MTG / Stronghold
1 - 25 of 143 results
Refine search:
|
Mox Diamond
Stronghold
(R)
Collector #: 138
|
Artifact
|
|
If Mox Diamond would enter the battlefield, you may discard a land card instead. If you do, put Mox Diamond onto the battlefield. If you don't, put it into its owner's graveyard. |
|
- NM
- EX
- VG
- G
|
Sliver Queen
Stronghold
(R)
Collector #: 129
|
7/7 Legendary Creature - Sliver
|
|
|
|
- NM
- EX
- VG
- G
|
Volrath's Stronghold
Stronghold
(R)
Collector #: 143
|
Legendary Land
|
|
|
|
- NM
- EX
- VG
- G
|
Constant Mists
Stronghold
(U)
Collector #: 104
|
Instant
|
|
Buyback - Sacrifice a land. (You may sacrifice a land in addition to any other costs as you cast this spell. If you do, put this card into your hand as it resolves.) Prevent all combat damage that would be dealt this turn. |
|
- NM
- EX
- VG
- G
|
Tortured Existence
Stronghold
(C)
Collector #: 074
|
Enchantment
|
|
|
|
- NM
- EX
- VG
- G
|
Hermit Druid
Stronghold
(R)
Collector #: 108
|
1/1 Creature - Human Druid
|
|
|
|
- NM
- EX
- VG
- G
|
Grave Pact
Stronghold
(R)
Collector #: 060
|
Enchantment
|
| Whenever a creature you control is put into a graveyard from the battlefield, each other player sacrifices a creature. | |
- NM
- EX
- VG
- G
|
Dream Halls
Stronghold
(R)
Collector #: 028
|
Enchantment
|
| Rather than pay the mana cost for a spell, its controller may discard a card that shares a color with that spell. | |
- NM
- EX
- VG
- G
|
Burgeoning
Stronghold
(R)
Collector #: 102
|
Enchantment
|
| Whenever an opponent plays a land, you may put a land card from your hand onto the battlefield. | |
- NM
- EX
- VG
- G
|
Volrath's Shapeshifter
Stronghold
(R)
Collector #: 048
|
0/1 Creature - Phyrexian Shapeshifter
|
|
As long as the top card of your graveyard is a creature card, Volrath's Shapeshifter has the full text of that card and has the text " |
|
- NM
- EX
- VG
- G
|
Horn of Greed
Stronghold
(R)
Collector #: 135
|
Artifact
|
| Whenever a player plays a land, that player draws a card. | |
- NM
- EX
- VG
- G
|
Mortuary
Stronghold
(R)
Collector #: 066
|
Enchantment
|
| Whenever a creature is put into your graveyard from the battlefield, put that card on top of your library. | |
- NM
- EX
- VG
- G
|
Wall of Blossoms
Stronghold
(U)
Collector #: 125
|
0/4 Creature - Plant Wall
|
|
Defender (This creature can't attack.) When Wall of Blossoms enters the battlefield, draw a card. |
|
- NM
- EX
- VG
- G
|
Ensnaring Bridge
Stronghold
(R)
Collector #: 133
|
Artifact
|
| Creatures with power greater than the number of cards in your hand can't attack. | |
- NM
- EX
- VG
- G
|
Bottomless Pit
Stronghold
(U)
Collector #: 051
|
Enchantment
|
| At the beginning of each player's upkeep, that player discards a card at random. | |
- NM
- EX
- VG
- G
|
Primal Rage
Stronghold
(U)
Collector #: 112
|
Enchantment
|
| Creatures you control have trample. (If a creature you control would deal enough combat damage to its blockers to destroy them, you may have it deal the rest of its damage to defending player.) | |
- NM
- EX
- VG
- G
|
Heartstone
Stronghold
(U)
Collector #: 134
|
Artifact
|
|
Activated abilities of creatures cost |
|
- NM
- EX
- VG
- G
|
Intruder Alarm
Stronghold
(R)
Collector #: 034
|
Enchantment
|
|
Creatures don't untap during their controllers' untap steps. Whenever a creature enters the battlefield, untap all creatures. |
|
- NM
- EX
- VG
- G
|
Shaman en-Kor
Stronghold
(R)
Collector #: 015
|
1/2 Creature - Kor Cleric Shaman
|
|
|
|
- NM
- EX
- VG
- G
|
Awakening
Stronghold
(R)
Collector #: 101
|
Enchantment
|
| At the beginning of each upkeep, untap all creatures and lands. | |
- NM
- EX
- VG
- G
|
Spike Feeder
Stronghold
(U)
Collector #: 118
|
0/0 Creature - Spike
|
|
Spike Feeder enters the battlefield with two +1/+1 counters on it. Remove a +1/+1 counter from Spike Feeder: You gain 2 life. |
|
- NM
- EX
- VG
- G
|
Soltari Champion
Stronghold
(R)
Collector #: 018
|
2/2 Creature - Soltari Soldier
|
|
Shadow (This creature can block or be blocked by only creatures with shadow.) Whenever Soltari Champion attacks, all other creatures you control get +1/+1 until end of turn. |
|
- NM
- EX
- VG
- G
|
Thalakos Deceiver
Stronghold
(R)
Collector #: 045
|
1/1 Creature - Thalakos Wizard
|
|
Shadow (This creature can block or be blocked by only creatures with shadow.) Whenever Thalakos Deceiver attacks and isn't blocked, you may sacrifice it. If you do, gain control of target creature. (This effect doesn't end at end of turn.) |
|
- NM
- EX
- VG
- G
|
Reins of Power
Stronghold
(R)
Collector #: 041
|
Instant
|
| Untap all creatures you control and all creatures target opponent controls. You and that opponent each gain control of all creatures the other controls until end of turn. Those creatures gain haste until end of turn. | |
- NM
- EX
- VG
- G
|
Sacred Ground
Stronghold
(R)
Collector #: 012
|
Enchantment
|
| Whenever a spell or ability an opponent controls causes a land to be put into your graveyard from the battlefield, return that card to the battlefield. | |
- NM
- EX
- VG
- G
1 - 25 of 143 results