MTG / Conspiracy Take The Crown
1 - 25 of 221 results
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Stunt Double
Conspiracy - Take the Crown
(R)
Collector #: 038
FOIL
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0/0 Creature - Shapeshifter
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Flash You may have Stunt Double enter the battlefield as a copy of any creature on the battlefield. |
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- NM
- EX
- VG
- G
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Recruiter of the Guard
Conspiracy - Take the Crown
(R)
Collector #: 022
FOIL
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1/1 Creature - Human Soldier
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| When Recruiter of the Guard enters the battlefield, you may search your library for a creature card with toughness 2 or less, reveal it, put it into your hand, then shuffle your library. | |
- NM
- EX
- VG
- G
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Queen Marchesa
Conspiracy - Take the Crown
(M)
Collector #: 078
FOIL
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3/3 Legendary Creature - Human Assassin
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Deathtouch, haste When Queen Marchesa enters the battlefield, you become the monarch. At the beginning of your upkeep, if an opponent is the monarch, put a 1/1 black Assassin creature token with deathtouch and haste onto the battlefield. |
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- NM
- EX
- VG
- G
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Kaya, Ghost Assassin
Conspiracy - Take the Crown
(M)
Collector #: 222
FOIL
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Legendary Planeswalker - Kaya
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[0]: Exile Kaya, Ghost Assassin or up to one target creature. Return that card to the battlefield under its owner's control at the beginning of your next upkeep. You lose 2 life. [-1]: Each opponent loses 2 life and you gain 2 life. [-2]: Each opponent discards a card and you draw a card. |5| |
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- NM
- EX
- VG
- G
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Burgeoning
Conspiracy - Take the Crown
(R)
Collector #: 178
FOIL
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Enchantment
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| Whenever an opponent plays a land, you may put a land card from your hand onto the battlefield. | |
- NM
- EX
- VG
- G
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Show and Tell
Conspiracy - Take the Crown
(M)
Collector #: 121
FOIL
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Sorcery
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| Each player may put an artifact, creature, enchantment, or land card from their hand onto the battlefield. | |
- NM
- EX
- VG
- G
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Avatar of Woe
Conspiracy - Take the Crown
(M)
Collector #: 128
FOIL
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6/5 Avatar
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If there are ten or more creature cards total in all graveyards, Avatar of Woe costs 6 less to cast. Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) |
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- NM
- EX
- VG
- G
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Sangromancer
Conspiracy - Take the Crown
(R)
Collector #: 147
FOIL
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3/3 Creature - Vampire Shaman
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Flying Whenever a creature an opponent controls is put into a graveyard from the battlefield, you may gain 3 life. Whenever an opponent discards a card, you may gain 3 life. |
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- NM
- EX
- VG
- G
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Phyrexian Arena
Conspiracy - Take the Crown
(R)
Collector #: 144
FOIL
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Enchantment
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| At the beginning of your upkeep, you draw a card and lose 1 life. | |
- NM
- EX
- VG
- G
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Selvala's Stampede
Conspiracy - Take the Crown
(R)
Collector #: 071
FOIL
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Sorcery
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| Council's dilemma - Starting with you, each player votes for wild or free. Reveal cards from the top of your library until you reveal a creature card for each wild vote. Put those creature cards onto the battlefield, then shuffle the rest into your library. You may put a permanent card from your hand onto the battlefield for each free vote. | |
- NM
- EX
- VG
- G
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Protector of the Crown
Conspiracy - Take the Crown
(R)
Collector #: 021
FOIL
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2/5 Creature - Giant Soldier
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When Protector of the Crown enters the battlefield, you become the monarch. All damage that would be dealt to you is dealt to Protector of the Crown instead. |
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- NM
- EX
- VG
- G
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Exotic Orchard
Conspiracy - Take the Crown
(R)
Collector #: 219
FOIL
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Land
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- NM
- EX
- VG
- G
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Marchesa's Decree
Conspiracy - Take the Crown
(U)
Collector #: 044
FOIL
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Enchantment
