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Unnerve
Conspiracy - Take the Crown
(C)
Collector #: 150
FOIL
|
Sorcery
|
Each opponent discards two cards. | |
Borderland Explorer
Conspiracy - Take the Crown
(C)
Collector #: 061
FOIL
|
3/1 Creature - Elf Scout
|
When Borderland Explorer enters the battlefield, each player may discard a card. Each player who discarded a card this way may search their library for a basic land card, reveal it, put it into their hand, then shuffle their library. | |
Covenant of Minds
Conspiracy - Take the Crown
(R)
Collector #: 105
FOIL
|
Sorcery
|
Reveal the top three cards of your library. Target opponent may choose to put those cards into your hand. If they don’t, put those cards into your graveyard and draw five cards. | |
Fang of the Pack
Conspiracy - Take the Crown
(U)
Collector #: 065
FOIL
|
5/3 Creature - Wolf
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Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked with a creature this combat.) At the beginning of combat on your turn, another target creature you control gains melee until end of turn. (If a creature has multiple instances of melee, each triggers separately.) |
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Fleeting Distraction
Conspiracy - Take the Crown
(C)
Collector #: 110
FOIL
|
Instant
|
Target creature gets +1/+0 until end of turn. Draw a card. |
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Merfolk Skyscout
Conspiracy - Take the Crown
(U)
Collector #: 115
FOIL
|
2/3 Creature - Merfolk Scout
|
Flying Whenever Merfolk Skyscout attacks or blocks, untap target permanent |
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Murder
Conspiracy - Take the Crown
(C)
Collector #: 143
FOIL
|
Instant
|
Destroy target creature. | |
Volatile Chimera
Conspiracy - Take the Crown
(R)
Collector #: 059
FOIL
|
3/2 Creature - Elemental Chimera
|
Before you shuffle your deck to start the game, you may reveal this card from your deck and exile three or more creature cards you drafted that aren’t in your deck. : Choose a card at random you exiled with cards named Volatile Chimera. Volatile Chimera becomes a copy of that card, except it has this ability. |
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Affa Guard Hound
Conspiracy - Take the Crown
(U)
Collector #: 081
FOIL
|
2/2 Creature - Dog
|
Flash When Affa Guard Hound enters the battlefield, target creature gets +0/+3 until end of turn. |
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Assemble the Rank and Vile
Conspiracy - Take the Crown
(C)
Collector #: 002
FOIL
|
Conspiracy
|
Hidden agenda (Start the game with this conspiracy face down in the command zone and secret name a card. You may turn this conspiracy face up any time and reveal the chosen name.) Creatures you control with the chosen name have "When this creature dies, you may pay . If you do, put a 2/2 black Zombie creature token onto the battlefield tapped." |
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Blood-Toll Harpy
Conspiracy - Take the Crown
(C)
Collector #: 129
FOIL
|
2/1 Creature - Harpy
|
When Blood-Toll Harpy enters the battlefield, each player loses 1 life. | |
Death Wind
Conspiracy - Take the Crown
(C)
Collector #: 131
FOIL
|
Instant
|
Target creature gets -X/-X until end of turn. | |
Goblin Balloon Brigade
Conspiracy - Take the Crown
(C)
Collector #: 159
FOIL
|
1/1 Creature - Goblin Warrior
|
: Goblin Balloon Brigade gains flying until end of turn. | |
Keepsake Gorgon
Conspiracy - Take the Crown
(U)
Collector #: 141
FOIL
|
2/5 Creature - Gorgon
|
Deathtouch : Monstrosity 1. (If this creature isn't monstrous, put a +1/+1 counter on it and it becomes monstrous.) When Keepsake Gorgon becomes monstrous, destroy target non-Gorgon creature an opponent controls. |
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Lace with Moonglove
Conspiracy - Take the Crown
(C)
Collector #: 184
FOIL
|
Instant
|
Target creature gains deathtouch until end of turn. (Any amount of damage it deals to a creature it enough to destroy that creature.) Draw a card. |
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Nessian Asp
Conspiracy - Take the Crown
(U)
Collector #: 187
FOIL
|
4/5 Creature - Snake
|
Reach : Monstrosity 4. (If this creature isn't monstrous, put four +1/+1 counters on it and it becomes monstrous.) |
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Paliano Vanguard
Conspiracy - Take the Crown
(R)
Collector #: 020
FOIL
|
2/2 Creature - Human Soldier
|
Draft Paliano Vanguard face up. As you draft a creature card, you may reveal it, note its creature types, then turn Paliano Vanguard face down. Other creatures you control of a type you noted for cards named Paliano Vanguard gets +1/+1 |
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Ravenous Leucrocota
Conspiracy - Take the Crown
(C)
Collector #: 192
FOIL
|
2/4 Creature - Beast
|
Vigilance : Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.) |
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Regicide
Conspiracy - Take the Crown
(C)
Collector #: 045
FOIL
|
Instant
|
Reveal Regicide as you draft it. The player to your right chooses a color, you choose another color, then the player to your left chooses a third color. Destroy target creature that's one or more of the colors chosen as you drafted cards named regicide. |
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Stromkirk Patrol
Conspiracy - Take the Crown
(C)
Collector #: 149
FOIL
|
4/3 Creature - Vampire Soldier
|
Whenever Stromkirk Patrol deals combat damage to a player, put a +1/+1 counter on it. | |
Throne Warden
Conspiracy - Take the Crown
(C)
Collector #: 025
FOIL
|
2/2 Creature - Human Soldier
|
At the beginning of your end step, if you're the monarch, put a +1/+1 counter on Throne Warden | |
Vaporkin
Conspiracy - Take the Crown
(C)
Collector #: 124
FOIL
|
2/1 Creature - Elemental
|
Flying Vaporkin can block only creatures with flying. |
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Wild Griffin
Conspiracy - Take the Crown
(C)
Collector #: 099
FOIL
|
2/2 Creature - Griffin
|
Flying | |
Absorb Vis
Conspiracy - Take the Crown
(C)
Collector #: 126
FOIL
|
Sorcery
|
Target player loses 4 life and you gain 4 life. Basic landcycling (, Discard this card: Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library.) |
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Garrulous Sycophant
Conspiracy - Take the Crown
(C)
Collector #: 043
FOIL
|
1/4 Creature - Human Advisor
|
At the beginning of your end step, if you're the monarch, each opponent loses 1 life and you gain 1 life. | |