MTG / Conspiracy Take The Crown
176 - 200 of 221 results
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Menagerie Liberator
Conspiracy - Take the Crown
(C)
Collector #: 067
FOIL
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3/2 Creature - Human Warrior
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Trample Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked with a creature this combat.) |
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- NM
- EX
- VG
- G
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Merfolk Looter
Conspiracy - Take the Crown
(U)
Collector #: 114
FOIL
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1/1 Creature - Merfolk Rogue
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- NM
- EX
- VG
- G
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Merfolk Skyscout
Conspiracy - Take the Crown
(U)
Collector #: 115
FOIL
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2/3 Creature - Merfolk Scout
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Flying Whenever Merfolk Skyscout attacks or blocks, untap target permanent |
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- NM
- EX
- VG
- G
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Natural Unity
Conspiracy - Take the Crown
(C)
Collector #: 009
FOIL
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Conspiracy
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Hidden agenda (Start the game with this conspiracy face down in the command zone and secret name a card. You may turn this conspiracy face up any time and reveal the chosen name.) Creatures you control with the chosen name have "At the beginning of combat on your turn, you may pay |
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- NM
- EX
- VG
- G
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Negate
Conspiracy - Take the Crown
(C)
Collector #: 117
FOIL
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Instant
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| Counter target noncreature spell. | |
- NM
- EX
- VG
- G
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Nessian Asp
Conspiracy - Take the Crown
(U)
Collector #: 187
FOIL
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4/5 Creature - Snake
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Reach |
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- NM
- EX
- VG
- G
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Netcaster Spider
Conspiracy - Take the Crown
(C)
Collector #: 188
FOIL
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2/3 Creature - Spider
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Reach (This creature can block creatures with flying.) Whenever Netcaster Spider blocks a creature with flying, Netcaster Spider gets +2/+0 until end of turn. |
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- NM
- EX
- VG
- G
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Noble Banneret
Conspiracy - Take the Crown
(U)
Collector #: 017
FOIL
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3/3 Creature - Human Knight
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Drafte NobleBenneret face up. As you draft a creature card, you may reveal it, note its name, then turn Noble Banneret face down. As long as you control one or more creatures with a name you noted for cards named Noble Banneret, Noble Banneret and those creatures get +1/+1 and have Lifelink. |
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- NM
- EX
- VG
- G
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Ogre Sentry
Conspiracy - Take the Crown
(C)
Collector #: 168
FOIL
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3/3 Creature - Ogre Warrior
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| Defender | |
- NM
- EX
- VG
- G
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Omenspeaker
Conspiracy - Take the Crown
(C)
Collector #: 118
FOIL
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1/3 Creature - Human Wizard
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| When Omenspeaker enters the battlefield, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) | |
- NM
- EX
- VG
- G
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Orchard Elemental
Conspiracy - Take the Crown
(C)
Collector #: 068
FOIL
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2/2 Creature - Elemental
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Council's dilemma - When Orchard Elemental enters the battlefield, starting with you, each player votes for sprout or harvest. Put two +1/+1 counters on Orchard Elemental for each sprout vote. You gain 3 life for each harvest vote. |
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- NM
- EX
- VG
- G
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Palace Sentinels
Conspiracy - Take the Crown
(C)
Collector #: 019
FOIL
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2/4 Creature - Human Soldier
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| When Palace Sentinels enters the battlefield, you become the monarch. | |
- NM
- EX
- VG
- G
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Pharika's Mender
Conspiracy - Take the Crown
(U)
Collector #: 205
FOIL
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4/3 Creature - Gorgon
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| When Pharika's Mender enters the battlefield, you may return target creature or enchantment card from your graveyard to your hand. | |
- NM
- EX
- VG
- G
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Plummet
Conspiracy - Take the Crown
(C)
Collector #: 190
FOIL
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Instant
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| Destroy target creature with flying. | |
- NM
- EX
- VG
- G
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Prey Upon
Conspiracy - Take the Crown
(C)
Collector #: 191
FOIL
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Sorcery
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| Target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.) | |
- NM
- EX
- VG
- G
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Public Execution
Conspiracy - Take the Crown
(U)
Collector #: 145
FOIL
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Instant
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| Destroy target creature an opponent controls. Each other creature that player controls gets -2/-0 until end of turn. | |
- NM
- EX
- VG
- G
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Pyretic Hunter
Conspiracy - Take the Crown
(U)
Collector #: 056
FOIL
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0/0 Creature - Elemental Cat
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Reveal Pyretic Hunter as you draft it and note how many cards you've drafted this draft round, including Pyretic Hunter. Menace (This creature can't be blocked except by two or more creatures.) Pyretic Hunter enters the battlefield with X +1/+1 counters on it, where X is the highest number you noted for cards named Pyretic Hunter. |
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- NM
- EX
- VG
- G
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Queen Marchesa
Conspiracy - Take the Crown
(M)
Collector #: 078
FOIL
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3/3 Legendary Creature - Human Assassin
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Deathtouch, haste When Queen Marchesa enters the battlefield, you become the monarch. At the beginning of your upkeep, if an opponent is the monarch, put a 1/1 black Assassin creature token with deathtouch and haste onto the battlefield. |
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- NM
- EX
- VG
- G
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Reviving Dose
Conspiracy - Take the Crown
(C)
Collector #: 097
FOIL
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Instant
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| You gain 3 life. Draw a card. | |
- NM
- EX
- VG
- G
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Runed Servitor
Conspiracy - Take the Crown
(U)
Collector #: 216
FOIL
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2/2 Artifact Creature - Construct
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| When Runed Servitor dies, each player draws a card. | |
- NM
- EX
- VG
- G
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Sanctum Prelate
Conspiracy - Take the Crown
(M)
Collector #: 023
FOIL
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2/2 Creature - Human Cleric
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As Sanctum Prelate enters the battlefield, choose a number. Noncreature spells with converted mana cost equal to the chosen number can't be cast. |
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- NM
- EX
- VG
- G
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Shambling Goblin
Conspiracy - Take the Crown
(C)
Collector #: 148
FOIL
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1/1 Creature - Zombie Goblin
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| When Shambling Goblin dies, target creature an opponent controls gets -1/-1 until end of turn. | |
- NM
- EX
- VG
- G
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Shimmering Grotto
Conspiracy - Take the Crown
(U)
Collector #: 221
FOIL
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Land
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- NM
- EX
- VG
- G
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Shipwreck Singer
Conspiracy - Take the Crown
(U)
Collector #: 206
FOIL
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1/2 Creature - Siren
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Flying |
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- NM
- EX
- VG
- G
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Show and Tell
Conspiracy - Take the Crown
(M)
Collector #: 121
FOIL
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Sorcery
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| Each player may put an artifact, creature, enchantment, or land card from their hand onto the battlefield. | |
- NM
- EX
- VG
- G
176 - 200 of 221 results