MTG / Conspiracy Take The Crown
176 - 200 of 221 results
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Netcaster Spider
Conspiracy - Take the Crown
(C)
Collector #: 188
FOIL
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2/3 Creature - Spider
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Reach (This creature can block creatures with flying.) Whenever Netcaster Spider blocks a creature with flying, Netcaster Spider gets +2/+0 until end of turn. |
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- NM
- EX
- VG
- G
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Ogre Sentry
Conspiracy - Take the Crown
(C)
Collector #: 168
FOIL
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3/3 Creature - Ogre Warrior
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| Defender | |
- NM
- EX
- VG
- G
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Omenspeaker
Conspiracy - Take the Crown
(C)
Collector #: 118
FOIL
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1/3 Creature - Human Wizard
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| When Omenspeaker enters the battlefield, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) | |
- NM
- EX
- VG
- G
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Overrun
Conspiracy - Take the Crown
(U)
Collector #: 189
FOIL
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Sorcery
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| Creatures you control gets +3/+3 and gain trample until end of turn. | |
- NM
- EX
- VG
- G
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Palace Sentinels
Conspiracy - Take the Crown
(C)
Collector #: 019
FOIL
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2/4 Creature - Human Soldier
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| When Palace Sentinels enters the battlefield, you become the monarch. | |
- NM
- EX
- VG
- G
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Paliano Vanguard
Conspiracy - Take the Crown
(R)
Collector #: 020
FOIL
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2/2 Creature - Human Soldier
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Draft Paliano Vanguard face up. As you draft a creature card, you may reveal it, note its creature types, then turn Paliano Vanguard face down. Other creatures you control of a type you noted for cards named Paliano Vanguard gets +1/+1 |
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- NM
- EX
- VG
- G
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Pharika's Mender
Conspiracy - Take the Crown
(U)
Collector #: 205
FOIL
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4/3 Creature - Gorgon
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| When Pharika's Mender enters the battlefield, you may return target creature or enchantment card from your graveyard to your hand. | |
- NM
- EX
- VG
- G
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Platinum Angel
Conspiracy - Take the Crown
(M)
Collector #: 214
FOIL
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4/4 Artifact Creature - Angel
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Flying. You can't lose the game and your opponents can't win the game. |
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- NM
- EX
- VG
- G
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Plummet
Conspiracy - Take the Crown
(C)
Collector #: 190
FOIL
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Instant
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| Destroy target creature with flying. | |
- NM
- EX
- VG
- G
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Psychosis Crawler
Conspiracy - Take the Crown
(R)
Collector #: 215
FOIL
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*/* Artifact Creature - Phyrexian Horror
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Psychosis Crawler's power and toughness are each equal to the number of cards in your hand. Whenever you draw a card, each opponent loses 1 life. |
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- NM
- EX
- VG
- G
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Public Execution
Conspiracy - Take the Crown
(U)
Collector #: 145
FOIL
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Instant
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| Destroy target creature an opponent controls. Each other creature that player controls gets -2/-0 until end of turn. | |
- NM
- EX
- VG
- G
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Pyretic Hunter
Conspiracy - Take the Crown
(U)
Collector #: 056
FOIL
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0/0 Creature - Elemental Cat
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Reveal Pyretic Hunter as you draft it and note how many cards you've drafted this draft round, including Pyretic Hunter. Menace (This creature can't be blocked except by two or more creatures.) Pyretic Hunter enters the battlefield with X +1/+1 counters on it, where X is the highest number you noted for cards named Pyretic Hunter. |
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- NM
- EX
- VG
- G
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Raise Dead
Conspiracy - Take the Crown
(C)
Collector #: 146
FOIL
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Sorcery
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| Return target creature card from your graveyard to your hand. | |
- NM
- EX
- VG
- G
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Regicide
Conspiracy - Take the Crown
(C)
Collector #: 045
FOIL
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Instant
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Reveal Regicide as you draft it. The player to your right chooses a color, you choose another color, then the player to your left chooses a third color. Destroy target creature that's one or more of the colors chosen as you drafted cards named regicide. |
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- NM
- EX
- VG
- G
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Repulse
Conspiracy - Take the Crown
(C)
Collector #: 119
FOIL
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Instant
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Return target creature to its owner's hand. Draw a card. |
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- NM
- EX
- VG
- G
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Reviving Dose
Conspiracy - Take the Crown
(C)
Collector #: 097
FOIL
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Instant
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| You gain 3 life. Draw a card. | |
- NM
- EX
- VG
- G
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Rogue's Passage
Conspiracy - Take the Crown
(U)
Collector #: 220
FOIL
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Land
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- NM
- EX
- VG
- G
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Runed Servitor
Conspiracy - Take the Crown
(U)
Collector #: 216
FOIL
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2/2 Artifact Creature - Construct
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| When Runed Servitor dies, each player draws a card. | |
- NM
- EX
- VG
- G
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Sanctum Prelate
Conspiracy - Take the Crown
(M)
Collector #: 023
FOIL
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2/2 Creature - Human Cleric
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As Sanctum Prelate enters the battlefield, choose a number. Noncreature spells with converted mana cost equal to the chosen number can't be cast. |
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- NM
- EX
- VG
- G
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Shambling Goblin
Conspiracy - Take the Crown
(C)
Collector #: 148
FOIL
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1/1 Creature - Zombie Goblin
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| When Shambling Goblin dies, target creature an opponent controls gets -1/-1 until end of turn. | |
- NM
- EX
- VG
- G
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Shimmering Grotto
Conspiracy - Take the Crown
(U)
Collector #: 221
FOIL
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Land
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- NM
- EX
- VG
- G
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Shipwreck Singer
Conspiracy - Take the Crown
(U)
Collector #: 206
FOIL
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1/2 Creature - Siren
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Flying |
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- NM
- EX
- VG
- G
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Skyline Despot
Conspiracy - Take the Crown
(R)
Collector #: 057
FOIL
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5/5 Creature - Dragon
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Flying When Skyline Despot enters the battlefield, you become the monarch. At the beginning of your upkeep, if you're the monarch, put a 5/5 red Dragon creature token with flying onto the battlefield. |
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- NM
- EX
- VG
- G
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Smuggler Captain
Conspiracy - Take the Crown
(U)
Collector #: 047
FOIL
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2/2 Creature - Human Pirate
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Draft Smuggler Captain face up. As you draft a card, you may reveal it, note its name, then turn Smuggler Captain face down. When Smuggler Captain enters the battlefield, you may search your library for a card with a name you noted for cards named Smuggler Captain, reveal it, put it into your hand, then shuffle your library. |
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- NM
- EX
- VG
- G
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Sovereign's Realm
Conspiracy - Take the Crown
(M)
Collector #: 010
FOIL
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Conspiracy
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(Start the game with this conspiracy face up in the command zone.) Your deck can't have basic land cards and your starting hand size is five. Exile a card from your hand: This turn you may play basic land cards from outside the game. Basic lands you control have " |
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- NM
- EX
- VG
- G
176 - 200 of 221 results