MTG / Modern Format
7226 - 7250 of 10000 results
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Ultima (0328 - Borderless)
Final Fantasy Variants
(R)
Collector #: 0328
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Sorcery
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| Destroy all artifacts and creatures. End the turn. (Exile all spells and abilities from the stack, including this card. The player whose turn it is discards down to their maximum hand size. Damage wears off, and "this turn" and "until end of turn" effects end.) | |
- NM
- EX
- VG
- G
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Bruenor Battlehammer
Adventures in the Forgotten Realms
(U)
Collector #: 219
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5/3 Legendary Creature - Dwarf Warrior
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Each creature you control gets +2/+0 for each Equipment attached to it. You may pay |
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- NM
- EX
- VG
- G
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Hit the Mother Lode
The Lost Caverns of Ixalan
(R)
Collector #: 0153
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Sorcery
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| Discover 10. If the discovered card's mana value is less than 10, create a number of tapped Treasure tokens equal to the difference. (To discover 10, exile cards from the top of your library until you exile a nonland card with mana value 10 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.) | |
- NM
- EX
- VG
- G
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Urza's Tower (Forest)
Chronicles
(C)
Collector #: 116
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Land - Urza's Tower
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- NM
- EX
- VG
- G
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Mogg Fanatic
Tempest
(C)
Collector #: 190
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1/1 Creature - Goblin
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| Sacrifice Mogg Fanatic: Mogg Fanatic deals 1 damage to any target. | |
- NM
- EX
- VG
- G
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Preacher of the Schism
The Lost Caverns of Ixalan
(R)
Collector #: 0113
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2/4 Creature - Vampire Cleric
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Deathtouch Whenever Preacher of the Schism attacks the player with the most life or tied for most life, create a 1/1 white Vampire creature token with lifelink. Whenever Preacher of the Schism attacks while you have the most life or are tied for most life, you draw a card and you lose 1 life. |
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- NM
- EX
- VG
- G
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See Double
March of the Machine
(R)
Collector #: 0077
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Instant
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This spell can't be copied. Choose one. If an opponent has eight or more cards in their graveyard, you may choose both.
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- NM
- EX
- VG
- G
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Woodland Cemetery
Tarkir: Dragonstorm Commander Decks
(R)
Collector #: 0412
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Land
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This land enters tapped unless you control a Swamp or a Forest. |
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- NM
- EX
- VG
- G
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Leonardo, Cutting Edge (0211 - Borderless)
Teenage Mutant Ninja Turtles Variants
(R)
Collector #: 0211
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1/1 Legendary Creature - Mutant Ninja Turtle
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Sneak Lifelink Whenever you gain life, put a +1/+1 counter on Leonardo. |
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- NM
- EX
- VG
- G
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Shark Typhoon
Ikoria: Lair of Behemoths
(R)
Collector #: 067
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Enchantment
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Whenever you cast a noncreature spell, create an X/X blue Shark creature token with flying, where X is that spell's converted mana cost. Cycling When you cycle Shark Typhoon, create an X/X blue Shark creature token with flying. |
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- NM
- EX
- VG
- G
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Chromatic Lantern
Return to Ravnica
(R)
Collector #: 226
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Artifact
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Lands you control have " |
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- NM
- EX
- VG
- G
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Emberheart Challenger (0315 - Showcase)
Bloomburrow Variants
(R)
Collector #: 0315
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2/2 Creature - Mouse Warrior
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Haste Prowess Valiant - Whenever Emberheart Challenger becomes the target of a spell or ability you control for the first time each turn, exile the top card of your library. Until end of turn, you may play that card. |
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- NM
- EX
- VG
- G
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Hurkyl's Recall
3rd Edition
(R)
Collector #: 060
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Instant
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| Return all artifacts target player owns to their hand. | |
- NM
- EX
- VG
- G
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Mangara, the Diplomat (0025 - Minwu, Rebellion Strategist)
Final Fantasy Through the Ages
(R)
Collector #: 0025
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2/4 Legendary Creature - Human Cleric
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Lifelink Whenever an opponent attacks with creatures, if two or more of those creatures are attacking you and/or planeswalkers you control, draw a card. Whenever an opponent casts their second spell each turn, draw a card. |
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- NM
- EX
- VG
- G
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Weathered Wayfarer (Release Foil)
Promotional
(R)
Collector #: 578
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1/1 Creature - Human Nomad Cleric
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- NM
- EX
- VG
- G
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Apex of Power
Adventures in the Forgotten Realms Commander Decks
(M)
Collector #: 114
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Sorcery
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Exile the top seven cards of your library. Until end of turn, you may cast spells from among them. If this spell was cast from your hand, add ten mana of any one color. |
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- NM
- EX
- VG
- G
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Diabolic Tutor (Open House Foil)
Promotional
(R)
Collector #: 001
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Sorcery
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| Search your library for a card and put that card into your hand. Then shuffle your library. | |
- NM
- EX
- VG
- G
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Merrow Harbinger
Lorwyn
(U)
Collector #: 073
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2/3 Creature - Merfolk Wizard
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Islandwalk When Merrow Harbinger enters the battlefield, you may search your library for a Merfolk card, reveal it, then shuffle your library and put that card on top of it. |
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- NM
- EX
- VG
- G
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Journey to Nowhere
Zendikar
(C)
Collector #: 014
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Enchantment
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When Journey to Nowhere enters the battlefield, exile target creature. When Journey to Nowhere leaves the battlefield, return the exiled card to the battlefield under its owner's control. |
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- NM
- EX
- VG
- G
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Murktide Regent (1878 - Foil)
Secret Lair
(M)
Collector #: 1878
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3/3 Creature - Dragon
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Delve (Each card you exile from your graveyard while casting this spell pays for Flying This creature enters with a +1/+1 counter on it for each instant and sorcery card exiled with it. Whenever an instant or sorcery card leaves your graveyard, put a +1/+1 counter on this creature. |
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- NM
- EX
- VG
- G
| Anguished Unmaking (Game Day Extended Art Foil) |
Instant
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| Exile target nonland permanent. You lose 3 life. | |
- NM
- EX
- VG
- G
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Giver of Runes (Foil Etched Retro Frame)
Modern Horizons - Retro Frames
(R)
Collector #: 003
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1/2 Creature - Kor Cleric
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- NM
- EX
- VG
- G
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Hallowed Haunting (Extended Art)
Innistrad: Crimson Vow Variants
(M)
Collector #: 349
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Enchantment
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As long as you control seven or more enchantments, creatures you control have flying and vigilance. Whenever you cast an enchantment spell, create a white Spirit Cleric creature token with "This creature's power and toughness are each equal to the number of Spirits you control." |
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- NM
- EX
- VG
- G
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Life from the Loam (008 - Non-Foil)
Secret Lair
(R)
Collector #: 008
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Sorcery
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Return up to three target land cards from your graveyard to your hand. Dredge 3 |
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- NM
- EX
- VG
- G
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Teferi's Ageless Insight (1721 - Foil)
Secret Lair
(R)
Collector #: 1721
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Legendary Enchantment
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| If you would draw a card except the first one you draw in each of your draw steps, draw two cards instead. | |
- NM
- EX
- VG
- G
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