MTG / Standard Format
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Dragonologist (0295 - Showcase)
Tarkir: Dragonstorm Variants
(R)
Collector #: 0295
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1/3 Creature - Human Wizard
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When this creature enters, look at the top six cards of your library. You may reveal an instant, sorcery, or Dragon card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. Untapped Dragons you control have hexproof. |
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- NM
- EX
- VG
- G
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Epic Fight (0351 - Borderless)
Marvel Super Heroes Variants
(R)
Collector #: 0351
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Sorcery
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Choose one or both -
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- NM
- EX
- VG
- G
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Gaius van Baelsar (0447 - Extended Art)
Final Fantasy Variants
(U)
Collector #: 0447
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3/2 Legendary Creature - Human Soldier
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When Gaius van Baelsar enters, choose one -
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- NM
- EX
- VG
- G
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Maelstrom Pulse
Alara Reborn
(R)
Collector #: 092
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Sorcery
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| Destroy target nonland permanent and all other permanents with the same name as that permanent. | |
- NM
- EX
- VG
- G
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Case of the Stashed Skeleton
Murders at Karlov Manor
(R)
Collector #: 0080
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Enchantment - Case
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When this Case enters the battlefield, create a 2/1 black Skeleton creature token and suspect it. (It has menace and can't block.) To solve - You control no suspected Skeletons. (If unsolved, solve at the beginning of your end step.) Solved - |
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- NM
- EX
- VG
- G
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Emil, Vastlands Roamer
Secrets of Strixhaven
(U)
Collector #: 0146
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3/3 Legendary Creature - Elf Druid
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Creatures you control with +1/+1 counters on them have trample. |
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- NM
- EX
- VG
- G
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Alien Invasion
Marvel Super Heroes
(R)
Collector #: 0200
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Enchantment
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| At the beginning of combat on your turn, create a 1/1 red Alien creature token with haste and "This token attacks each combat if able." Put a +1/+1 counter on it for each invasion counter on this enchantment, then put an invasion counter on this enchantment. | |
- NM
- EX
- VG
- G
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Etali, Primal Storm (1123 - Non-Foil)
Secret Lair
(R)
Collector #: 1123
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6/6 Legendary Creature - Elder Dinosaur
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| Whenever Etali, Primal Storm attacks, exile the top card of each player's library, then you may cast any number of spells from among those cards without paying their mana costs. | |
- NM
- EX
- VG
- G
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Darkstar Augur (0311 - Showcase)
Bloomburrow Variants
(R)
Collector #: 0311
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2/3 Creature - Bat Warlock
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Offspring Flying At the beginning of your upkeep, reveal the top card of your library and put that card into your hand. You lose life equal to its mana value. |
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- NM
- EX
- VG
- G
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Leyline of the Void
Duskmourn: House of Horror
(R)
Collector #: 0106
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Enchantment
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If Leyline of the Void is in your opening hand, you may begin the game with it on the battlefield. If a card would be put into an opponent's graveyard from anywhere, exile it instead. |
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- NM
- EX
- VG
- G
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The Ruinous Wrecking Crew
Marvel Super Heroes
(R)
Collector #: 0224
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2/2 Legendary Creature - Human Villain
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The Ruinous Wrecking Crew enters with X +1/+1 counters on it. When The Ruinous Wrecking Crew enters, choose up to X -
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- NM
- EX
- VG
- G
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Construct Token
Modern Horizons 2
(S)
Collector #: 016
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0/0 Token Artifact Creature - Construct
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| This creature gets +1/+1 for each artifact you control. | |
- NM
- EX
- VG
- G
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Crystal Barricade (Promo Pack)
Promo Pack
(R)
Collector #: 0007
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0/4 Artifact Creature - Wall
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Defender (This creature can't attack.) You have hexproof. (You can't be the target of spells or abilities your opponents control.) Prevent all noncombat damage that would be dealt to other creatures you control. |
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- NM
- EX
- VG
- G
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Doomsday Excruciator
Duskmourn: House of Horror
(R)
Collector #: 0094
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6/6 Creature - Demon
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Flying When Doomsday Excruciator enters, if it was cast, each player exiles all but the bottom six cards of their library face down. At the beginning of your upkeep, draw a card. |
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- NM
- EX
- VG
- G
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Day of Judgment
Zendikar
(R)
Collector #: 009
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Sorcery
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| Destroy all creatures. | |
- NM
- EX
- VG
- G
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Dog Token
Streets of New Capenna
(S)
Collector #: 010
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3/1 Token Creature - Dog
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| Vigilance | |
- NM
- EX
- VG
- G
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Drake Hatcher (0306 - Borderless)
Foundations Variants
(R)
Collector #: 0306
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1/3 Creature - Human Wizard
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Vigilance, prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) Whenever this creature deals combat damage to a player, put that many incubation counters on it. Remove three incubation counters from this creature: Create a 2/2 blue Drake creature token with flying. |
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- NM
- EX
- VG
- G
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Hauntwoods Shrieker
Duskmourn: House of Horror
(M)
Collector #: 0182
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3/3 Creature - Beast Mutant
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Whenever Hauntwoods Shrieker attacks, manifest dread. (Look at the top two cards of your library. Put one onto the battlefield face down as a 2/2 creature and the other into your graveyard. Turn it face up at any time for its mana cost if it's a creature card.) |
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- NM
- EX
- VG
- G
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Turtles in Time (0263 - Extended Art)
Teenage Mutant Ninja Turtles Variants
(M)
Collector #: 0263
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Sorcery
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Return all creatures to their owners' hands. Each player may shuffle their hand and graveyard into their library, then each player who does draws seven cards. Exile Turtles in Time. |
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- NM
- EX
- VG
- G
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Helping Hand (0070 - JPN Alternate Art)
Secrets of Strixhaven Mystical Archive JPN
(U)
Collector #: 0070
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Sorcery
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| Return target creature card with mana value 3 or less from your graveyard to the battlefield tapped. | |
- NM
- EX
- VG
- G
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Shock
Stronghold
(C)
Collector #: 098
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Instant
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| Shock deals 2 damage to any target. | |
- NM
- EX
- VG
- G
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Tragedy Feaster
Secrets of Strixhaven
(R)
Collector #: 0102
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7/6 Creature - Demon
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Trample Ward - Discard a card. Infusion - At the beginning of your end step, sacrifice a permanent unless you gained life this turn. |
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- NM
- EX
- VG
- G
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Shore Up
Bloomburrow
(C)
Collector #: 0069
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Instant
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| Target creature you control gets +1/+1 and gains hexproof until end of turn. Untap it. (It can't be the target of spells or abilities your opponents control.) | |
- NM
- EX
- VG
- G
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Taskmaster, Mercenary Mimic (0425 - Extended Art)
Marvel Super Heroes Variants
(R)
Collector #: 0425
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3/5 Legendary Creature - Human Mercenary Villain
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| Photographic Reflexes - At the beginning of your first main phase, until your next turn, Taskmaster becomes a copy of up to one target creature on the battlefield or creature card in a graveyard, except his name is Taskmaster, Mercenary Mimic and he's a legendary Human Mercenary Villain creature. | |
- NM
- EX
- VG
- G
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Overrun
Tempest
(U)
Collector #: 243
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Sorcery
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| Creatures you control get +3/+3 and gain trample until end of turn. (If a creature you control would deal enough combat damage to its blockers to destroy them, you may have it deal the rest of its damage to defending player.) | |
- NM
- EX
- VG
- G
2976 - 3000 of 10000 results