- MY ACCOUNT
- MAGIC: THE GATHERING
- SUPPLIES
- LEARN & COMMUNITY
- SELL US YOUR CARDS
- RETAIL LOCATIONS
- CUSTOMER SERVICE
- Sign Up For Emails
- About Us
- Careers
Brutal Cathar
Innistrad: Midnight Hunt
(R)
Collector #: 007
|
2/2 Creature - Human Soldier Werewolf
|
When this creature enters the battlefield or transforms into Brutal Cathar, exile target creature an opponent controls until this creature leaves the battlefield. Daybound (If a player casts no spells during their own turn, it becomes night next turn.) Back Moonrage Brute Creature - Werewolf First strike Ward - Pay 3 life. Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) 3/3 |
|
Deeproot Pilgrimage (0361 - Extended Art)
The Lost Caverns of Ixalan Variants
(R)
Collector #: 0361
|
Enchantment
|
Whenever one or more nontoken Merfolk you control becomes tapped, create a 1/1 blue Merfolk creature token with hexproof. | |
Gix's Command (Promo Pack)
Promo Pack
(R)
Collector #: 097
|
Sorcery
|
Choose two -
|
|
Realmbreaker, the Invasion Tree (0374 - Extended Art)
March of the Machine Variants
(R)
Collector #: 0374
|
Legendary Artifact
|
, : Target opponent mills three cards. Put a land card from their graveyard onto the battlefield tapped under your control. It gains "If this land would leave the battlefield, exile it instead of putting it anywhere else." , , Sacrifice Realmbreaker, the Invasion Tree: Search your library for any number of Praetor cards, put them onto the battlefield, then shuffle. |
|
Weatherlight Compleated
Dominaria United
(M)
Collector #: 242
|
5/5 Legendary Artifact - Vehicle
|
Flying As long as Weatherlight Compelated has four or more phyresis counters on it, it's a Phyrexian creature in addition to its other types. Whenever a creature you control dies, put a phyresis counter on Weatherlight Compleated. Then draw a card if it has seven or more phyresis counters on it. If it doesn't, scry 1. |
|
Flick a Coin
Wilds of Eldraine
(C)
Collector #: 0128
|
Instant
|
Flick a Coin deals 1 damage to any target. You create a Treasure token. (It's an artifact with ", Sacrifice this artifact: Add one mana of any color.") Draw a card. |
|
The Seedcore
Phyrexia: All Will Be One
(R)
Collector #: 259
|
Land - Sphere
|
: Add . : Add one mana of any color. Spend this mana only to cast Phyrexian creature spells. Corrupted - : Target 1/1 creature gets +2/+1 until end of turn. Activate only if an opponent has three or more poison counters. |
|
Harrier Strix
Outlaws of Thunder Junction
(C)
Collector #: 0052
|
1/1 Creature - Bird
|
Flying When Harrier Strix enters the battlefield, tap target permanent. : Draw a card, then discard a card. |
|
Jewel Thief
Streets of New Capenna
(C)
Collector #: 151
|
3/3 Creature - Cat Rogue
|
Vigilance, trample When Jewel Thief enters the battlefield, create a Treasure token. (It's an artifact with ", Sacrifice this artifact: Add one mana of any color.") |
|
Jinnie Fay, Jetmir's Second (1510 - Foil)
Secret Lair
(R)
Collector #: 1510
|
3/3 Legendary Creature - Elf Druid
|
If you would create one or more tokens, you may instead create that many 2/2 green Cat creature tokens with haste or that many 3/1 green Dog creature tokens with vigilance. | |
Burn Down the House (Promo Pack)
Promo Pack
(R)
Collector #: 131
|
Sorcery
|
Choose one -
|
|
Faerie Slumber Party (Extended Art)
Wilds of Eldraine Variants
(R)
Collector #: 0371
|
Sorcery
|
Return all creatures to their owners' hands. For each opponent who controlled a creature returned this way, you create two 1/1 blue Faerie creature tokens with flying and "This creature can block only creatures with flying." | |
Phyrexian Censor
March of the Machine
(U)
Collector #: 0031