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When Marchesa's Decree enters the battlefield, you become the monarch. Whenever a creature attacks you or a planeswalker you control, that creature's controller loses 1 life. |
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- NM
- EX
- VG
- G
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Knights of the Black Rose
Conspiracy - Take the Crown
(U)
Collector #: 076
FOIL
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4/4 Creature - Human Knight
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When Knights of the Black Rose enters the battlefield, you become the monarch. Whenever an opponent becomes the monarch, if you were the monarch as the turn began, that player loses 2 life and you gain 2 life. |
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- NM
- EX
- VG
- G
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Harvester of Souls
Conspiracy - Take the Crown
(R)
Collector #: 138
FOIL
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5/5 Creature - Demon
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Deathtouch Whenever another nontoken creature dies, you may draw a card. |
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- NM
- EX
- VG
- G
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Adriana, Captain of the Guard
Conspiracy - Take the Crown
(R)
Collector #: 073
FOIL
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4/4 Legendary Creature - Human Knight
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Melee (Whenever this creature attacks, it gets +1/+1 util end of turn for each opponent you attacked with a creature this combat.) Other creatures you control have melee. (If a creature has multiple instances of melee, each triggers separately.) |
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- NM
- EX
- VG
- G
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Gratuitous Violence
Conspiracy - Take the Crown
(R)
Collector #: 161
FOIL
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Enchantment
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| If a creature you control would deal damage to a creature or player, it deals double that damage to that creature or player instead. | |
- NM
- EX
- VG
- G
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Pariah
Conspiracy - Take the Crown
(R)
Collector #: 095
FOIL
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Enchantment - Aura
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Enchant creature All damage that would be dealt to you is dealt to enchanted creature instead. |
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- NM
- EX
- VG
- G
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Wild Pair
Conspiracy - Take the Crown
(R)
Collector #: 196
FOIL
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Enchantment
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| Whenever a creature enters the battlefield, if you cast it from your hand, you may search your library for a creature card with the same total power and toughness and put it onto the battlefield. If you do, shuffle your library. | |
- NM
- EX
- VG
- G
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Custodi Lich
Conspiracy - Take the Crown
(R)
Collector #: 041
FOIL
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4/2 Creature - Zombie Cleric
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When Custodi Lich enters the battlefield, you become the monarch. Whenever you become the monarch, target player sacrifices a creature. |
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- NM
- EX
- VG
- G
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Splitting Slime
Conspiracy - Take the Crown
(R)
Collector #: 072
FOIL
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3/3 Creature - Ooze
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When Splitting Slime becomes monstrous, put a token onto the battlefield that's a copy of Splitting Slime. (The token has no counters and isn't monstrous.) |
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- NM
- EX
- VG
- G
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Selvala, Heart of the Wilds
Conspiracy - Take the Crown
(M)
Collector #: 070
FOIL
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2/3 Legendary Creature - Elf Scout
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Whenever another creature enters the battlefield, its controller may draw a card if its power is greater than each other creature's power. |
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- NM
- EX
- VG
- G
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Ghostly Prison
Conspiracy - Take the Crown
(U)
Collector #: 086
FOIL
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Enchantment
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Creatures can’t attack you unless their controller pays |
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- NM
- EX
- VG
- G
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Palace Jailer
Conspiracy - Take the Crown
(U)
Collector #: 018
FOIL
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2/2 Creature - Human Soldier
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When Palace Jailer enters the battlefield, you become the monarch. When Palace Jailer enters the battlefield, exile target creature an opponent controls until an opponent becomes the monarch. |
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- NM
- EX
- VG
- G
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Mnemonic Wall
Conspiracy - Take the Crown
(C)
Collector #: 116
FOIL
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0/4 Creature - Wall
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Defender When Mnemonic Wall enters the battlefield, you may return target instant or sorcery card from your graveyard to your hand. |
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- NM
- EX
- VG
- G
1 - 25 of 221 results