MTG / Standard Format
1776 - 1800 of 10000 results
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Dropkick Bomber
Foundations Jumpstart
(R)
Collector #: 0013
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2/3 Creature - Goblin Warrior
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Other Goblins you control get +1/+1. |
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- NM
- EX
- VG
- G
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Sundown Pass
Innistrad Remastered
(R)
Collector #: 0286
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Land
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This land enters tapped unless you control two or more other lands. |
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- NM
- EX
- VG
- G
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Outrageous Robbery
Murders at Karlov Manor
(R)
Collector #: 0097
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Instant
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| Target opponent exiles the top X cards of their library face down. You may look at and play those cards for as long as they remain exiled. If you cast a spell this way, you may spend mana as though it were mana of any type to cast it. | |
- NM
- EX
- VG
- G
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Heritage Reclamation
Tarkir: Dragonstorm
(C)
Collector #: 0145
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Instant
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Choose one -
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- NM
- EX
- VG
- G
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Bolg's Company (0211 - Borderless)
The Hobbit Variants
(R)
Collector #: 0211
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2/2 Creature - Goblin Soldier
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This creature has haste as long as you control another Goblin. |
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- NM
- EX
- VG
- G
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Fabled Passage (471 - Galaxy Foil)
Secret Lair
(R)
Collector #: 471
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Land
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- NM
- EX
- VG
- G
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Simulacrum Synthesizer (Promo Pack)
Promo Pack
(M)
Collector #: 0006
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Artifact
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When Simulacrum Synthesizer enters the battlefield, scry 2. Whenever another artifact with mana value 3 or greater enters the battlefield under your control, create a 0/0 colorless Construct artifact creature token with "This creature gets +1/+1 for each artifact you control." |
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- NM
- EX
- VG
- G
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Chimil, the Inner Sun (Prerelease Foil)
Promotional
(M)
Collector #: 0249
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Legendary Artifact
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Spells you control can't be countered. At the beginning of your end step, discover 5. (Exile cards from the top of your library until you exile a nonland card with mana value 5 or less. Cast it without paying its mana cost or put it into your han |
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- NM
- EX
- VG
- G
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Icetill Explorer (Prerelease Foil)
Promotional
(R)
Collector #: 0192
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2/4 Creature - Insect Scout
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You may play an additional land on each of your turns. You may play lands from your graveyard. Landfall - Whenever a land you control enters, mill a card. |
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- NM
- EX
- VG
- G
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Overgrown Tomb (Foil)
Ravnica: Clue Edition
(R)
Collector #: 0278
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Land - Swamp Forest
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| As Overgrown Tomb enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped. | |
- NM
- EX
- VG
- G
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Spirebluff Canal (1373 - Non-Foil)
Secret Lair
(R)
Collector #: 1373
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Land
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Spirebluff Canal enters the battlefield tapped unless you control two or fewer other lands. |
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- NM
- EX
- VG
- G
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Rest in Peace
Marvel Eternal-Legal
(M)
Collector #: 0006
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Enchantment
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When this enchantment enters, exile all graveyards. If a card or token would be put into a graveyard from anywhere, exile it instead. |
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- NM
- EX
- VG
- G
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Raphael, the Nightwatcher (0213 - Borderless)
Teenage Mutant Ninja Turtles Variants
(R)
Collector #: 0213
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2/3 Legendary Creature - Mutant Ninja Turtle
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Sneak Attacking creatures you control have double strike. |
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- NM
- EX
- VG
- G
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Taskmaster, Mercenary Mimic (0425 - Extended Art)
Marvel Super Heroes Variants
(R)
Collector #: 0425
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3/5 Legendary Creature - Human Mercenary Villain
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| Photographic Reflexes - At the beginning of your first main phase, until your next turn, Taskmaster becomes a copy of up to one target creature on the battlefield or creature card in a graveyard, except his name is Taskmaster, Mercenary Mimic and he's a legendary Human Mercenary Villain creature. | |
- NM
- EX
- VG
- G
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Tinybones Joins Up
Outlaws of Thunder Junction
(R)
Collector #: 0108
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Legendary Enchantment
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When Tinybones Joins Up enters the battlefield, any number of target players each discard a card. Whenever a legendary creature enters the battlefield under your control, any number of target players each mill a card and lose 1 life. |
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- NM
- EX
- VG
- G
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Settle the Wreckage (0288 - Extended Art)
The Hobbit Variants
(R)
Collector #: 0288
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Instant
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| Exile all attacking creatures target player controls. That player may search their library for that many basic land cards, put those cards onto the battlefield tapped, then shuffle. | |
- NM
- EX
- VG
- G
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Cecil, Dark Knight
Final Fantasy
(R)
Collector #: 0091
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2/3 Legendary Creature - Human Knight
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Deathtouch Darkness - Whenever Cecil takes damage, you lose that much life. Then if your life total is less than or equal to half your starting life total, untap Cecil and transform it. Back Cecil, Redeemed Paladin Legendary Creature - Human Knight Lifelink Protect - Whenever Cecil attacks, other attacking creatures gain indestructible until end of turn. 4/4 |
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- NM
- EX
- VG
- G
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Ultima, Origin of Oblivion
Final Fantasy
(R)
Collector #: 0002
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4/4 Legendary Creature - God
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Flying Whenever Ultima attacks, put a blight counter on target land. For as long as that land has a blight counter on it, it loses all land types and abilities and has " Whenever you tap a land for |
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- NM
- EX
- VG
- G
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Imperious Perfect
Commander Legends
(U)
Collector #: 235
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2/2 Creature - Elf Warrior
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Other Elf creatures you control get +1/+1. |
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- NM
- EX
- VG
- G
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Springleaf Drum
Lorwyn Eclipsed
(U)
Collector #: 0260
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Artifact
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- NM
- EX
- VG
- G
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Grand Abolisher (0032 - Showcase)
Outlaws of Thunder Junction The Big Score
(M)
Collector #: 0032
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2/2 Creature - Human Cleric
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| During your turn, your opponents can't cast spells or activate abilities of artifacts, creatures or enchantments. | |
- NM
- EX
- VG
- G
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Archenemy's Charm (0307 - Borderless)
Edge of Eternities Variants
(R)
Collector #: 0307
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Instant
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Choose one -
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- NM
- EX
- VG
- G
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Spirit Water Revival
Avatar: The Last Airbender
(R)
Collector #: 0073
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Sorcery
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As an additional cost to cast this spell, you may waterbend Draw two cards. If this spell's additional cost was paid, instead shuffle your graveyard into your library, draw seven cards, and you have no maximum hand size for the rest of the game. Exile Spirit Water Revival. |
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- NM
- EX
- VG
- G
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Waterbender Ascension
Avatar: The Last Airbender
(R)
Collector #: 0079
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Enchantment
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Whenever a creature you control deals combat damage to a player, put a quest counter on this enchantment. Then if it has four or more quest counters on it, draw a card. Waterbend |
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- NM
- EX
- VG
- G
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Epic Fight
Marvel Super Heroes
(R)
Collector #: 0166
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Sorcery
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Choose one or both -
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- NM
- EX
- VG
- G
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