|
3/3 Creature - Phyrexian Wizard
|
Each player can't cast more the one non-Phyrexian spell each turn. Non-Phyrexian creatures enters the battlefield tapped. |
|
Satoru Umezawa
Kamigawa: Neon Dynasty
(R)
Collector #: 234
|
2/4 Legendary Creature - Human Ninja
|
Whenever you activate a ninjutsu ability, look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order. This ability triggers only once each turn. Each creature card in your hand has ninjutsu . |
|
Rise of the Varmints
Outlaws of Thunder Junction
(U)
Collector #: 0179
|
Sorcery
|
Create X 2/1 green Varmint creature tokens, where X is the number of creature cards in your graveyard. Plot (You may pay and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.) |
|
Shield-Wall Sentinel
Dominaria United
(C)
Collector #: 238
|
1/3 Artifact Creature - Golem
|
Defender When Shield-Wall Sentinel enters the battlefield, you may search your library for a creature card with defender, reveal it, put it into your hand, then shuffle. |
|
Ulvenwald Oddity (Extended Art)
Innistrad: Crimson Vow Variants
(R)
Collector #: 394
|
4/4 Creature - Beast
|
Trample, haste : Transform Ulvenwald Oddity. Back Ulvenwald Behemoth Creature - Beast Horror Trample, haste Other creatures you control get +1/+1 and have trample and haste. 8/8 |
|
Sleep-Cursed Faerie (Extended Art)
Wilds of Eldraine Variants
(R)
Collector #: 0334
|
3/3 Creature - Faerie Wizard
|
Flying, ward Sleep-Cursed Faerie enters the battlefield tapped with three stun counters on it. (If it would become untapped, remove a stun counter from it instead.) : Untap Sleep-Cursed Faerie. |
|
Zur, Eternal Schemer
Dominaria United
(M)
Collector #: 228
|
1/4 Legendary Creature - Human Wizard
|
Flying Enchantment creatures you control have deathtouch, lifelink, and hexproof. : Target non-Aura enchantment you control becomes a creature in addition to its other types and has base power and base toughness each equal to its mana value. |
|
Howlpack Piper
Innistrad: Crimson Vow
(R)
Collector #: 205
|
2/2 Creature - Human Werewolf
|
This spell can't be countered. , : You may put a creature card from your hand onto the battlefield. If it's a Wolf or a Werewolf, untap Howlpack Piper. Activate only as a sorcery. Daybound (If a player casts no spells during their own turn, it becomes night next turn.) Back Wildsong Howler Creature - Werewolf Whenever this creature enters the battlefield or transforms into Wildsong Howler, look at the top six cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) 4/4 |
|
Archpriest of Shadows
March of the Machine
(R)
Collector #: 0089
|
4/4 Creature - Human Warlock
|
Backup 1 (When this creature enters the battlefield, put a +1/+1 counter on target creature. If that's another creature, it gains the following abilities until end of turn.) Deathtouch Whenever this creature deals combat damage to a player or battle, return target creature card from your graveyard to the battlefield. |
|
Underground River
Deckmaster
(R)
Collector #: 041
|
Land
|
: Add to your mana pool. : Add or to your mana pool. Underground River deals 1 damage to you. |
|
Abrade (Game Day Extended Art)
Promotional
(U)
Collector #: 083
|
Instant
|
Choose one -
|
|
Moonsilver Key
Innistrad: Double Feature
(U)
Collector #: 255
|
Artifact
|
, , Sacrifice Moonsilver Key: Search your library for an artifact card with a mana ability or a basic land card, reveal it, put it into your hand, then shuffle. | |
Rite of Harmony
Innistrad: Double Feature
(R)
Collector #: 236
|
Instant
|
Whenever a creature or enchantment enters the battlefield under your control this turn, draw a card. Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.) |
|