. |
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- NM
- EX
- VG
- G
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Kill Shot
Conspiracy - Take the Crown
(C)
Collector #: 094
FOIL
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Instant
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| Destroy target attacking creature. | |
- NM
- EX
- VG
- G
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Kiln Fiend
Conspiracy - Take the Crown
(C)
Collector #: 167
FOIL
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1/2 Creature - Elemental Beast
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| Whenever you cast an instant or sorcery spell, Kiln Fiend gets +3/+0 until end of turn. | |
- NM
- EX
- VG
- G
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Kitesail
Conspiracy - Take the Crown
(C)
Collector #: 212
FOIL
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Artifact - Equipment
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Equipped creature gets +1/+0 and has flying. Equip |
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- NM
- EX
- VG
- G
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Lace with Moonglove
Conspiracy - Take the Crown
(C)
Collector #: 184
FOIL
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Instant
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Target creature gains deathtouch until end of turn. (Any amount of damage it deals to a creature it enough to destroy that creature.) Draw a card. |
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- NM
- EX
- VG
- G
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Lay of the Land
Conspiracy - Take the Crown
(C)
Collector #: 185
FOIL
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Sorcery
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| Search your library for a basic land card, reveal it, put it into your hand, then shuffle your library. | |
- NM
- EX
- VG
- G
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Leovold, Emissary of Trest
Conspiracy - Take the Crown
(M)
Collector #: 077
FOIL
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3/3 Legendary Creature - Elf Advisor
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Each opponent can't draw more than one card each turn. Whenever you or a permanent you control becomes the target of a spell or ability an opponent controls, you may draw a card. |
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- NM
- EX
- VG
- G
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Manaplasm
Conspiracy - Take the Crown
(U)
Collector #: 186
FOIL
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1/1 Creature - Ooze
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| Whenever you cast a spell, Manaplasm gets +X/+X until end of turn, where X is that spell's converted mana cost. | |
- NM
- EX
- VG
- G
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Mausoleum Turnkey
Conspiracy - Take the Crown
(U)
Collector #: 142
FOIL
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3/2 Creature - Ogre Rogue
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| When Mausoleum Turnkey enters the battlefield, return target creature card of an opponent's choice from your graveyard to your hand. | |
- NM
- EX
- VG
- G
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Menagerie Liberator
Conspiracy - Take the Crown
(C)
Collector #: 067
FOIL
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3/2 Creature - Human Warrior
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Trample Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked with a creature this combat.) |
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- NM
- EX
- VG
- G
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Merfolk Looter
Conspiracy - Take the Crown
(U)
Collector #: 114
FOIL
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1/1 Creature - Merfolk Rogue
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- NM
- EX
- VG
- G
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Merfolk Skyscout
Conspiracy - Take the Crown
(U)
Collector #: 115
FOIL
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2/3 Creature - Merfolk Scout
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Flying Whenever Merfolk Skyscout attacks or blocks, untap target permanent |
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- NM
- EX
- VG
- G
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Messenger Jays
Conspiracy - Take the Crown
(C)
Collector #: 035
FOIL
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2/1 Creature - Bird
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Flying Council's dilemma - When messenger Jays enters the battlefield, starting with you, each player votes for feather or quill. Put a +1/+1 counter on Messenger Jays for each feather vote and draw a card for each quill vote. For each card drawn this way, discard a card. |
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- NM
- EX
- VG
- G
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Nessian Asp
Conspiracy - Take the Crown
(U)
Collector #: 187
FOIL
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4/5 Creature - Snake
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Reach |
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- NM
- EX
- VG
- G
151 - 175 of 221 results