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Palani's Hatcher (Promo Pack)
Promo Pack
(R)
Collector #: 0237
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5/3 Creature - Dinosaur
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Other Dinosaurs you control have haste. When Palani's Hatcher enters the battlefield, create two 0/1 green Dinosaur Egg creature tokens. At the beginning of combat on your turn, if you control one or more Eggs, sacrifice an Egg, then create a 3/3 green Dinosaur creature token. |
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Queen Kayla bin-Kroog (Extended Art)
The Brothers' War Variants
(R)
Collector #: 357
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2/3 Legendary Creature - Human Noble
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, : Discard all the cards in your hand, then draw that many cards. You may choose an artifact or creature card with mana value 1 you discarded this way, then do the same for artifact or creature cards with mana values 2 and 3. Return those cards to the battlefield. Activate only as a sorcery. | |
Relive the Past (Extended Art)
Murders at Karlov Manor Variants
(R)
Collector #: 0419
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Sorcery
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Return up to one target artifact card, up to one target land card, and up to one target non-Aura enchantment card from your graveyard to the battlefield. They are 5/5 Elemental creatures in addition to their other types. | |
Skystrike Officer (Promo Pack)
Promo Pack
(R)
Collector #: 062
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2/3 Creature - Human Soldier
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Flying Whenever Skystrike Officer attacks, create a 1/1 colorless Soldier artifact creature token. Tap three untapped soldiers you control: Draw a card. |
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Sorcerous Spyglass (Extended Art)
Throne of Eldraine Variants
(R)
Collector #: 384
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Artifact
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As Sorcerous Spyglass enters the battlefield, look at an opponent's hand, then choose any card name. Activated abilities of sources with the chosen name can't be activated unless they're mana abilities. |
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Soul of Emancipation (Showcase)
Streets of New Capenna Variants
(R)
Collector #: 334
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5/7 Creature - Avatar
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When Soul of Emancipation enters the battlefield, destroy up to three other target nonland permanents. For each of those permanents, its controller creates a 3/3 white Angel creature token with flying. | |
Specter of Mortality
Wilds of Eldraine
(R)
Collector #: 0107
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3/3 Creature - Specter
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Flying When Specter of Mortality enters the battlefield, you may exile one or more creature cards from your graveyard. When you do, each other creature gets -X/-X until end of turn, where X is the number of cards exiled this way. |
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Stensia Uprising (Extended Art)
Innistrad: Crimson Vow Variants
(R)
Collector #: 381
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Enchantment
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At the beginning of your end step, create a 1/1 red Human creature token. Then if you control exactly thirteen permanents, you may sacrifice Stensia Uprising. When you do, it deals 7 damage to any target. | |
Stronghold Arena (Extended Art)
Dominaria United Variants
(R)
Collector #: 404
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Enchantment
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Kicker and/or (You may pay an additional and/or as you cast this spell.) When Stronghold Arena enters the battlefield, you gain 3 life for each time it was kicked. Whenever one or more creatures you control deals combat damage to a player, you may reveal the top card of your library and put it into your hand. If you do, you lose life equal to its mana value. |
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Structural Assault (Extended Art)
Streets of New Capenna Variants
(R)
Collector #: 427
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Sorcery
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Destroy all artifacts, then Structural Assault deals damage to each creature equal to the number of artifacts that were put into graveyards from the battlefield this turn. | |
Sungold Sentinel (Extended Art)
Innistrad: Midnight Hunt Variants
(R)
Collector #: 332
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3/2 Creature - Human Soldier
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Whenever Sungold Sentinel enters the battlefield or attacks, exile up to one target card from a graveyard. Coven - : Choose a color. Sungold Sentinel gains hexproof from that color until end of turn and can't be blocked by creatures of that color this turn. Activate only if you control three or more creatures with different powers. |
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Tazri, Stalwart Survivor (Showcase)
March of the Machine: The Aftermath Variants
(R)
Collector #: 0056
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3/3 Legendary Creature - Human Warrior
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Each creature you control has ": Add one mana of any of this creature's color. Spend this mana only to activate an ability of a creature. Activate only if this creature has another activated ability." , : Mill five cards. Put all creature cards with activated abilities that aren't mana abilities from among the milled cards into your hand. |
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Temporal Firestorm (Extended Art)
Dominaria United Variants
(R)
Collector #: 411
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Sorcery
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Kicker and/or (You may pay an additional and/or as you cast this spell.) Choose up to X creatures and/or planeswalkers you control, where X is the number of times this spell was kicked. Those permanents phase out. Temporal Firestorm deals 5 damage to each creature and each planeswalker. |
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Treacherous Greed (Promo Pack)
Promo Pack
(R)
Collector #: 0237
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Instant
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As an additional cost to cast this spell, sacrifice a creature that dealt damage this turn. Draw three cards. Each opponent loses 3 life and you gain 3 life. |
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Vadrik, Astral Archmage
Innistrad: Double Feature
(R)
Collector #: 248
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1/2 Legendary Creature - Human Wizard
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If it's neither day nor night, it becomes day as Vadrik, Astral Archmage enters the battlefield. Instant and sorcery spells you cast cost less to cast, where X is Vadrik's power. Whenever day becomes night or night becomes day, put a +1/+1 counter on Vadrik. |
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Venser, Corpse Puppet (Promo Pack)
Promo Pack
(R)
Collector #: 219
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1/3 Legendary Creature - Phyrexian Zombie Wizard
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Lifelink, toxic 1 Whenever you proliferate, choose one -
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Wake to Slaughter
Innistrad: Midnight Hunt
(R)
Collector #: 250
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Sorcery
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Choose up to two target creature cards in your graveyard. An opponent chooses one of them. Return that card to your hand. Return the other to the battlefield under your control. It gains haste. Exile it at the beginning of the next end step. Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.) |
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Winged Portent
Innistrad: Crimson Vow
(R)
Collector #: 089
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Instant
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Cleave (You may cast this spell for its cleave cost. If you do, remove the words in square brackets.) Draw a card for each creature [with flying] you control. |
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Wiretapping (Promo Pack)
Promo Pack
(R)
Collector #: 065
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Enchantment
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Hideaway 5 (When this enchantment enters the battlefield, look at the top five cards of your library, exile one of them face down, then put the rest on the bottom in a random order.) Whenever you draw your first card during each of your draw steps, draw a card. Then if you have nine or more cards in hand, you may play the exiled card without paying its mana cost. |
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Workshop Warchief (Game Day Foil)
Promotional
(R)
Collector #: 005
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5/3 Creature - Rhino Warrior
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Trample When Workshop Warchief enters the battlefield, you gain 3 life. When Workshop Warchief dies, create a 4/4 green Rhino Warrior creature token. Blitz (If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.) |
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Aim for the Head
Innistrad: Crimson Vow
(C)
Collector #: 092
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Sorcery
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Choose one -
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Ornery Tumblewagg (Prerelease Foil)
Promotional
(R)
Collector #: 0171
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2/2 Creature - Brushwagg Mount
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At the beginning of combat on your turn, put a +1/+1 counter on target creature. Whenever Ornery Tumblewagg attacks while saddled, double the number of +1/+1 counters on target creature. Saddle 2 (Tap any number of other creatures you control with total power 2 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.) |
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Spirit Token (Colorless) |
1/1 Token Creature - Spirit
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Wolf Token
2010 Core Set
(S)
Collector #: 007
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2/2 Creature - Wolf
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Zombie Token
War of the Spark
(S)
Collector #: 007
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2/2 Token Creature - Zombie
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