MTG / Stronghold
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Mox Diamond
Stronghold
(R)
Collector #: 138
|
Artifact
|
If Mox Diamond would enter the battlefield, you may discard a land card instead. If you do, put Mox Diamond onto the battlefield. If you don't, put it into its owner's graveyard. : Add one mana of any color. |
|
- NM
- EX
- VG
- G
Sliver Queen
Stronghold
(R)
Collector #: 129
|
7/7 Legendary Creature - Sliver
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: Put a 1/1 colorless Sliver creature token onto the battlefield. | |
- NM
- EX
- VG
- G
Volrath's Stronghold
Stronghold
(R)
Collector #: 143
|
Legendary Land
|
: Add . , : Put target creature card from your graveyard on top of your library. |
|
- NM
- EX
- VG
- G
Constant Mists
Stronghold
(U)
Collector #: 104
|
Instant
|
Buyback - Sacrifice a land. (You may sacrifice a land in addition to any other costs as you cast this spell. If you do, put this card into your hand as it resolves.) Prevent all combat damage that would be dealt this turn. |
|
- NM
- EX
- VG
- G
Burgeoning
Stronghold
(R)
Collector #: 102
|
Enchantment
|
Whenever an opponent plays a land, you may put a land card from your hand onto the battlefield. | |
- NM
- EX
- VG
- G
Hermit Druid
Stronghold
(R)
Collector #: 108
|
1/1 Creature - Human Druid
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, : Reveal cards from the top of your library until you reveal a basic land card. Put that card into your hand and all other cards revealed this way into your graveyard. | |
- NM
- EX
- VG
- G
Ensnaring Bridge
Stronghold
(R)
Collector #: 133
|
Artifact
|
Creatures with power greater than the number of cards in your hand can't attack. | |
- NM
- EX
- VG
- G
Tortured Existence
Stronghold
(C)
Collector #: 074
|
Enchantment
|
, Discard a creature card: Return target creature card from your graveyard to your hand. | |
- NM
- EX
- VG
- G
Horn of Greed
Stronghold
(R)
Collector #: 135
|
Artifact
|
Whenever a player plays a land, that player draws a card. | |
- NM
- EX
- VG
- G
Dream Halls
Stronghold
(R)
Collector #: 028
|
Enchantment
|
Rather than pay the mana cost for a spell, its controller may discard a card that shares a color with that spell. | |
- NM
- EX
- VG
- G
Grave Pact
Stronghold
(R)
Collector #: 060
|
Enchantment
|
Whenever a creature you control is put into a graveyard from the battlefield, each other player sacrifices a creature. | |
- NM
- EX
- VG
- G
Bottomless Pit
Stronghold
(U)
Collector #: 051
|
Enchantment
|
At the beginning of each player's upkeep, that player discards a card at random. | |
- NM
- EX
- VG
- G
Heartstone
Stronghold
(U)
Collector #: 134
|
Artifact
|
Activated abilities of creatures cost less to activate. This effect can't reduce the mana in that cost to less than one mana. | |
- NM
- EX
- VG
- G
Primal Rage
Stronghold
(U)
Collector #: 112
|
Enchantment
|
Creatures you control have trample. (If a creature you control would deal enough combat damage to its blockers to destroy them, you may have it deal the rest of its damage to defending player.) | |
- NM
- EX
- VG
- G
Awakening
Stronghold
(R)
Collector #: 101
|
Enchantment
|
At the beginning of each upkeep, untap all creatures and lands. | |
- NM
- EX
- VG
- G
Mortuary
Stronghold
(R)
Collector #: 066
|
Enchantment
|
Whenever a creature is put into your graveyard from the battlefield, put that card on top of your library. | |
- NM
- EX
- VG
- G
Volrath's Shapeshifter
Stronghold
(R)
Collector #: 048
|
0/1 Creature - Phyrexian Shapeshifter
|
As long as the top card of your graveyard is a creature card, Volrath's Shapeshifter has the full text of that card and has the text ": Discard a card." (Volrath's Shapeshifter has that card's name, mana cost, color, types, abilities, power, and toughness.) : Discard a card. |
|
- NM
- EX
- VG
- G
Intruder Alarm
Stronghold
(R)
Collector #: 034
|
Enchantment
|
Creatures don't untap during their controllers' untap steps. Whenever a creature enters the battlefield, untap all creatures. |
|
- NM
- EX
- VG
- G
Ruination
Stronghold
(R)
Collector #: 095
|
Sorcery
|
Destroy all nonbasic lands. | |
- NM
- EX
- VG
- G
Mogg Infestation
Stronghold
(R)
Collector #: 093
|
Sorcery
|
Destroy all creatures target player controls. For each creature put into a graveyard this way, put two 1/1 red Goblin creature tokens onto the battlefield under that player's control. | |
- NM
- EX
- VG
- G
Crystalline Sliver
Stronghold
(U)
Collector #: 127
|
2/2 Creature - Sliver
|
All Slivers have shroud. (They can't be the targets of spells or abilities.) | |
- NM
- EX
- VG
- G
Megrim
Stronghold
(U)
Collector #: 062
|
Enchantment
|
Whenever an opponent discards a card, Megrim deals 2 damage to that player. | |
- NM
- EX
- VG
- G
Leap
Stronghold
(C)
Collector #: 035
|
Instant
|
Target creature gains flying until end of turn. Draw a card. |
|
- NM
- EX
- VG
- G
Wall of Blossoms
Stronghold
(U)
Collector #: 125
|
0/4 Creature - Plant Wall
|
Defender (This creature can't attack.) When Wall of Blossoms enters the battlefield, draw a card. |
|
- NM
- EX
- VG
- G
Nomads en-Kor
Stronghold
(C)
Collector #: 009
|
1/1 Creature - Kor Nomad Soldier
|
: The next 1 damage that would be dealt to Nomads en-Kor this turn is dealt to target creature you control instead. | |
- NM
- EX
- VG
- G
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